Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5447357452740624706 (custom seed) 17 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Oct 22, 2024. Was a Follower of Vehumet. Quit the game on level 4 of the Dungeon. The game lasted 00:00:07 (372 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 372, Time: 00:00:08 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 8/8 EV: 11 Int: 22 God: Vehumet [*.....] Gold: 13 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of poison resistance Talismans f - a blade talisman Scrolls e - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23627 Temple: D:4-7 Altars: Vehumet Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading down. There is an escape hatch in the floor here. You hear the brisk rusting of a drain nearby. A rat comes into view. The rat squeaks loudly. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (79% to hit) The searing ray hits the rat. You kill the rat! Vehumet accepts your kill. (Press . to maintain the ray.) You finish channelling your searing ray. You hear the brisk rusting of a drain nearby. This is a scroll of acquirement! Something appears at your feet! MP restored: 8 f - a blade talisman Okay, then. You slide downwards. The hatch slams shut behind you. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found 8 stones. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a scroll labelled WYNELY JESKE. Found a stone staircase leading down. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## ##...##@..## ##..........## #............# #............# #.........(..# ##.............. ##...#....##### #.....###.#### #.###. #.# There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 orcs (D:3) A goblin (D:3) A hobgoblin (D:3) A rat (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:3 | Found a glowing drain. 88 | D:3 | Found a faded altar of an unknown god. 98 | D:3 | Prayed at the altar of an unknown god. 98 | D:3 | Became a worshipper of Vehumet 98 | D:3 | Reached * piety under Vehumet 98 | D:3 | Offered knowledge of Foxfire by Vehumet. 194 | D:3 | Reached XP level 2. HP: 15/15 MP: 3/8 217 | D:3 | Learned a level 2 spell: Searing Ray 357 | D:3 | Identified a scroll of acquirement 357 | D:3 | Acquired a blade talisman 372 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, shapermc_ecumenical_altar_notcrosses, portal_sewer_entry_a, minmay_misc_feat_cross, uniq_crazy_yiuf_cottage D:4: layout_rooms, enter_ossuary_4, minmay_joined_circles Action || total ---------------------------++------- Cast: Magic Dart || 7 Searing Ray || 2 Use: Scroll || 1 Dodge: Dodged || 2