Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5447357452740624706 (custom seed) 17 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Oct 22, 2024. Was a Follower of Vehumet. Quit the game on level 3 of the Dungeon. The game lasted 00:00:34 (374 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 374, Time: 00:00:35 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 8/8 EV: 11 Int: 22 God: Vehumet [*.....] Gold: 13 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: studying Unarmed Combat A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of poison resistance Scrolls e - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17625 Altars: Vehumet Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an escape hatch in the floor here. You hear the brisk rusting of a drain nearby. A rat comes into view. The rat squeaks loudly. Unknown command. The rat attacks as it pursues you! The rat bites you. There is an escape hatch in the floor here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (79% to hit) The searing ray hits the rat. You kill the rat! Vehumet accepts your kill. (Press . to maintain the ray.) You finish channelling your searing ray. You hear the brisk rusting of a drain nearby. This is a scroll of acquirement! You see here a manual of Unarmed Combat. Something appears at your feet! You pick up a manual of Unarmed Combat and begin studying. Okay, then. MP restored: 8 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. Found 4 stones. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... ............# ..!. ### .............. ..### #. #.. .#.########### ..... #.#.. #.# .....# #... #.# ...... ..# #.# ...... ##.# #.# . ......##..#######.####..... ........>.......@.......... ###.#.###..(..###.#.##..... #.#. #.###.# #.#.##....( ###.#####.# #.# #.......... #.......#.# #.#####.###### #.......#.# #....^#.# #.......#.# #####.#.# +.......#.# #...# #......)<.# ###†# There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 orcs (D:3) A goblin (D:3) A hobgoblin (D:3) A rat (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:3 | Found a glowing drain. 88 | D:3 | Found a faded altar of an unknown god. 98 | D:3 | Prayed at the altar of an unknown god. 98 | D:3 | Became a worshipper of Vehumet 98 | D:3 | Reached * piety under Vehumet 98 | D:3 | Offered knowledge of Foxfire by Vehumet. 194 | D:3 | Reached XP level 2. HP: 15/15 MP: 3/8 217 | D:3 | Learned a level 2 spell: Searing Ray 359 | D:3 | Identified a scroll of acquirement 359 | D:3 | Acquired a manual of Unarmed Combat 374 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, shapermc_ecumenical_altar_notcrosses, portal_sewer_entry_a, minmay_misc_feat_cross, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Cast: Magic Dart || 7 Searing Ray || 2 Use: Scroll || 1 Armour: Robe || 1 Dodge: Dodged || 2