Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5447357452740624706 (custom seed) 28 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Oct 23, 2024. Was a Follower of Vehumet. Quit the game on level 4 of the Dungeon. The game lasted 00:01:30 (509 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 509, Time: 00:01:30 Health: 15/15 AC: 5 Str: 4 XL: 2 Next: 96% Magic: 9/9 EV: 11 Int: 31 God: Vehumet [*.....] Gold: 13 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . f - +2 cloak of Jeshra Date {rPois Int+9 Dex-3 Stlth-} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of the Mage {Wiz Archmagi} HPRegen 0.22/turn c - ring of poison resistance MPRegen 0.22/turn %: wizardry (x1), archmagi @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) f - the +2 cloak of Jeshra Date (worn) {rPois Int+9 Dex-3 Stlth-} (You acquired it on level 3 of the Dungeon) Int+9: It affects your intelligence (+9). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. Stlth-: It makes you less stealthy. Jewellery c - a ring of poison resistance (right hand) g - the ring of the Mage (left hand) {Wiz Archmagi} (You acquired it on level 4 of the Dungeon) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. Scrolls e - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Fulminant Prism Conj/Alch 16% 3d11 9% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 (+2d4 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23491 Temple: D:4-7 Altars: Vehumet Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An adder comes into view. The adder hisses angrily. MP restored: 8 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder! The adder is almost dead. You now have 7/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Vehumet accepts your kill. Your Spellcasting skill increases to level 4! Found a small bronze amulet. Found a stone staircase leading up. Found a scroll of acquirement. g - a scroll of acquirement You start waiting. You hear the slow hiss of an avalanche of sand. You start waiting. You hear the slow hiss of an avalanche of sand. MP restored: 9 Something appears at your feet! g - the ring of the Mage {Wiz Archmagi} You feel powerful. g - the ring of the Mage (left hand) {Wiz Archmagi} c - a ring of poison resistance (right hand) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #... #####.# #.....# #.@...# #.....# .######..# .........# .... #######..######...< ##........". #....##..# ####.##.# #....# There were no monsters in sight! Vanquished Creatures 2 adders 2 orcs (D:3) 2 goblins A hobgoblin (D:3) A rat (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:3 | Found a glowing drain. 88 | D:3 | Found a faded altar of an unknown god. 98 | D:3 | Prayed at the altar of an unknown god. 98 | D:3 | Became a worshipper of Vehumet 98 | D:3 | Reached * piety under Vehumet 98 | D:3 | Offered knowledge of Foxfire by Vehumet. 194 | D:3 | Reached XP level 2. HP: 15/15 MP: 3/8 217 | D:3 | Learned a level 2 spell: Searing Ray 360 | D:3 | Identified a scroll of acquirement 360 | D:3 | Acquired the +2 cloak of Jeshra Date {rPois Int+9 Dex-3 | Stlth-} 505 | D:4 | Acquired the ring of the Mage {Wiz Archmagi} 505 | D:4 | Found the ring of the Mage {Wiz Archmagi} 509 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, shapermc_ecumenical_altar_notcrosses, portal_sewer_entry_a, minmay_misc_feat_cross, uniq_crazy_yiuf_cottage D:4: layout_rooms, enter_ossuary_4, minmay_joined_circles Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 9 Searing Ray || 3 Use: Scroll || 2 Dodge: Dodged || 2