Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5447357452740624706 (custom seed) 90 Psyclone the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Oct 23, 2024. Was a Follower of Vehumet. Slain by a sleepcap (7 damage) ... on level 5 of the Dungeon. The game lasted 00:01:00 (498 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 498, Time: 00:01:00 Health: -4/24 AC: 5 Str: 4 XL: 4 Next: 32% Magic: 5/12 EV: 11 Int: 34 God: Vehumet [*.....] Gold: 13 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . f - +2 cloak of Jeshra Date {rPois Int+9 Dex-3 Stlth-} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) f - the +2 cloak of Jeshra Date (worn) {rPois Int+9 Dex-3 Stlth-} (You acquired it on level 3 of the Dungeon) Int+9: It affects your intelligence (+9). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. Stlth-: It makes you less stealthy. Jewellery c - a ring of poison resistance Scrolls e - a scroll of fear {unknown} g - a scroll of acquirement Potions b - a potion of magic d - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Fulminant Prism Conj/Alch 13% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26938 Temple: D:4-7 Altars: Vehumet Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. (Press . to maintain the ray.) You now have 8/12 mp. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. You now have 7/12 mp. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap barely misses you. The sleepcap completely misses you. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You take 20 damage, and have 4/24 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/24 hp. You now have 5/12 mp. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you! You die... ### ##..# #...... ##.... ....... ##..... ....... #......## ....... #.......# ....... #.......##....... #.<.#f...... ##..@...$... #.........# #......#### ..+++..## ... ..# #.... ### ##... ### You could see a sleepcap. Vanquished Creatures A hound (D:4) A sleepcap (D:5) 3 adders 2 orcs (D:3) 2 goblins A hobgoblin (D:3) A rat (D:3) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:3 | Found a glowing drain. 88 | D:3 | Found a faded altar of an unknown god. 98 | D:3 | Prayed at the altar of an unknown god. 98 | D:3 | Became a worshipper of Vehumet 98 | D:3 | Reached * piety under Vehumet 98 | D:3 | Offered knowledge of Foxfire by Vehumet. 194 | D:3 | Reached XP level 2. HP: 15/15 MP: 3/8 217 | D:3 | Learned a level 2 spell: Searing Ray 360 | D:3 | Identified a scroll of acquirement 360 | D:3 | Acquired the +2 cloak of Jeshra Date {rPois Int+9 Dex-3 | Stlth-} 428 | D:4 | Reached skill level 5 in Conjurations 428 | D:4 | Reached XP level 3. HP: 19/19 MP: 7/11 437 | D:5 | Entered Level 5 of the Dungeon 444 | D:5 | Reached XP level 4. HP: 17/24 MP: 1/12 498 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, shapermc_ecumenical_altar_notcrosses, portal_sewer_entry_a, minmay_misc_feat_cross, uniq_crazy_yiuf_cottage D:4: layout_rooms, enter_ossuary_4, minmay_joined_circles D:5: layout_cave_pools, kennysheep_mini_moat, nicolae_tso_swordbearing_angel, serial_shops, nicolae_shop_tiny_real_fake_doors Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 9 | 2 || 11 Searing Ray | 7 | 2 || 9 Use: Scroll | 1 | || 1 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 3 | 2 || 5