Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5447357452740624706 (custom seed) 18 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Oct 24, 2024. Was a Follower of Vehumet. Quit the game on level 3 of the Dungeon. The game lasted 00:00:21 (576 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 576, Time: 00:00:22 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 8/8 EV: 11 Int: 22 God: Vehumet [*.....] Gold: 13 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: studying Unarmed Combat A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of poison resistance Scrolls e - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17423 Altars: Vehumet Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't go down here! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't go down here! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; 8 poisoned darts There is a stone staircase leading down here. You hear the quick rusting of a distant drain. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start waiting. You hear the quick rusting of a distant drain. You start waiting. You can't go down here! You can't go down here! You hear the rapid rusting of a distant drain. As you read the scroll labelled DYELISKE TEHOLL, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You start waiting. Your surroundings suddenly seem different. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ..# #.# ...... ##.# #.# . ......##..#######.####..... ........>.................. ###.#.###..(..###.#.##..... #.#. #.###.# #.#.##....( ###.#####.# #.# #.......... #.......#.# #.#####.###### #.......#.# #...@^#.#....# #.......#.# #####.#.#....###### +.......#.# #...#.........# #......)<.# ###รท#.........+ +.........##### #>#.........# #.............. #.#.........# #........##.... #..)........# #..###......########..........# #..###......# #......>.......# There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 orcs (D:3) A goblin (D:3) A hobgoblin (D:3) A kobold (D:3) A rat (D:3) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:3 | Found a glowing drain. 88 | D:3 | Found a faded altar of an unknown god. 98 | D:3 | Prayed at the altar of an unknown god. 98 | D:3 | Became a worshipper of Vehumet 98 | D:3 | Reached * piety under Vehumet 98 | D:3 | Offered knowledge of Foxfire by Vehumet. 194 | D:3 | Reached XP level 2. HP: 15/15 MP: 3/8 217 | D:3 | Learned a level 2 spell: Searing Ray 359 | D:3 | Identified a scroll of acquirement 359 | D:3 | Acquired a manual of Unarmed Combat 576 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, shapermc_ecumenical_altar_notcrosses, portal_sewer_entry_a, minmay_misc_feat_cross, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Cast: Magic Dart || 7 Searing Ray || 3 Use: Scroll || 2 Armour: Robe || 1 Dodge: Dodged || 2