Dungeon Crawl Stone Soup version 0.28-a0-938-gbc3f381ebc (webtiles) character file. Game seed: 9567594728013750443 3 Quesomancer the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Nov 30, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:07:50 (136 turns). Quesomancer the Caller (Merfolk Summoner) Turns: 136, Time: 00:07:51 Health: -1/13 AC: 3 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 10% 2 Call Canine Familiar Summ 13% N/A 19% 3 Summon Guardian Golem Hex/Summ 7% N/A 41% 3 Summon Lightning Spire Summ/Air 7% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a bat corpse. You see here a +0 club. b - a +0 club There are no items here. b - a +0 club (weapon) You see here a bat corpse. Found a leather armour. You see here a +0 leather armour. c - a +0 leather armour There are no items here. Okay, then. There are no items here. There are no items here. There are no items here. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. Sorry, you're not good enough to have a special ability. An endoplasm comes into view. The endoplasm quivers. A bat and a rat come into view. You hit the endoplasm. The endoplasm is heavily wounded. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. The bat barely misses you. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The bat closely misses you. x3 The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The bat barely misses you. The bat hits you. The endoplasm freezes you. You are frozen. You die... #..........# . ##.###....### #..######## #...# #...## ##...# #...# #b..## ##.@J# #.....# ##..r...# ###.....# ##...# #... ... .. You could see an endoplasm, a bat and a rat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quesomancer the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_basic, serial_curves, eino_curves_04, eino_curves_03, minmay_3d_cube Action || total -------------------------++------- Melee: Unarmed || 18 Club || 3 Cast: Summon Small Mamm || 4 Armor: Robe || 9 Leather armour || 2 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 128 | 8 | 0 | 0 | 1 | 136.0 | Dungeon | 136 | 128 | 8 | 0 | 0 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 136 daAuts