Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 17285267582870090438 21 Quinzaine the Sneak (level 2, -4/22 HPs) Began as a Draconian Enchanter on June 13, 2023. Slain by Terence ... wielding a +3 mace of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (472 turns). Quinzaine the Sneak (Draconian Enchanter) Turns: 472, Time: 00:02:43 Health: -4/22 AC: 4 Str: 10 XL: 2 Next: 62% Magic: 1/5 EV: 12 Int: 15 God: Gold: 45 SH: 0 Dex: 11 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 3 boomerangs (quivered) e - 6 atropa-tipped darts g - 3 poisoned darts Jewellery d - a ring of resist corrosion (left hand) Scrolls f - a scroll of teleportation {unknown} Potions b - a potion of invisibility Skills: * Level 0.6 Fighting * Level 1.1 Short Blades * Level 0.1 Throwing * Level 1.9 Dodging * Level 3.0 Stealth * Level 2.1 Spellcasting * Level 2.9 Hexes * Level 0.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Yara's Violent Unravell Hex/Tmut 2% 3d3 98% 5 Enfeeble Hex 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence. Terence is heavily wounded. You flicker for a moment. Terence closely misses you. The orc hits you with a +0 dagger. You catch the helpless Terence completely off-guard! You hit Terence but do no damage. Terence is heavily wounded. The orc barely misses you. The orc barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +3 mace of protection. The orc hits you with a +0 dagger. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +3 mace of protection. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. The orc hits you but does no damage. You hit the orc but do no damage. You tail-slap the orc. You kill the orc! You flicker back into view. Terence hits you with a +3 mace of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 mace of protection and wearing a +0 chain mail (heavily wounded, chance to affect: 49%) Terence resists with some effort. Terence misses you. Okay, then. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +3 mace of protection. You die... ..†.. #..... ..$ #..#. ... ###... #.# #..... #.# ####.#### #.# #....# #.# #####.#### #.####.....# #####@.....##### #....@.##### #.....)# #......# #......# ######## You could see Terence. Vanquished Creatures An orc (D:2) An endoplasm (D:1) 4 hobgoblins A kobold (D:2) 2 quokkas 2 ball pythons (D:2) 5 bats 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quinzaine the Draconian Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 215 | D:1 | Found a faded altar of an unknown god. 240 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 243 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 291 | D:2 | Noticed Sigmund 307 | D:2 | Noticed Terence 357 | D:2 | Reached skill level 3 in Stealth 472 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, shapermc_ecumenical_altar_flowoftime, wander_ebering_terrifying_dragon_lair D:2: layout_rooms, basic_altar, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.6 Short Blades | | 1.1 Throwing | | 0.1 Dodging | | 1.9 Spellcasting | | 2.1 Hexes | | 2.9 Ice Magic | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 67 Tailslap || 13 Throw: Boomerang || 12 Cast: Ensorcelled Hiber || 5 Use: Potion || 1 Stab: Sleeping || 6 Invisible || 1 Armour: Skin || 16 Dodge: Dodged || 43