Dungeon Crawl Stone Soup version 0.33-a0-960-g11643a3c80 (webtiles) character file. Game seed: 18413801101817066803 118 RKaid the Vexing (level 4, 0/27 HPs) Began as a Poltergeist Enchanter on Feb 18, 2025. Slain by an orc ... wielding a +0 whip (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:22 (2177 turns). RKaid the Vexing (Poltergeist Enchanter) Turns: 2177, Time: 00:07:22 Health: 0/27 AC: 4 Str: 4 XL: 4 Next: 72% Magic: 2/7 EV: 12 Int: 19 God: Gold: 147 SH: 0 Dex: 14 Spells: 2/7 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will +.... (no armour) Stlth +++ (no amulet) HPRegen 0.24/turn i - ring of willpower MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Jewellery i - a ring of willpower (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of vulnerability {unknown} f - a scroll of identify {unknown} g - a scroll of poison {unknown} j - a scroll of amnesia {unknown} k - a scroll of brand weapon {unknown} m - a scroll of blinking {unknown} p - a scroll of silence {unknown} Potions c - 2 potions of invisibility e - a potion of magic {unknown} h - a potion of heal wounds {unknown} l - a potion of might {unknown} n - a potion of curing {unknown} o - a potion of attraction {unknown} Skills: + Level 2.8 Short Blades + Level 3.3 Dodging - Level 5.0 Stealth - Level 2.1 Spellcasting + Level 5.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 b - Tukima's Dance Hex 23% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 23% N/A 4% 3 Dazzling Flash Hex/Fire 24% N/A 16% 3 Passwall Erth 2% N/A 45% 3 Swiftness Air 2% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You closely miss the jackal. The jackal bites you. You hit the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the ball python. The ball python misses you. You hit the ball python. You kill the ball python! Your magical contamination has completely faded away. You see here a ball python corpse. Unknown command. You start resting. You feel your existence waver again. You start resting. There is a stone staircase leading down here. There is a stone staircase leading down, spattered with blood here. You now have 147 gold pieces (gained 4). Things that are here: a +0 flail; a +0 scale mail; the human skeleton of Terence An endoplasm comes into view. The endoplasm quivers. The endoplasm barely misses you. You hit the endoplasm. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm misses you. You hit the endoplasm. You hit the endoplasm. You kill the endoplasm! This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Found a stone staircase leading down. You pick up a book of Burglary and begin reading... You add the spells Swiftness and Passwall to your library. Okay, then. o - a brown potion p - a scroll labelled RIOZ NASIC Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a +0 hand axe. 2 orcs come into view. You hit the orc but do no damage. The orc shouts! The orc shouts! You hit the orc. The orc completely misses you. You hit the orc. You kill the orc! You hit the orc but do no damage. The orc hits you with a +0 hand axe! You hit the orc. An endoplasm comes into view. The orc closely misses you. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, chance to affect: 63%) The orc resists with significant effort. The orc hits you with a +0 hand axe. You completely miss the orc. The orc hits you with a +0 hand axe. You hit the orc. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, chance to affect: 63%) The orc resists with significant effort. The orc closely misses you. You barely miss the orc. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, chance to affect: 63%) The orc looks drowsy... You feel bolstered by spreading misfortune. The helpless orc fails to defend itself. You impale the orc!! You kill the orc! Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the orc but do no damage. The orc hits you but does no damage. You completely miss the orc. The orc closely misses you. You hit the orc but do no damage. The orc barely misses you. You hit the orc. The orc barely misses you. You hit the orc. The orc hits you but does no damage. You closely miss the orc. You hit the orc but do no damage. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the orc. The orc hits you with a +0 whip. You die... ### #.. #######.# #<...##.# #.####.##.#####.# #..^......@ooJ..# ######.##.####### ........ ###.##.### #.##.# ..##.# ####.# ..# You could see 2 orcs and an endoplasm. Vanquished Creatures Jessica (D:2) Terence (D:2) A gnoll (D:1) 2 dart slugs (D:1) 2 orcs (D:3) 4 bats 5 endoplasms 3 giant cockroaches 2 goblins (D:1) 3 hobgoblins 10 jackals A kobold (D:1) 2 quokkas 4 ball pythons A frilled lizard (D:2) 3 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 68 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 474 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 484 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1006 | D:1 | Reached skill level 5 in Stealth 1140 | D:1 | Reached skill level 2 in Short Blades 1433 | D:2 | Noticed Jessica 1442 | D:2 | Killed Jessica 1443 | D:2 | Reached skill level 3 in Dodging 1443 | D:2 | Reached skill level 5 in Hexes 1443 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1505 | D:2 | Found a faded altar of an unknown god. 1613 | D:2 | Noticed Terence 1619 | D:2 | Killed Terence 1984 | D:2 | Learned a level 3 spell: Tukima's Dance 2176 | D:3 | HP: 4/27 [orc/+0 whip (6)] 2177 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_glass, glass_columns_a, glass_columns_a, minmay_cut_off D:2: layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple, minmay_crystal_room, uniq_terence, uniq_jessica D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.0 Short Blades | 2 | 2.8 Dodging | 3 | 3.3 Hexes | 5 | 5.6 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 96 | 65 || 161 Cast: Ensorcelled Hiber | 1 | 10 || 11 Stab: Sleeping | 9 | 8 || 17 Armour: Skin | 46 | 25 || 71 Dodge: Dodged | 45 | 31 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2160 | 2098 | 62 | 222 | 1337 | 3 | 720.0 | Dungeon | 2160 | 2098 | 62 | 222 | 1337 | 3 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1425 daAuts D:2: 708 daAuts D:3: 26 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2160 | 2098 | 62 | 222 | 1337 | 3 | 720.0 | Dungeon | 2160 | 2098 | 62 | 222 | 1337 | 3 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1425 daAuts D:2: 708 daAuts D:3: 26 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.3 +-------+-------+-------+-------+-------+----------------------