Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 6211707746912872385 288 RKaid the Sneak (level 6, 0/36 HPs) Began as a Poltergeist Enchanter on Feb 22, 2025. Slain by Edmund ... wielding a +2 heavy dire flail (14 damage) ... on level 4 of the Dungeon. The game lasted 00:10:56 (2885 turns). RKaid the Sneak (Poltergeist Enchanter) Turns: 2885, Time: 00:10:57 Health: 0/36 AC: 6 Str: 4 XL: 6 Next: 9% Magic: 3/9 EV: 13 Int: 17 God: Gold: 1306 SH: 0 Dex: 17 Spells: 4/9 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ o - +0 pair of boots rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will +.... (no armour) Stlth +++ e - amulet of regeneration {+regen} HPRegen 1.06/turn g - +4 ring of protection MPRegen 0.11/turn n - ring of willpower %: no passive effects @: flying, hasted, very quick A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1306 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) o - a +0 pair of boots (haunted) (You found it on level 2 of the Dungeon) Jewellery e - an amulet of regeneration (worn) {+regen} (You found it on level 2 of the Dungeon) g - a +4 ring of protection (worn) (You found it on level 2 of the Dungeon) n - a ring of willpower (worn) (You found it on level 2 of the Dungeon) r - an amulet of guardian spirit {Spirit} (You found it on level 3 of the Dungeon) u - a ring of protection from cold {rC+} (You found it on level 3 of the Dungeon) Scrolls d - a scroll of amnesia l - a scroll of butterflies m - a scroll of noise {!r} t - a scroll of teleportation Potions c - 2 potions of invisibility f - a potion of attraction {!q} j - a potion of brilliance {unknown} k - a potion of berserk rage {!q} p - a potion of haste q - a potion of might {unknown} v - 3 potions of enlightenment {unknown} w - a potion of cancellation {unknown} Skills: + Level 3.4 Short Blades + Level 3.9 Dodging + Level 6.5 Stealth - Level 2.0 Spellcasting + Level 6.2 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Tukima's Dance Hex 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 22% N/A 4% 3 Dazzling Flash Hex/Fire 24% N/A 16% 3 Apportation Tloc 2% N/A 19% 1 Kinetic Grapnel Frge 4% 1d4 19% 1 Poisonous Vapours Alch/Air 4% 1d2 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Anguish Hex/Necr 6% N/A 47% 4 Fugue of the Fallen Necr 1% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Sif Muna Annotations: D:3 1 runed translucent door, Doorstop00's ghost, amateur MDFi D:4 Edmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Aim: an iguana (moderately wounded, chance to affect: 54%) The iguana resists with significant effort. The iguana bites you! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (moderately wounded, chance to affect: 54%) The iguana looks drowsy... You feel bolstered by spreading misfortune. The helpless iguana fails to defend itself. You stick the iguana like a pincushion!!! You kill the iguana! You have reached level 6! You start resting. You feel your existence waver again. You start resting. There is a stone staircase leading down here. You reach down and open the door. There is an open door here. v - 3 golden potions (gained 2) You reach down and open the door. There is an open door here. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. As you read the scroll labelled TOTUV AGELI, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! This is a scroll of acquirement! Okay, then. Okay, then. Something appears before you! You now have 1306 gold pieces (gained 1186). A black bear comes into view. A sleepcap comes into view. Edmund the Younger comes into view. He is wielding a +2 heavy dire flail. You start waiting. A sleepcap is nearby! You start waiting. Edmund is nearby! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 heavy dire flail, wearing a +0 ring mail and quivering stones (wandering, hasn't noticed you, chance to affect: 46%) Edmund resists with some effort. Edmund shouts! Edmund throws a stone. The stone hits you but does no damage. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 heavy dire flail, wearing a +0 ring mail and quivering stones (chance to affect: 46%) Edmund resists with some effort. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 heavy dire flail, wearing a +0 ring mail and quivering stones (chance to affect: 46%) Edmund resists with some effort. Edmund closely misses you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 heavy dire flail, wearing a +0 ring mail and quivering stones (chance to affect: 46%) Edmund looks drowsy... You feel bolstered by spreading misfortune. The helpless Edmund fails to defend himself. You impale Edmund!! Edmund misses you. You closely miss Edmund. You hit Edmund but do no damage. Edmund barely misses you. You barely miss Edmund. You hit Edmund but do no damage. Edmund closely misses you. You closely miss Edmund. Edmund barely misses you. You hit Edmund. You barely miss Edmund. Edmund barely misses you. You hit Edmund. You barely miss Edmund. Edmund closely misses you. You hit Edmund but do no damage. You barely miss Edmund. Edmund barely misses you. You hit Edmund but do no damage. You hit Edmund but do no damage. Edmund closely misses you. You hit Edmund but do no damage. Edmund hits you with a +2 heavy dire flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Edmund. You feel yourself speed up. Edmund hits you with a +2 heavy dire flail. You hit Edmund but do no damage. You barely miss Edmund. Edmund closely misses you. You hit Edmund. You feel your existence waver again. You hit Edmund but do no damage. You hit Edmund. Edmund hits you with a +2 heavy dire flail! You die... Edmund whines, "They better pay attention to me now!" #..........# #...# #..........# #...# #..........# #...# #......##### #...# @...... #<...### #...# ..f.... ###### #..<# ....... ##### #...# ....^.. ###...# #...# ...f... ......########..@# ....... ......'.......##@####....... ##....####..#.##.##...# #.#'## #............# # #.## ##.#.###.....# #..# #...# #.....# ##.# ##### #.....# #.## #.....# #..## #.....## You could see Edmund. Vanquished Creatures Grinder (D:3) An iguana (D:4) 3 adders 2 ribbon worms (D:2) An orc (D:3) 4 bats (D:1) An endoplasm (D:3) 2 giant cockroaches 6 hobgoblins 2 quokkas (D:3) 2 ball pythons 3 frilled lizards 5 goblins 3 kobolds (D:1) A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 356 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1076 | D:2 | Reached skill level 5 in Stealth 1076 | D:2 | Reached XP level 3. HP: 15/21 MP: 6/6 1290 | D:2 | Reached skill level 2 in Short Blades 1290 | D:2 | Reached skill level 5 in Hexes 1815 | D:3 | Found a shimmering blue altar of Sif Muna. 1901 | D:3 | Reached skill level 3 in Dodging 1974 | D:3 | Found an opulent altar of Gozag. 2158 | D:3 | Noticed Grinder 2295 | D:3 | Learned a level 3 spell: Tukima's Dance 2363 | D:3 | Paralysed by Grinder for 5 turns 2367 | D:3 | HP: 3/21 [Grinder (8)] 2380 | D:3 | Killed Grinder 2381 | D:3 | Reached skill level 3 in Short Blades 2381 | D:3 | Reached skill level 6 in Stealth 2381 | D:3 | Reached skill level 6 in Hexes 2381 | D:3 | Reached XP level 4. HP: 15/27 MP: 7/7 2381 | D:3 | Reached XP level 5. HP: 17/31 MP: 8/8 2621 | D:3 | Found a runed translucent door. 2621 | D:3 | Noticed Doorstop00's ghost (amateur MDFi) 2737 | D:4 | HP: 1/31 [iguana (9)] 2742 | D:4 | Reached XP level 6. HP: 14/36 MP: 2/9 2836 | D:4 | Identified a scroll of acquirement 2836 | D:4 | Acquired 1186 gold pieces 2847 | D:4 | Noticed Edmund 2885 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, minmay_hexomino_r4 D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_boulevard, nicolae_gozag_seed_capital, gammafunk_ghost_grave, uniq_grinder D:4: layout_basic, temple_hall, uniq_robin, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 6 | 6.5 Short Blades | 3 | 3.4 Hexes | 6 | 6.2 Dodging | 3 | 3.9 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 174 | 34 || 208 Cast: Ensorcelled Hiber | 6 | 7 || 13 Tukima's Dance | 1 | || 1 Use: Potion | 3 | 2 || 5 Scroll | | 7 || 7 Stab: Sleeping | 14 | 3 || 17 Armour: Skin | 71 | 12 || 83 Dodge: Dodged | 71 | 16 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2843 | 2710 | 133 | 266 | 1716 | 4 | 710.8 | Dungeon | 2843 | 2710 | 133 | 266 | 1716 | 4 | 710.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 969 daAuts D:3: 868 daAuts D:2: 834 daAuts D:4: 171 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2843 | 2710 | 133 | 266 | 1716 | 4 | 710.8 | Dungeon | 2843 | 2710 | 133 | 266 | 1716 | 4 | 710.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 969 daAuts D:3: 868 daAuts D:2: 834 daAuts D:4: 171 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 103.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 103.0 +-------+-------+-------+-------+-------+----------------------