Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 12368160024924849028 2 RabbitInGlasses the Chiller (level 1, -2/13 HPs) Began as a Merfolk Ice Elementalist on Dec 2, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (92 turns). RabbitInGlasses the Chiller (MfIE) Turns: 92, Time: 00:00:42 Health: -2/13 AC: 3 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 14 God: Gold: 17 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal barely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You freeze the jackal. You kill the jackal! Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! The endoplasm barely misses you. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. You miss the jackal. The jackal closely misses you. The endoplasm barely misses you. You hit the jackal but do no damage. The jackal barely misses you. x2 The endoplasm freezes you. You are frozen. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... .......... .=..>... ....... #..... #.... ######... .......J#+### ##### #@#?.. ...... ........###h#.## ...... ........+..h...# ..... ........###.#..##..... ........# #.......# ........# #.......# #......# #.......# +......# #.......# #......###............# You could see an endoplasm and 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RabbitInGlasses the Merfolk Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Freeze || 3 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 51 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 51 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts