Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 3923048717014537796 6591 Radiant the Conjurer (level 10, -4/82 HPs) Began as a Red Draconian Conjurer on June 9, 2023. Was a Believer of Sif Muna. Hit by a large rock thrown by a cyclops (36 damage) ... on level 2 of the Orcish Mines on June 10, 2023. The game lasted 01:46:17 (15483 turns). Radiant the Conjurer (Red Draconian Conjurer) Turns: 15483, Time: 01:46:17 Health: -4/82 AC: 13 Str: 10 XL: 10 Next: 71% Magic: 2/17 EV: 13 Int: 22 God: Sif Muna [**....] Gold: 870 SH: 0 Dex: 10 Spells: 1/19 levels left rFire + . . y - +2 dagger (elec) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . i - +0 hat rElec . p - +0 cloak rCorr . v - +2 pair of gloves {infuse} SInv . s - +1 pair of boots Will ..... (no amulet) Stlth +++ x - ring of flight HPRegen 0.33/turn B - ring of wizardry MPRegen 0.15/turn %: wizardry (x1), infuse magic (1 MP) @: flying A: breathe fire, AC +7, unfitting armour, fire resistance 1, cold-blooded a: Breathe Fire, Renounce Religion, Channel Magic You were on level 2 of the Orcish Mines. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 3 branches of the dungeon, and saw 12 of its levels. You collected 870 gold pieces. Inventory: Hand Weapons f - a +1 short sword of speed y - a +2 dagger of electrocution (weapon) G - a +1 dagger of flaming Armour i - a +0 hat (worn) p - a +0 cloak (worn) s - a +1 pair of boots (worn) t - a +0 pair of gloves v - a +2 pair of gloves of infusion (worn) Magical Staves h - a staff of cold n - a staff of death Jewellery x - a ring of flight (left hand) B - a ring of wizardry (right hand) Wands z - a wand of iceblast (8) (quivered) F - a wand of mindburst (4) Scrolls b - a scroll of blinking {unknown} c - 5 scrolls of teleportation d - 2 scrolls of immolation {unknown} k - 7 scrolls of identify q - 2 scrolls of enchant weapon {unknown} u - 2 scrolls of magic mapping {unknown} w - 2 scrolls of poison {unknown} A - a scroll of fear {unknown} C - a scroll of vulnerability {unknown} E - a scroll of enchant armour {unknown} Potions a - a potion of brilliance e - 2 potions of might g - a potion of invisibility {unknown} j - 2 potions of haste l - a potion of attraction {unknown} m - a potion of heal wounds {unknown} o - 2 potions of flight r - 2 potions of berserk rage D - a potion of mutation {unknown} Skills: + Level 5.6 Fighting + Level 5.1 Short Blades + Level 4.9 Dodging + Level 5.3 Stealth + Level 5.1 Spellcasting - Level 7.4 Conjurations - Level 5.7 Hexes - Level 4.9 Translocations * Level 2.2 Transmutations - Level 1.6 Air Magic + Level 1.5 Earth Magic - Level 2.0 Poison Magic * Level 2.5 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Blink Tloc 54% N/A 1% 2 d - Fulminant Prism Conj/Hex 17% 3d10 2% 4 e - Mephitic Cloud Conj/Pois/Air 21% N/A 2% 3 f - Iskenderun's Mystic Conj/Tloc 32% 2d8 3% 4 g - Passwall Tmut/Erth 11% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 24% 2d8 2% 1 Dazzling Flash Conj/Hex 68% N/A 1% 3 Stone Arrow Conj/Erth 50% 3d10 1% 3 Poisonous Vapours Pois/Air 26% N/A 2% 2 Inner Flame Hex/Fire 18% N/A 4% 3 Manifold Assault Tloc 27% N/A 5% 4 Flame Wave Conj/Fire 22% 2d8 9% 4 Sticky Flame Conj/Fire 22% 2d4 9% 4 Freezing Cloud Conj/Ice/Air 9% 6-21 32% 5 Storm Form Tmut/Air 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Orc (2/2) D:9 Lair: D:8-11 Elf: Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:1 : Annotations: D:3 Sigmund D:6 3 runed translucent doors, Hubris850's ghost, novice DsGl D:9 3 runed translucent doors, sampeng1's ghost, novice HuCK Temple 2 transporters Innate Abilities, Weirdness & Mutations You can breathe blasts of fire. Your fiery red scales are hard. (AC +7) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History You don't have enough magic to cast this spell. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc high priest Aim: an orc high priest, wielding a +0 glaive (moderately wounded, 100% to hit) The magic dart hits the orc high priest. The orc high priest is moderately wounded. The orc high priest completely misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the red devil!! The red devil is severely wounded. The blast of energy engulfs the orc high priest! The orc high priest is heavily wounded. You hear a shout! x2 The orc high priest prays to Beogh. Your fulminant prism explodes! The blast of energy engulfs the orc! You kill the orc! Sif Muna accepts your kill. The blast of energy engulfs the chaos spawn! The chaos spawn is heavily wounded. The blast of energy engulfs the red devil! You kill the red devil! The red devil disappears in a puff of smoke! The blast of energy engulfs the orc high priest!! The orc high priest is severely wounded. The blast of energy engulfs the red devil! The red devil is heavily wounded. The chaos spawn degenerates into a cloud of primal chaos! The orc high priest prays to Beogh. The red devil misses you. You fly downwards. There is a stone staircase leading up here. Your magical contamination has completely faded away. An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 hand axe. The cyclops throws a large rock. The large rock hits you!!! You die... #.......#....... ###....####....... #...