Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 18053284567675833413 30 Radiant the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on June 10, 2023. Splashed by a jelly's acid (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:38 (1198 turns). Radiant the Conjurer (Draconian Conjurer) Turns: 1198, Time: 00:04:39 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 3% Magic: 0/6 EV: 12 Int: 20 God: Gold: 19 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Jewellery i - a +5 ring of evasion Wands j - a wand of quicksilver (8) Scrolls d - a scroll of immolation {unknown} g - 3 scrolls of identify {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} c - a potion of ambrosia {unknown} e - 3 potions of curing {unknown} f - a potion of might {unknown} h - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a jelly (moderately wounded, 100% to hit) The magic dart hits the jelly. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 100% to hit) The magic dart hits the jelly. The jelly is heavily wounded. The jelly hits you but does no damage. The jelly attacks as you move away! The jelly closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jelly hits you but does no damage. The jelly attacks as you move away! The jelly hits you but does no damage. The jelly attacks as you move away! The jelly closely misses you. The jelly attacks as you move away! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, 100% to hit) The magic dart hits the jelly. The jelly is heavily wounded. The jelly hits you but does no damage. The jelly attacks as you move away! The jelly barely misses you. The jelly attacks as you move away! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ..#.####### .#........# ..........# ..........########### ....................# ..#+#'###.........#.# . ..#.#.# #.#######.#.# .. ...<#.###(#######.#.#####.. ... ................@J............. ....#.###.#######.#.#####...... #####.# #.# #.#.#####...... . ..# #.# #.#.......).... # ### #.# #.#######...... ..# #.# ##+## ### #.# #.# You could see a jelly. Vanquished Creatures An adder (D:2) 2 ball pythons An endoplasm (D:1) 2 hobgoblins 2 quokkas 2 bats (D:1) 5 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radiant the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 422 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1090 | D:2 | Reached XP level 3. HP: 24/26 MP: 2/6 1198 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_cross D:2: layout_basic, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.2 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total ---------------------------++------- Cast: Magic Dart || 48 Armour: Skin || 5 Dodge: Dodged || 4