Dungeon Crawl Stone Soup version 0.30.1-8-g117510f58f (webtiles) character file. Game seed: 4841550959938074088 35 Radiant the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Sept 22, 2023. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:17 (1403 turns). Radiant the Conjurer (Demigod Conjurer) Turns: 1403, Time: 00:04:18 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 2% Magic: 8/8 EV: 12 Int: 24 God: Gold: 52 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +3 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +3 whip (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of blinking {unknown} g - a scroll of magic mapping {unknown} h - 2 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of degeneration {unknown} i - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Call Imp Summ 4% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 19% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 21% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the goblin! You kill the goblin! The searing ray misses the goblin. (Press . to maintain the ray.) You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 The searing ray hits the goblin. You kill the goblin! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 club; a +0 dagger; a goblin corpse There is a stone staircase leading down here. You climb downwards. Level annotation: Robin The hobgoblin closely misses you. The goblin closely misses you. The goblin hits you with a +0 club. The goblin hits you but does no damage. The hobgoblin hits you. The goblin hits you with a +0 club. x2 The goblin barely misses you. There is a stone staircase leading up, spattered with blood here. The goblin barely misses you. The goblin hits you with a +0 club. The goblin closely misses you. The hobgoblin barely misses you. You climb upwards. There is a stone staircase leading down here. The goblin hits you with a +0 club. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. x2 The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin closely misses you. The goblin attacks as you move away! The goblin hits you with a +0 club. You die... #......†....#............. #...........#............. #...........#............. #....##.....#..........#.. #........##.#........).### ########.##.#..........# #####.##.###.#####.#### #..).....###.######.... ###.##.g@........##.##... #....#ggg........#.#.#### #....#).#####....####.## #....#......####.# ###.# #....#......+....###'#.## #####....#....###..##....#. #........###....#..##....#. #.......####.##.....'....#. #..........#+####..##....#. You could see a hobgoblin and 3 goblins. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 6 goblins 5 hobgoblins 4 kobolds (D:1) 2 quokkas 5 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radiant the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 291 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 316 | D:1 | Learned a level 2 spell: Searing Ray 1232 | D:2 | Noticed Robin 1320 | D:1 | Reached XP level 3. HP: 8/26 MP: 3/8 1403 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, amethyst_killhole, dk_noncrumbling_4 D:2: layout_basic, basic_altar, st_stairs_10, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Whip || 1 Cast: Magic Dart || 40 Searing Ray || 6 Armour: Robe || 5 Dodge: Dodged || 15