Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 14282261807890697719 1 Radiant the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Oct 4, 2023. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (23 turns). Radiant the Conjurer (Draconian Conjurer) Turns: 23, Time: 00:00:19 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 16% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. There is an open door here. A rat comes into view. The rat moves out of view. You barely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. A goblin comes into view. It is wielding a +0 club. The gnoll hits you with a +0 flail. The goblin shouts! You hit the gnoll but do no damage. Your punch misses the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll is lightly wounded. A kobold comes into view. It is wielding a +0 short sword. The gnoll closely misses you. You barely miss the gnoll. The kobold shouts! You tail-slap the gnoll. The gnoll is lightly wounded. You hear a shout! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ........... K. #..........# ... #..........#.... #..........#g... #........†.... #.......... #.......# ..#####.#@###).. ........g.......# ...###'###.[.... #8...8#.....# ##.#.## .#..# #8.#.8# ## .# ##.#.## # #8.#.8# ##.#.## You could see a gnoll, a goblin and a kobold. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radiant the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 23 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 5 Tailslap || 1 Cast: Magic Dart || 3 Armour: Skin || 1 Dodge: Dodged || 2