Dungeon Crawl Stone Soup version 0.32-a0-953-g508020473e (webtiles) character file. Game seed: 7223870408383382209 58 Radiant the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Apr 16, 2024. Slain by Terence ... wielding a +0 mace of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:13:22 (2739 turns). Radiant the Conjurer (Draconian Conjurer) Turns: 2739, Time: 00:13:23 Health: -1/26 AC: 8 Str: 9 XL: 3 Next: 75% Magic: 0/6 EV: 11 Int: 20 God: Gold: 135 SH: 5 Dex: 9 Spells: 1/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . n - +2 pair of gloves SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Armour n - a +2 pair of gloves (worn) Jewellery c - an amulet of reflection (around neck) f - an amulet of the acrobat l - an amulet of regeneration Scrolls b - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of revelation {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of silence {unknown} m - a scroll of summoning {unknown} o - a scroll of fog {unknown} p - a scroll of identify {unknown} r - a scroll of poison {unknown} Potions a - a potion of degeneration {unknown} d - a potion of lignification {unknown} q - a potion of attraction {unknown} Skills: + Level 2.2 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations * Level 1.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Jinxbite Hex 12% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 10% 2 Blink Tloc 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 98% 5 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence attacks as he pursues you! You block Terence's attack. Terence attacks as he pursues you! Terence hits you with a +0 mace of protection. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of protection and wearing a +0 chain mail (almost dead, 84% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence bares his teeth. Terence barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of protection and wearing a +0 chain mail (almost dead, 84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence misses you. The searing ray hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. Terence barely misses you. You closely miss Terence. Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 mace of protection. You die... Terence says, "Rest in peace." #...(....÷# #...>.###.# ########÷###.# #.# #........# #.# #.# #.######.###.# #.. #.# #.....# #.. #.# #.##### #.. #.# #.# #.. #@# #.# #.. #@# ##.#######.. #.# #..#........ #.# #.##.#####.# #.# #.##..####.# #.# #.#........# #.#####.#..#.##..# #.........#..##..# ####.#............ You could see Terence. Vanquished Creatures 2 adders (D:2) 5 ball pythons 3 bats 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 5 hobgoblins 2 jackals (D:2) 6 kobolds 4 quokkas 2 frilled lizards A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radiant the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 408 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 454 | D:1 | Learned a level 2 spell: Searing Ray 631 | D:1 | Learned a level 2 spell: Jinxbite 987 | D:2 | Reached XP level 3. HP: 9/26 MP: 3/6 1752 | D:2 | Reached skill level 1 in Hexes 2394 | D:3 | Noticed Terence 2739 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, minmay_domino_2 D:2: layout_loops_ring, kennysheep_path_1, minmay_misc_feat_diagonals, hangedman_abyss_or_decor_lesser_grid, minmay_misc_feat_encased, hangedman_decor_lopped, minivault_14 D:3: layout_basic, minmay_puff, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.2 Hexes | 1 | 1.0 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 83 Tailslap || 6 Punch || 1 Throw: Dart || 2 Cast: Magic Dart || 55 Searing Ray || 20 Jinxbite || 3 Use: Potion || 3 Armour: Skin || 91 Dodge: Dodged || 88 Block: Other || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2738 | 2645 | 93 | 416 | 1417 | 3 | 912.7 | Dungeon | 2738 | 2645 | 93 | 416 | 1417 | 3 | 912.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1738 daAuts D:1: 868 daAuts D:3: 132 daAuts