Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 17777841890039446147 5 Radix the Gusty (level 1, -1/13 HPs) Began as a Barachi Air Elementalist on Jan 14, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:37 (197 turns). Radix the Gusty (Barachi Air Elementalist) Turns: 197, Time: 00:02:38 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 80% Magic: 1/3 EV: 12 Int: 15 God: Gold: 24 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: unable to hop, attractive, very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS, low MP 2 a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 1.4 Conjurations + Level 3.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 9% 3-5/arc 12% 2 Swiftness Air 12% N/A 16% 3 Airstrike Air 6% 2d(1-17) 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Your magical capacity is very low. (-20% MP) Message History You feel less energetic. x2 The jackal closely misses you. The jackal splashes around in the water. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal splashes around in the water. The jackal barely misses you. Okay, then. It was a potion of attraction. You feel attractive to monsters. The jackal splashes around in the water. x2 The jackal closely misses you. The jackal barely misses you. The jackal splashes around in the water. Magic courses through your body. The jackal bites you but does no damage. x2 The jackal closely misses you. The jackal barely misses you. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) The zap hits the jackal. You kill the jackal! The jackal misses you. x2; The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal completely misses you. The jackal splashes around in the water. x3 Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 60% to hit) The zap hits the jackal. You kill the jackal! The jackal bites you. You die... #..... #....# #....## #.....########## #....8.~~~~~~~~## ###.#.~~~.....~~# #.#.~~..~~~..~# #.#.~..~~†h~..# #.'.~.~~.†@~~.### #....'.~..~