Dungeon Crawl Stone Soup version 0.27-b1-16-g6517624069 (webtiles) character file. Game seed: 2544134040850691150 98 Rallik the Magician (level 5, -10/35 HPs) Began as a Djinni Conjurer on July 26, 2021. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (2629 turns). Rallik the Magician (Djinni Conjurer) Turns: 2629, Time: 00:02:44 Health: -10/35 AC: 4 Str: 6 XL: 5 Next: 1% Gold: 53 EV: 12 Int: 20 God: SH: 0 Dex: 12 rFire + + . SeeInvis . e - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) g - a +0 pair of gloves (worn) Scrolls b - 3 scrolls of identify {unknown} f - a scroll of torment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 17% 4 f - Freeze Ice 92% 1d10 1% 1 g - Wereblood Tmut 23% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Beogh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! You hit the orc. You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc closely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (78% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You have reached level 5! The power to cast Wereblood wells up from within. Spell assigned to 'g'. It was a potion of haste. You feel yourself speed up. An orc comes into view. It is wielding a +0 short sword. Your magical contamination has completely faded away. There is a stone staircase leading up here. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #o###'#.... ####.# # # # #...o# #.###....# #........# .......###'#.# ....... #.#.# ....)..###.#.#####.# ............@.....>. #♣.♣♣###P♣♣.###....♣ ..♣ P.♣..≈P ♣.♣♣ P♣ .♣♣♣♣.♣♣♣ # ♣ .. ♣.. ♣P. ♣♣. You could see an orc priest. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 2 dart slugs 2 orcs (D:3) 6 bats 3 endoplasms 7 giant cockroaches A goblin (D:2) 5 hobgoblins 9 jackals 2 kobolds 2 ball pythons (D:2) 2 frilled lizards 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rallik the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 441 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 947 | D:1 | Found a faded altar of an unknown god. 958 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 958 | D:1 | Learned a level 1 spell: Freeze 1241 | D:1 | Reached skill level 4 in Spellcasting 1948 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 2618 | D:3 | Reached XP level 5. HP: 1/35 MP: 0/0 2618 | D:3 | Learned a level 2 spell: Wereblood 2629 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_loops_ring D:3: wad_woods_tower, layout_basic, serial_shops, shop, nicolae_shop_behind_doors Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 62 | 21 || 83 Searing Ray | 5 | 5 || 10 Use: Potion | | 1 || 1 Armor: Robe | 3 | 2 || 5 Dodge: Dodged | 12 | 4 || 16