Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 10572510557656228269 128 Rallik the Magician (level 5, -4/39 HPs) Began as a Djinni Conjurer on Aug 7, 2021. Was an Initiate of Ru. Shot with an arrow by a centaur (16 damage) ... on level 3 of the Dungeon. The game lasted 00:04:56 (2840 turns). Rallik the Magician (Djinni Conjurer) Turns: 2840, Time: 00:04:56 Health: -4/39 AC: 2 Str: 6 XL: 5 Next: 33% Gold: 84 EV: 12 Int: 21 God: Ru [......] SH: 0 Dex: 11 rFire + + . SeeInvis . j - +0 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, no stealth, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Ru. Ru was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons j - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) i - a +0 leather armour Jewellery c - a ring of ice Wands f - a wand of charming (7) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of brilliance e - a potion of berserk rage {unknown} g - a potion of cancellation {unknown} h - a potion of curing {unknown} k - a potion of might {unknown} Skills: + Level 2.4 Fighting - Level 2.1 Dodging * Level 4.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Sting Tmut/Pois 92% 1d7 1% 1 g - Slow Hex 23% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You cannot be stealthy. You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Things that are here: a +0 short sword; 2 stones A bat comes into view. A bat is nearby! A bat is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Found a leather armour. You see here a +0 leather armour. A centaur is nearby! A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (lightly wounded, chance to affect: 62%) The centaur seems to slow down. The centaur shoots an arrow. The arrow hits you! Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target, p - centaur You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You die... #.# #.## #.# #..# #.# ##.## #.# ##...## #.###..#..###.# #.#...###.....# #.#..#..##### #.##...## ########### #@###.## ......†<..# #.# #[# #########.## #.# #.# ........<## #.# #.# ..###.#.#.## #.###.######## #..........# #.c........... #####.#)#.##.#####c######## #.)........ #.# #.#c#.##.## #.# You could see a centaur (slow). Vanquished Creatures Terence (D:2) An orc wizard (D:3) An adder (D:2) 2 worms (D:2) 6 dart slugs 2 orcs (D:3) 2 endoplasms 3 giant cockroaches 2 goblins 3 hobgoblins 6 jackals 3 kobolds 3 quokkas (D:1) 2 ball pythons (D:2) 5 bats 3 frilled lizards 2 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rallik the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 365 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 539 | D:1 | Reached skill level 1 in Fighting 685 | D:1 | Found a faded altar of an unknown god. 713 | D:1 | Became a worshipper of Ru the Awakened 719 | D:1 | Gained mutation: You cannot be stealthy. [Ru sacrifice] 846 | D:1 | Reached XP level 3. HP: 11/27 MP: 0/0 846 | D:1 | Learned a level 1 spell: Sting 1344 | D:2 | Noticed Terence 1948 | D:3 | Reached XP level 4. HP: 23/32 MP: 0/0 1949 | D:3 | Reached skill level 4 in Spellcasting 2088 | D:3 | Noticed a centaur 2161 | D:2 | Killed Terence 2162 | D:2 | Reached XP level 5. HP: 21/38 MP: 0/0 2162 | D:2 | Learned a level 2 spell: Slow 2840 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_basic, minmay_unequal, uniq_terence D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.4 Stealth | 0 | 0.0 Spellcasting | 4 | 4.4 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 52 | 15 || 67 Searing Ray | 14 | 10 || 24 Sting | | 3 || 3 Slow | | 2 || 2 Invok: Sacrifice Stealth | 1 | || 1 Use: Potion | 1 | || 1 Armor: Robe | 5 | 1 || 6 Dodge: Dodged | 6 | 12 || 18