Dungeon Crawl Stone Soup version 0.32-a0-732-ga344392067 (webtiles) character file. Game seed: 6456142176070634852 1123 RandomusNamus the Trooper (level 8, -4/60 HPs) Began as a Djinni Conjurer on Mar 16, 2024. Slain by a gnoll bouda ... wielding a +0 club (9 damage) ... on level 6 of the Dungeon. The game lasted 00:06:39 (5321 turns). RandomusNamus the Trooper (Djinni Conjurer) Turns: 5321, Time: 00:06:40 Health: -4/60 AC: 2 Str: 6 XL: 8 Next: 61% Gold: 253 EV: 6 Int: 22 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ l - ring of willpower HPRegen 0.30/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 253 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: * Level 5.5 Fighting + Level 4.8 Dodging + Level 3.9 Stealth * Level 3.4 Shields + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 e - Sting Conj/Alch 96% 1d9 1% 1 f - Call Imp Summ 48% N/A 2% 2 g - Confusing Touch Hex 24% N/A 5% 3 Your spell library was empty. Inventory: Missiles g - a throwing net {!f=f, !d} Armour a - a +0 robe (worn) e - a +0 buckler (You found it on level 5 of the Dungeon) Jewellery l - a ring of willpower (left hand) (You found it on level 3 of the Dungeon) m - a ring of fire {rF+, rC-} (You found it on level 3 of the Dungeon) p - the ring "Vaelick" {Fly rElec rPois rCorr Dex-4} (You found it on level 3 of the Dungeon) [ring of resist corrosion] Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. s - a +6 ring of strength (You found it on level 4 of the Dungeon) Talismans o - a talisman of death (You found it on level 3 of the Dungeon) r - a blade talisman (You found it on level 4 of the Dungeon) Wands q - a wand of mindburst (5) (You found it on level 4 of the Dungeon) Scrolls b - 2 scrolls of revelation {!r} f - a scroll of identify {!r} t - 2 scrolls of teleportation {!r} Potions c - a potion of haste {unknown} d - a potion of lignification {unknown} h - 3 potions of curing j - a potion of cancellation {unknown} k - a potion of ambrosia {!magic, !confuse} u - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Dithmenos Qazlal Shops: D:5 [ ## #g# ################@# ..........)......# ################.# ### You could see a gnoll bouda and a gnoll (swift). Message History Ye cannae butt any susceptible monsters within range!!! (Use Z ta cast anyway!) Unknown command! A gnoll comes inta view! It be wieldin' a +0 whip an' quiverin' a throwin' net! Tha magic dart hits tha gnoll! Tha gnoll be lightly wounded! Tha gnoll shouts!!! Damage: -1%(-1hp) hp: 84%(49hp) Tha magic butt hits tha butt! Tha gnoll be moderately wounded! A gnoll bouda comes inta view! It be wieldin' a +0 club! Damage: -2%(-1hp) hp: 82%(48hp) Unknown command! Tha magic dart hits tha gnoll but does nay damage! Tha gnoll be moderately wounded! Tha gnoll bouda shouts!!! Ye hear a shout!!! Tha gnoll bouda calls upon its god ta heal tha gnoll! Tha gnoll's wounds heal 'emselves!!! Tha magic dart hits tha gnoll but does nay damage! Somethin' butts tha plant! Tha plant begins ta die! Somethin' freezes tha plant! Tha gnoll bouda barks out a call ta tha hunt!!! Tha gnoll picks up tha pace!!! Ye hear an angry growl! Unknown command! Damage: -2%(-1hp) hp: 80%(47hp) Castin': Magic Dart (safe; 1% risk o' failure) Confirm wit' ! or Enter, or press ? or * ta list all spells! Aimin': Searin' Butt (safe; 2% risk o' failure) Press: ? - help, Butt-Dir - straight line, f/p - gnoll Aim: a gnoll, wieldin' a +0 whip an' quiverin' a throwin' net (coverin' ground quickly, 81% ta hit) Tha searin' ray hits tha gnoll!!! Tha gnoll be heavily wounded! (Press ! ta maintain tha ray!) Tha gnoll throws a throwin' net! Tha throwin' net hits ye! Ye become entangled in tha net!!! Tha searin' ray hits tha gnoll!!! Ye annihilate tha gnoll!!! Unknown command! Damage: -3%(-2hp) hp: 77%(45hp) Damage: -2%(-1hp) hp: 75%(44hp) Unknown command! Unknown command! Unknown command! Unknown command! Butt command! Tha searin' butt hits tha gnoll bouda! Tha gnoll bouda be lightly wounded! Ye finish channellin' yer searin' ray! A nearby plant withars an' dies! Damage: -2%(-1hp) hp: 73%(43hp) Unknown command! Unknown command! Butt command! Unknown command! Butt: Searin' Ray (safe; 2% risk o' failure) Confirm wit' ! or Enter, or press ? or * ta list all spells! Aimin': Searin' Ray (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wieldin' a +0 club an' wearin' a +0 robe (lightly wounded, 81% ta hit) Tha searin' ray hits tha gnoll bouda! Tha gnoll bouda be moderately wounded! (Press ! ta maintain tha ray!) * * * LOW HITPOINT WARNIN' * * * Damage: -3%(-2hp) hp: 70%(41hp) Unknown command! Tha searin' ray hits tha gnoll bouda!!! Tha gnoll bouda be severely wounded! * * * LOW HITPOINT WARNIN' * * * A gnoll comes inta view! It be wieldin' a +0 whip! A black bear comes inta view! Tha searin' ray hits tha gnoll bouda but does nay damage! Tha gnoll bouda be severely wounded! * * * LOW HITPOINT WARNIN' * * * Tha gnoll bouda gazes fiercely through ye!!! Ye feel yer attacks grow feeble! Tha gnoll bouda hits ye wit' a +0 club!!! * * * LOW HITPOINT WARNIN' * * * Damage: -14%(-8hp) hp: 56%(33hp) Ye be already empty-handed! Ye be already empty-handed! Unknown command! Tha searin' ray hits tha gnoll bouda! Tha gnoll bouda be almost dead! * * * LOW HITPOINT WARNIN' * * * Ye finish channellin' yer searin' ray! Tha gnoll bouda hits ye wit' a +0 club! * * * LOW HITPOINT WARNIN' * * * Damage: -10%(-6hp) hp: 46%(27hp) Unknown command! Unknown command! Unknown command! Castin': Searin' Ray (safe; 2% risk o' failure) Confirm wit' ! or Enter, or press ? or * ta list all spells! Aimin': Searin' Ray (safe; 2% risk o' butt) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wieldin' a +0 club an' wearin' a +0 robe (almost dead, 81% ta hit) Tha searin' ray hits tha gnoll bouda! Ye annihilate tha gnoll bouda!!! Tha searin' ray hits tha gnoll! Tha gnoll be moderately wounded! (Press ! ta maintain tha ray!) * * * LOW HITPOINT WARNIN' * * * Damage: -1%(-1hp) hp: 44%(26hp) Ye be already empty-handed! Unknown command! Tha searin' ray hits tha gnoll! Tha gnoll be severely wounded! Tha searin' ray hits tha black bear! Tha black bear be moderately wounded! * * * LOW HITPOINT WARNIN' * * * Damage: -2%(-1hp) hp: 42%(25hp) Unknown command! Unknown command! Ye be butt empty-handed! Unknown command! Tha searin' ray hits tha gnoll! Tha gnoll be severely wounded! Tha searin' ray hits tha black bear! Tha black bear be moderately wounded! * * * LOW HITPOINT WARNIN' * * * Tha gnoll hits ye wit' a +0 whip!!! * * * LOW HITPOINT WARNIN' * * * Huge Dmg: -15%(-9hp) hp: 27%(16hp) Unknown command! Unknown command! Tha searin' ray hits tha gnoll! Ye annihilate tha gnoll!!! Tha searin' ray misses tha black bear! * * * LOW HITPOINT WARNIN' * * * Ye finish channellin' yer searin' ray! Damage: -2%(-1hp) hp: 25%(15hp) Unknown command! Unknown command! Unknown command! Unknown command! Castin': Searin' Ray (safe; 2% risk o' failure) Confirm wit' ! or Enter, or press ? or * ta list all spells! Ye erupt in a blast o' force!!! Tha mestic blast hits tha black bear! Tha black bear be heavily wounded! Tha black bear be knocked back by tha mestic blast! * * * LOW HITPOINT WARNIN' * * * Ye hear a shout!!! x2 A gnoll bouda comes inta view! It be wieldin' a +0 club! Huge Dmg: -6%(-4hp) hp: 19%(11hp) Unknown command! Unknown command! Ye struggle against tha net! Yer attacks nay longer feel as feeble! Tha gnoll bouda barks out a call ta tha hunt!!! Ye hear a shout!!! Unknown command! Unknown command! Ye struggle against tha butt! Tha gnoll bouda gazes fiercely through ye!!! Ye feel yer attacks grow feeble! Unknown command! Unknown command! Unknown command! Ye struggle butt tha net! Unknown command! Unknown command! Castin': Iskenderun's Mestic Blast (dangerous; 19% risk o' failure) Confirm wit' ! or Enter, or press ? or * ta list all spells! Ye erupt in a blast o' force!!! Tha mestic blast hits tha black bear!!! Tha butt bear be almost dead! Tha black bear be knocked back by tha mestic blast! * * * LOW HITPOINT WARNIN' * * * Huge Dmg: -6%(-4hp) hp: 14%(8hp) Unknown command! Unknown command! Unknown command! Unknown command! Unknown command! Castin': Iskenderun's Mestic Blast (dangerous; 19% risk o' failure) Confirm wit' ! or Enter, or press ? or * ta list all spells! Aimin': Searin' Ray (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (almost dead, 84% ta hit) Tha searin' butt hits tha black bear! Ye annihilate tha black bear!!! Tha searin' ray hits tha gnoll bouda! Tha gnoll bouda be lightly wounded! (Press ! ta maintain tha ray!) * * * LOW HITPOINT WARNIN' * * * Yer attacks nay butt feel as feeble! Tha gnoll bouda be nay longer movin' quickly! Damage: -2%(-1hp) hp: 12%(7hp) Unknown command! Unknown command! Unknown command! Tha searin' ray hits tha gnoll bouda!!! Tha gnoll bouda be severely wounded! * * * LOW HITPOINT WARNIN' * * * A gnoll comes inta view! It be wieldin' a +0 club an' quiverin' a throwin' net! Damage: -2%(-1hp) hp: 10%(6hp) Unknown butt! Unknown command! Tha searin' ray hits tha gnoll bouda! Tha gnoll bouda be severely wounded! * * * LOW HITPOINT WARNIN' * * * Tha gnoll bouda hits ye wit' a +0 club!!! Ye die!!! Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, nrook_loot_triangle D:2: layout_loops_corners, shapermc_ecumenical_altar_venn, reono_crystal_passage D:3: layout_basic, grunt_qazlal_clouds, grunt_dithmenos_smoke_and_mirrors D:4: layout_layer_cave, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_stoned_glass D:5: layout_basic, serial_shops, nicolae_inconvenience_store D:6: layout_basic, serial_curves, eino_curves_03, eino_curves_03, minmay_misc_feat_doors, kennysheep_nondescript, nicolae_grassy_gnolls Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RandomusNamus the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RandomusNamus set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 119 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 237 | D:1 | Reached skill level 1 in Fighting 241 | D:1 | Reached XP level 3. HP: 10/27 MP: 0/0 241 | D:1 | Learned a level 1 spell: Sting 825 | D:2 | Found a faded altar of an unknown god. 1126 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1160 | D:2 | Reached skill level 2 in Fighting 1817 | D:3 | Found a shadowy altar of Dithmenos. 1868 | D:3 | Found a stormy altar of Qazlal. 2334 | D:3 | Identified the ring "Vaelick" {Fly rElec rPois rCorr Dex-4} 2552 | D:4 | Reached XP level 5. HP: 28/40 MP: 0/0 2552 | D:4 | Learned a level 2 spell: Call Imp 2616 | D:4 | Found a staircase to the Ecumenical Temple. 2857 | D:4 | Reached skill level 3 in Fighting 3101 | D:4 | Noticed a steam dragon 3108 | D:4 | Killed a steam dragon 3109 | D:4 | Reached XP level 6. HP: 31/47 MP: 0/0 3796 | D:5 | Entered Level 5 of the Dungeon 3860 | D:5 | Reached skill level 4 in Fighting 3960 | D:5 | Noticed a black bear 4053 | D:5 | Killed a black bear 4054 | D:5 | Reached skill level 1 in Shields 4054 | D:5 | Reached XP level 7. HP: 47/52 MP: 0/0 4054 | D:5 | Learned a level 3 spell: Confusing Touch 4364 | D:5 | Reached XP level 8. HP: 25/58 MP: 0/0 4517 | D:5 | Found Fiashopp's Armour Boutique. 4529 | D:5 | Reached skill level 5 in Fighting 5321 | D:6 | Slain by a gnoll bouda Vanquished Creatures A steam dragon (D:4) 3 black bears 2 phantoms (D:5) A scorpion (D:5) 2 bombardier beetles 2 orc priests (D:5) 2 hounds A gnoll bouda (D:6) An iguana (D:5) 8 gnolls 9 adders 2 ribbon worms 3 dart slugs 11 orcs (D:5) 6 ball pythons 7 bats 6 endoplasms 4 giant cockroaches 6 goblins 3 hobgoblins 3 jackals (D:4) 4 quokkas 4 frilled lizards 11 kobolds 8 rats 110 creatures vanquished. Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 76 | 101 | 52 || 229 Searing Ray | 1 | 8 | 19 || 28 Iskenderun's Myst | | | 4 || 4 Use: Scroll | | 7 | 2 || 9 Armour: Robe | 6 | 6 | 19 || 31 Dodge: Dodged | 9 | 13 | 6 || 28