Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 16657264800425268252 0 Rangus the Sneak (level 1, 13/13 HPs) Began as an Octopode Wanderer on Dec 26, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (0 turns). Rangus the Sneak (Octopode Wanderer) Turns: 0, Time: 00:00:29 Health: 13/13 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - an atropa-tipped dart (quivered) c - 2 datura-tipped darts Scrolls d - a scroll of teleportation Potions e - a potion of curing Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 4.0 Stealth + Level 1.0 Spellcasting + Level 2.0 Necromancy + Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 20% 1d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 5% 2d6 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Rangus the Octopode Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a clear potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, an atropa-tipped dart, 2 datura-tipped darts, a scroll of teleportation, a potion of curing; and the following spell memorised: Necrotise; and the following spells available to memorise: Vampiric Draining. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.....# #..@..# #..#..# #.. ..# +.! ..# ### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rangus the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Rangus set off with the following items: a +0 dagger, an | atropa-tipped dart, 2 datura-tipped darts, a scroll of | teleportation, a potion of curing; and the following spell | memorised: Necrotise; and the following spells available to | memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, minmay_crystal_water