Seeded DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 2 Rangus the Sneak (level 1, -1/13 HPs) Began as an Octopode Wanderer on Jan 16, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (57 turns). Rangus the Sneak (Octopode Wanderer) Turns: 57, Time: 00:00:49 Health: -1/13 AC: 1 Str: 8 XL: 1 Next: 40% Magic: 1/2 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour c - a +0 hat (melded) Scrolls b - a scroll of summoning Potions d - a potion of lignification Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 4.0 Stealth + Level 1.0 Spellcasting + Level 2.0 Transmutations - Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 10% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 2% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your +0 hat melds into your body. Casting: Beastly Appendage (safe; 13% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. You hit the quokka but do no damage. Your grab misses the quokka. You pierce the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka. You kill the quokka! You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin barely misses you. You barely miss the goblin. You grab the goblin. You pierce the goblin. You squeeze the goblin. You kill the goblin! Your transformation is almost over. Things that are here: a +0 dagger; a goblin corpse Magic restored. An endoplasm comes into view. Your tentacle spike disappears. Your +0 hat unmelds from your body. An endoplasm is nearby! Found 3 scrolls labelled WAC GOIFOFITOUPLEC. The endoplasm quivers. The endoplasm hits you. You hit the endoplasm. Your squeeze misses the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! Casting: Beastly Appendage (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Your +0 hat melds into your body. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #### ?.. #.. #.. #.## #.J# ...# # ##@## .... #.. #..# ....# ##...##.## ....# #.... #..#.....# #.....#..#....# ...........# #..#..##.### .## .........####....# #####...)........ You could see an endoplasm. Vanquished Creatures A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rangus the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Rangus set off with the following items: a +2 dagger, a | scroll of summoning, a +0 hat, a potion of lignification; | and the following spell memorised: Beastly Appendage; and | the following spells available to memorise: Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 57 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Melee: Dagger || 6 Kick || 2 Constrict || 1 Tentacles || 1 Cast: Beastly Appendage || 2 Dodge: Dodged || 2