Dungeon Crawl Stone Soup version 0.27-b1-42-g19c61b19a5 (webtiles) character file. Game seed: 14918888473522342433 15 RascalDebosk the Conjurer (level 2, -1/16 HPs) Began as a Deep Elf Conjurer on July 30, 2021. Slain by a gnoll (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:00 (828 turns). RascalDebosk the Conjurer (Deep Elf Conjurer) Turns: 828, Time: 00:05:02 Health: -1/16 AC: 2 Str: 4 XL: 2 Next: 34% Magic: 2/8 EV: 12 Int: 22 God: Gold: 26 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 short sword Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} c - a scroll of identify {unknown} Potions e - a potion of magic {unknown} f - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting * Level 0.8 Armour + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Lee's Rapid Deconstruct Erth 1% 3d5* 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 flail of protection (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (moderately wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +2 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +2 flail of protection. You die... #........# #.####.#.## #.........# #.......#.# #)........# ..........###### ...............###### .........#.###......# .........#.# #..@g..#### ...##....#.###..........>.# #####.####................. #.# #...##...........# #.####.#.##...##......# #....#.#.....## ......# ####.#.#####.# ####.## #.#.####### .# ###.#.......# You could see a gnoll. Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 334 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 561 | D:1 | Learned a level 2 spell: Searing Ray 828 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, chequers_serial_rivers_large_a, minmay_tiny_reverse_x Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 26 Armor: Robe || 3 Dodge: Dodged || 10