Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1723628798270093781 114 RascalDebosk the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Mar 12, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon on Mar 13, 2022. The game lasted 00:40:20 (3197 turns). RascalDebosk the Conjurer (Deep Elf Conjurer) Turns: 3197, Time: 00:40:21 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 66% Magic: 3/12 EV: 13 Int: 25 God: Gold: 109 SH: 5 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . k - +5 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . i - scarf {shadows} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ b - amulet of reflection HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons j - a +0 quarterstaff k - a +5 dagger (weapon) Missiles m - 67 stones Armour a - a +0 robe (worn) i - a scarf of shadows (worn) Magical Staves n - a staff of death p - a staff of cold Jewellery b - an amulet of reflection (around neck) Scrolls e - a scroll of vulnerability {unknown} f - 2 scrolls of noise {unknown} g - 4 scrolls of identify {unknown} s - a scroll of enchant weapon {unknown} t - a scroll of magic mapping {unknown} Potions c - a potion of berserk rage {unknown} d - a potion of curing {unknown} h - a potion of cancellation {unknown} l - a potion of might {unknown} o - a potion of resistance {unknown} q - a potion of mutation {unknown} r - 2 potions of brilliance {unknown} Skills: + Level 3.4 Dodging + Level 3.7 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations + Level 1.9 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 7% 3 Fulminant Prism Conj/Hex 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +2 flail of protection and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest shouts! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 flail of protection and wearing a +0 leather armour (79% to hit) The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 flail of protection and wearing a +0 leather armour (heavily wounded, 79% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest casts a cantrip, but nothing happens. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest miscasts a cantrip. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 flail of protection and wearing a +0 leather armour (heavily wounded, 79% to hit) The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The searing ray misses the orc priest. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... #.......# #.......# #.......# #.......# ###.......### #...........# #...........# #...........# #...@.......# #.....o.....######### #.................... #............>....... #.................... #.................... #.................... .................. .................. You could see an orc priest. Vanquished Creatures 4 adders 2 worms (D:2) 2 dart slugs 4 orcs (D:3) 7 ball pythons 8 endoplasms 5 goblins 5 hobgoblins 7 jackals (D:2) 5 kobolds 2 quokkas 3 bats (D:2) A frilled lizard (D:3) 3 rats (D:1) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 248 | D:1 | Found a faded altar of an unknown god. 578 | D:1 | Learned a level 2 spell: Searing Ray 1103 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1309 | D:2 | Reached skill level 1 in Hexes 2246 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2279 | D:3 | Found a glowing golden altar of the Shining One. 3197 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, ebering_ecumenical_altar_ruins D:2: layout_loops_corners D:3: layout_basic, amcnicky_altar_gilded, grunt_ministairs_10 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Dodging | 3 | 3.4 Hexes | 1 | 1.9 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | 3 || 11 Cast: Magic Dart | 37 | 11 || 48 Searing Ray | 22 | 12 || 34 Stab: Sleeping | | 1 || 1 Dodge: Dodged | 5 | 1 || 6 Block: Other | 1 | 1 || 2