Seeded DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 90 RascalDebosk the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Mar 23, 2022. Killed from afar by Natasha (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:19:09 (1893 turns). RascalDebosk the Conjurer (Deep Elf Conjurer) Turns: 1893, Time: 00:19:14 Health: -4/24 AC: 3 Str: 4 XL: 4 Next: 32% Magic: 3/11 EV: 11 Int: 25 God: Gold: 75 SH: 0 Dex: 13 Spells: 5/10 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn i - ring of resist corrosion MPRegen 0.12/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles b - 85 stones d - 3 poisoned darts Armour e - a +0 robe f - a +0 leather armour (worn) Jewellery i - a ring of resist corrosion (left hand) Scrolls a - a scroll of teleportation {unknown} h - 2 scrolls of acquirement {unknown} Potions g - a potion of haste {unknown} Skills: + Level 3.3 Dodging + Level 3.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations + Level 2.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 3% 2 c - Static Discharge Conj/Air 16% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 12% 3 Fulminant Prism Conj/Hex 11% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 52% 4 Sticky Flame Conj/Fire 16% 2d4 52% 4 Dispel Undead Necr 4% 3d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha, carrying a wand of flame (21) (wandering, hasn't noticed you, 74% to hit) The searing ray misses Natasha. (Press . to maintain the ray.) Natasha hisses angrily. The endoplasm quivers. Natasha mumbles some strange words. The searing ray misses Natasha. Natasha zaps a wand. The puff of flame hits you! The white imp barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of flame (20) (74% to hit) The searing ray misses Natasha. (Press . to maintain the ray.) Natasha claws you! * * * LOW HITPOINT WARNING * * * The white imp hits you but does no damage. The searing ray hits Natasha! Natasha is heavily wounded. Natasha claws you but does no damage. The white imp hits you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of flame (20) (heavily wounded, 100% to hit) Okay, then. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of flame (20) (heavily wounded, 74% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Natasha zaps a wand. The puff of flame hits you! You die... #.######. #. # #........ .# #.##..####.. ... # #........... ... .# ####..####.) ...##. #####..###### #.#J. ...........# #.#h# ######..##.# #.#@# #.###.# ####.#5# ... #.# #......# ###. #.# #.##.### #. #.# #.##.# #. #.# #.##.. #.# #.##### #.# #.### #.# #.#.. ##.## You could see Natasha, a white imp (summoned) and an endoplasm. Vanquished Creatures Natasha (twice) (D:2) 3 dart slugs A bat (D:1) 2 endoplasms (D:1) 6 hobgoblins 3 jackals (D:1) 6 kobolds A quokka (D:2) 2 ball pythons 2 goblins 6 rats (D:1) 34 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 2 plants (D:1) 3 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 687 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 718 | D:1 | Reached skill level 1 in Hexes 1273 | D:1 | Learned a level 2 spell: Searing Ray 1276 | D:1 | Learned a level 2 spell: Static Discharge 1312 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1583 | D:2 | Noticed Natasha 1589 | D:2 | Killed Natasha 1635 | D:2 | Noticed Natasha 1714 | D:2 | Killed Natasha 1715 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 1802 | D:2 | Found a faded altar of an unknown god. 1888 | D:2 | Noticed Natasha 1893 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 2 | 2.1 Dodging | 3 | 3.3 Stealth | 3 | 3.4 Spellcasting | | 3.8 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Unarmed | 2 | || 2 Cast: Magic Dart | 54 | 7 || 61 Searing Ray | 3 | 2 || 5 Static Discharge | 2 | || 2 Armor: Robe | 2 | || 2 Leather armour | 2 | 3 || 5 Dodge: Dodged | 6 | 1 || 7