Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 5952339332572867400 61 RascalDebosk the Conjurer (level 3, -8/26 HPs) Began as a Draconian Conjurer on Oct 8, 2022. Mangled by Sigmund ... wielding a +2 scythe of flaming (10 damage) ... on level 2 of the Dungeon. The game lasted 00:14:06 (1919 turns). RascalDebosk the Conjurer (Draconian Conjurer) Turns: 1919, Time: 00:14:06 Health: -8/26 AC: 5 Str: 9 XL: 3 Next: 83% Magic: 2/6 EV: 12 Int: 20 God: Gold: 39 SH: 0 Dex: 9 Spells: 0/6 levels left rFire . . . SeeInvis . l - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ j - amulet of the acrobat HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons g - a +0 whip of flaming l - a +2 dagger of venom (weapon) s - a +0 dagger Jewellery j - an amulet of the acrobat (around neck) Scrolls b - a scroll of immolation {unknown} c - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} i - a scroll of vulnerability {unknown} Potions a - 2 potions of magic d - a potion of invisibility {unknown} h - a potion of mutation {unknown} k - a potion of haste {unknown} Skills: - Level 2.0 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations + Level 1.1 Summonings + Level 1.3 Transmutations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Dazzling Flash Conj/Hex 22% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the worm. You tail-slap the worm. The worm is almost dead. You kill the worm! The adder bites you. The kobold closely misses you. The kobold closely misses you. The adder completely misses you. You see here a worm corpse. You hit the kobold but do no damage. The kobold is poisoned. The kobold misses you. The adder misses you. You miss the adder. The adder bites you but does no damage. The kobold completely misses you. You closely miss the adder. You kill the kobold! The adder bites you but does no damage. x2 You completely miss the adder. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. You miss the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder misses you. You miss the adder. Your tail-slap misses the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * You feel sick. The adder bites you but does no damage. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The adder misses you. The adder closely misses you. You hit the adder. The adder is poisoned. Your tail-slap misses the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You closely miss the adder. You tail-slap the adder. You kill the adder! You feel sick. You start resting. You feel sick. You are no longer poisoned. You start resting. Magic restored. You start resting. A hobgoblin comes into view. A giant cockroach comes into view. The giant cockroach moves out of view. Sigmund the Dreaded comes into view. He is wielding a +2 scythe of flaming. Sigmund shouts! Sigmund points at you and mumbles some strange words. The puff of flame misses you. The giant cockroach completely misses you. The giant cockroach attacks as you move away! The giant cockroach completely misses you. The giant cockroach closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (78% to hit) The searing ray hits the giant cockroach. The giant cockroach is almost dead. (Press . to maintain the ray.) The giant cockroach bites you but does no damage. Sigmund hits you from afar with a +2 scythe of flaming! * * * LOW HITPOINT WARNING * * * Sigmund burns you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund, p - giant cockroach Aim: Sigmund, wielding a +2 scythe of flaming and wearing a +0 robe (75% to hit) The searing ray hits the giant cockroach. You kill the giant cockroach! The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * Sigmund hits you from afar with a +2 scythe of flaming! You die... #.#.### ....#. .....# ##..#. ..... #.g... ....### #..... .@....# #..##. #'# #.### #..†.. ####@###...# #.#<.. ###.@†)##..#.###.#### #<#....g.........# #†#.#.#.#####.#### #.#.#.#.# #.# #.#.#...# #.. #......÷# #... #.##..##.# .##$. #..#...# #.. # ... #.#..##.# ...# ##.. You could see Sigmund and a hobgoblin. Vanquished Creatures 3 adders (D:2) A worm (D:2) A dart slug (D:1) 2 ball pythons (D:1) 4 giant cockroaches 3 goblins (D:1) 3 hobgoblins (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 kobolds 5 rats 30 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 496 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1081 | D:1 | Learned a level 2 spell: Searing Ray 1736 | D:2 | Reached skill level 1 in Transmutations 1736 | D:2 | Reached XP level 3. HP: 22/26 MP: 3/6 1737 | D:2 | Reached skill level 1 in Summonings 1741 | D:2 | Learned a level 3 spell: Dazzling Flash 1913 | D:2 | Noticed Sigmund 1919 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, roderic_lattice_a D:2: layout_basic, basic_altar, minmay_vboxes, uniq_terence, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.0 Transmutations | 1 | 1.3 Summonings | 1 | 1.1 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 2 Tailslap || 3 Dagger || 21 Whip || 2 Cast: Magic Dart || 43 Searing Ray || 6 Stab: Sleeping || 2 Armor: Skin || 20 Dodge: Dodged || 40