Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 5158200292788544280 2330 RascalDebosk the Conjurer (level 9, -6/57 HPs) Began as a Human Conjurer on Oct 9, 2022. Was a Follower of Vehumet. Mangled by a gnoll sergeant ... wielding a +0 spear (11 damage) ... on level 7 of the Dungeon. The game lasted 00:44:56 (7762 turns). RascalDebosk the Conjurer (Human Conjurer) Turns: 7762, Time: 00:44:56 Health: -6/57 AC: 4 Str: 7 XL: 9 Next: 69% Magic: 16/26 EV: 12 Int: 24 God: Vehumet [*.....] Gold: 315 SH: 0 Dex: 11 Spells: 5/19 levels left rFire + . . SeeInvis . h - +0 rapier rCold + . . Faith . (no shield) rNeg . . . Spirit . w - +2 robe {rC+ rF+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ y - amulet of magic regeneration HPRegen 0.19/turn e - ring of magical power MPRegen 0.60/turn k - ring of willpower @: no status effects A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 315 gold pieces. Inventory: Hand Weapons h - a +0 rapier (weapon) r - a +1 scythe of chaos s - a +0 dagger z - a +2 hand axe of flaming Armour w - a +2 robe of resistance (worn) Magical Staves v - a staff of poison Jewellery e - a ring of magical power (left hand) k - a ring of willpower (right hand) n - the ring of Kuanylec {Ice rPois rN+ Will-} (You found it on level 2 of the Dungeon) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. Will: It decreases your willpower. o - a +4 ring of protection y - an amulet of magic regeneration (around neck) Wands b - a wand of polymorph (4) Scrolls g - a scroll of blinking i - a scroll of identify j - 2 scrolls of immolation t - 2 scrolls of teleportation B - a scroll of amnesia Potions a - a potion of resistance {unknown} c - 2 potions of brilliance {unknown} d - a potion of attraction {unknown} f - 4 potions of lignification l - 3 potions of degeneration {unknown} m - 2 potions of heal wounds p - 2 potions of might q - 3 potions of curing {unknown} u - a potion of cancellation {unknown} x - a potion of mutation {unknown} A - 3 potions of haste {unknown} Skills: - Level 2.2 Armour - Level 2.0 Dodging - Level 2.0 Stealth + Level 5.8 Spellcasting + Level 7.2 Conjurations + Level 5.8 Hexes + Level 5.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Dazzling Flash Conj/Hex 76% N/A 1% 3 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 5% 4 e - Fulminant Prism Conj/Hex 19% 3d11 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 96% 2x1d8 1% 1 Ensorcelled Hibernation Hex/Ice 42% N/A 3% 2 Ozocubu's Armour Ice 7% N/A 24% 3 Spider Form Tmut/Pois 7% N/A 24% 3 Anguish Hex/Necr 10% N/A 24% 4 Metabolic Englaciation Hex/Ice 10% N/A 56% 5 Corpse Rot Necr/Pois/Air 7% N/A 63% 4 Dispel Undead Necr 7% 3d8 63% 4 Death Channel Necr 3% N/A 100% 6 Simulacrum Ice/Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Zin The Shining One Message History Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail Okay, then. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! The wight is heavily damaged. The wight is knocked back by the mystic blast. The wight slams into the rock wall! The wight is almost destroyed. * * * LOW MAGIC WARNING * * * The wight hits you with a +2 scimitar! Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. The air around you crackles with energy! * * * LOW MAGIC WARNING * * * A gnoll comes into view. It is wielding a +0 spear. The wight barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant is knocked back by the mystic blast. The gnoll sergeant slams into the rock wall! The gnoll sergeant is lightly wounded. The mystic blast hits the wight. You destroy the wight! Vehumet accepts your kill. * * * LOW MAGIC WARNING * * * You hear an angry hiss. A gnoll comes into view. It is wielding a +0 spear. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The gnoll sergeant is knocked back by the mystic blast. * * * LOW MAGIC WARNING * * * You hear an angry hiss. Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits the gnoll sergeant. The gnoll sergeant is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 spear. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The gnoll sergeant misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 spear. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, p - gnoll sergeant You conjure a prism of explosive energy! A fulminant prism comes into view. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - fulminant prism Aim: a fulminant prism (friendly, 100% to hit) The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll sergeant, p - fulminant prism Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 spear! You die... ########## #........# ##.......[# ############.....[...####### #.......*gg.@................ .........g###.........####### >.........# ##........# ### .........g####........# #.. .............########## #.. ..............# #.. ..............# #.. ........#'###.# #.. #########.###g###### #.. You could see a gnoll sergeant, 2 gnolls and a friendly fulminant prism. Vanquished Creatures Sigmund (D:2) A steam dragon (D:6) Menkaure (D:4) An orc warrior (D:7) 2 ice beasts 2 sky beasts (D:7) 2 black bears An ogre (D:4) A kobold brigand (D:6) A phantom (D:6) 3 bullfrogs 3 scorpions 2 wights (D:7) A howler monkey (D:4) 4 jellies 4 hounds 2 orc priests An orc wizard (D:7) 2 iguanas 6 adders 2 gnolls (D:7) A shadow imp (D:5) 2 worms (D:5) 2 dart slugs 17 orcs 7 endoplasms 2 giant cockroaches 5 goblins 6 hobgoblins 13 kobolds 7 quokkas 10 ball pythons 3 bats 4 frilled lizards 2 rats (D:1) 124 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 6 creatures vanquished. Grand Total: 130 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 529 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 532 | D:1 | Learned a level 2 spell: Searing Ray 1090 | D:1 | Reached XP level 3. HP: 23/24 MP: 6/6 1180 | D:1 | Reached skill level 1 in Hexes 1180 | D:1 | Reached skill level 1 in Translocations 1368 | D:1 | Found a faded altar of an unknown god. 1676 | D:2 | Identified the ring of Kuanylec {Ice rPois rN+ Will-} 1773 | D:2 | Found a glowing silver altar of Zin. 1941 | D:2 | Reached XP level 4. HP: 26/30 MP: 7/7 1945 | D:2 | Learned a level 3 spell: Dazzling Flash 2227 | D:2 | Noticed Sigmund 2307 | D:2 | Killed Sigmund 2308 | D:2 | Reached XP level 5. HP: 23/35 MP: 9/9 2308 | D:2 | Reached XP level 6. HP: 27/41 MP: 10/10 2725 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2807 | D:3 | Found a broken altar of Ashenzari. 3397 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3474 | D:3 | You fall into a shaft and drop 3 floors! 3476 | D:6 | Noticed a steam dragon 3479 | D:5 | Entered Level 5 of the Dungeon 3515 | D:5 | Noticed an ice beast 3529 | D:5 | Killed an ice beast 3530 | D:5 | Reached skill level 5 in Conjurations 3534 | D:5 | Reached XP level 7. HP: 42/46 MP: 1/12 4904 | D:4 | Reached XP level 8. HP: 51/52 MP: 14/14 4955 | D:4 | Learned a level 4 spell: Fulminant Prism 5249 | D:4 | Noticed Menkaure 5258 | D:4 | Killed Menkaure 5703 | D:5 | Found a staircase to the Ecumenical Temple. 5711 | Temple | Entered the Ecumenical Temple 5951 | Temple | Became a worshipper of Vehumet 6284 | D:6 | Reached skill level 6 in Conjurations 6639 | D:6 | Reached skill level 5 in Spellcasting 6639 | D:6 | Reached XP level 9. HP: 48/57 MP: 12/16 6642 | D:6 | Reached skill level 5 in Hexes 6642 | D:6 | Reached skill level 5 in Translocations 6983 | D:6 | Found a white marble altar of Elyvilon. 6985 | D:6 | Found a glowing silver altar of Zin. 6985 | D:6 | Found a glowing golden altar of the Shining One. 7277 | D:7 | Reached skill level 7 in Conjurations 7613 | D:7 | Identified the +1 scale mail "Amnenkui" {Will+} 7710 | D:7 | Reached * piety under Vehumet 7710 | D:7 | Offered knowledge of Foxfire by Vehumet. 7762 | D:7 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, shapermc_ecumenical_altar_petra D:2: layout_loops_corners, basic_altar, uniq_sigmund D:3: layout_loops_cross, mainiacjoe_overflow_24_doors, old_standard_altar D:4: minmay_opposing_rooms, layout_basic, nicolae_ossuary_entry_ruins, uniq_menkaure D:5: layout_basic, minmay_temple_entry_butterflies, minmay_misc_feat_ornament D:6: layout_cave_pools, good_gods_temple_1, nicolae_overflow_hidden_temple D:7: layout_basic, mainiacjoe_overflow_six_doors_small, ebering_ghost_rock_garden Temple: nicolae_temple_figure_eight Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Hexes | 1 2 3 4 5 | 5.8 Translocations | 1 2 3 4 5 | 5.8 Armour | 2 | 2.2 Spellcasting | 3 4 5 | 5.8 Conjurations | 5 6 7 | 7.2 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Rapier | | 2 | 6 || 8 Halberd | | | 2 || 2 Cast: Magic Dart | 84 | 25 | 133 || 242 Searing Ray | | 4 | 14 || 18 Iskenderun's Myst | | 1 | 22 || 23 Dazzling Flash | | 1 | || 1 Fulminant Prism | | | 7 || 7 Use: Potion | | 1 | 1 || 2 Scroll | | | 14 || 14 Stab: Sleeping | | 1 | 2 || 3 Armor: Robe | 12 | 1 | 15 || 28 Leather armour | 4 | | || 4 Skin | | 6 | || 6 Dodge: Dodged | 23 | 4 | 31 || 58