Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 4486961490274216077 464 RascalDebosk the Magician (level 7, -4/50 HPs) Began as a Djinni Conjurer on Oct 17, 2022. Slain by a wight ... wielding a +0 flail (6 damage) ... on level 4 of the Dungeon. The game lasted 00:24:12 (6019 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 6019, Time: 00:24:12 Health: -4/50 AC: 3 Str: 6 XL: 7 Next: 29% Gold: 278 EV: 11 Int: 20 God: SH: 0 Dex: 13 rFire + + . SeeInvis . s - +0 dagger rCold x . . Faith . (no shield) rNeg + . . Spirit . f - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.16/turn g - ring of positive energy MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 278 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Missiles q - 2 throwing nets {@!f} Armour f - a +0 leather armour (worn) Jewellery g - a ring of positive energy (left hand) Scrolls a - a scroll of silence {unknown} d - 2 scrolls of immolation {unknown} e - 7 scrolls of identify {unknown} h - 2 scrolls of magic mapping {unknown} i - a scroll of blinking {unknown} j - 2 scrolls of summoning {unknown} k - 2 scrolls of amnesia {unknown} l - a scroll of teleportation {unknown} o - a scroll of brand weapon {unknown} p - a scroll of poison {unknown} u - a scroll of enchant armour {unknown} Potions b - 2 potions of mutation {unknown} c - 4 potions of curing {unknown} m - 2 potions of haste {unknown} n - a potion of might {unknown} r - 2 potions of heal wounds {unknown} t - 2 potions of attraction {unknown} v - 3 potions of lignification {unknown} w - a potion of resistance {unknown} x - a potion of degeneration {unknown} Skills: + Level 3.2 Fighting + Level 3.2 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Dazzling Flash Conj/Hex 50% N/A 6% 3 d - Fulminant Prism Conj/Hex 12% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 22% 4 f - Beastly Appendage Tmut 50% N/A 2% 1 g - Poisonous Vapours Pois/Air 50% N/A 3% 2 h - Stone Arrow Conj/Erth 50% 3d10 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The wight attacks as you move away! The wight misses you. The wight attacks as you move away! The wight closely misses you. The wight hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the bush but does no damage. The mystic blast hits the plant. The plant begins to die. The plant is lightly damaged. The mystic blast hits the bush. The bush is lightly damaged. The mystic blast hits the wight! You destroy the wight! * * * LOW HITPOINT WARNING * * * You start resting. Your magical contamination has completely faded away. You start resting. A nearby plant withers and dies. You start resting. Something hits the bush! You start resting. A wight is nearby! A wight is nearby! Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The wight barely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the bush but does no damage. x2 The bush is lightly damaged. The mystic blast hits the wight. The wight is moderately damaged. The wight is knocked back by the mystic blast. The wight slams into the tree! * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the bush! The bush is lightly damaged. The mystic blast hits the bush but does no damage. The bush is lightly damaged. The mystic blast hits the wight. The wight is heavily damaged. The wight is knocked back by the mystic blast. The wight slams into the tree! The wight is heavily damaged. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged, 79% to hit) The searing ray hits the wight but does no damage. The wight is heavily damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The wight barely misses you. Your magical contamination has completely faded away. There is an open door here. The wight attacks as you move away! The wight completely misses you. The wight attacks as you move away! The wight closely misses you. The wight attacks as you move away! The wight closely misses you. The wight attacks as you move away! The wight misses you. The wight attacks as you move away! The wight hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The wight attacks as you move away! The wight hits you but does no damage. The wight attacks as you move away! The wight hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The wight attacks as you move away! The wight barely misses you. The wight attacks as you move away! The wight hits you with a +0 flail. You die... #.#####.# ##....♣.♣. #.# #.###......... #.# #.........♣.♣. #.# ######..#####. #.# #........ #.# ##....... #.## ##'###### ##.z#### ##.♣♣♣♣♣ #...@..# ##.♣....♣ #.#..#.# ##.♣♣..P.♣ #.#....###....P...♣ ♣ #........'.♣♣)....♣.. #.#....###.♣.....P..♣ #......# ##♣♣.♣P.P..♣ ###.#### ♣..♣♣♣.♣# #.# ♣♣)♣P♣♣# #.# ♣..♣ You could see a wight. Vanquished Creatures A scorpion (D:4) 3 wights (D:4) A hound (D:4) An iguana (D:4) 4 gnolls (D:4) 4 adders An ufetubus (D:4) 6 worms 11 orcs 6 ball pythons 8 endoplasms 5 giant cockroaches 5 goblins 7 hobgoblins 2 jackals (D:4) 2 quokkas (D:2) 5 bats 8 frilled lizards 6 kobolds 4 rats 90 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:4) 4 plants (D:4) 6 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 272 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 681 | D:1 | Reached skill level 1 in Armour 786 | D:1 | Reached XP level 3. HP: 20/26 MP: 0/0 786 | D:1 | Learned a level 1 spell: Beastly Appendage 872 | D:1 | Reached skill level 1 in Fighting 1759 | D:2 | Reached XP level 4. HP: 27/32 MP: 0/0 2060 | D:2 | Found a faded altar of an unknown god. 2645 | D:2 | Reached skill level 4 in Spellcasting 2913 | D:3 | Reached XP level 5. HP: 30/38 MP: 0/0 2913 | D:3 | Learned a level 2 spell: Poisonous Vapours 3916 | D:4 | Found a staircase to the Ecumenical Temple. 3923 | Temple | Entered the Ecumenical Temple 4568 | D:4 | Reached XP level 6. HP: 26/45 MP: 0/0 5055 | D:4 | Found a snail-covered altar of Cheibriados. 5055 | D:4 | Found a sparkling altar of Nemelex Xobeh. 5635 | D:4 | Reached skill level 5 in Spellcasting 5635 | D:4 | Reached XP level 7. HP: 1/50 MP: 0/0 5635 | D:4 | Learned a level 3 spell: Stone Arrow 5988 | D:4 | HP: 1/50 [wight/+0 flail (1)] 6014 | D:4 | HP: 1/50 [wight/+0 flail (2)] 6019 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_pond_d, chequers_serial_rivers_large_b D:2: layout_rooms, dreamdust_ecumenical_altar_statues, corexii_hall_statues_x, kennysheep_generic_room_15 D:3: layout_loops_ring D:4: layout_loops_corners, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_trees, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_clump_small, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_3_way, infiniplex_forest_clump_diagonal Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Armour | 1 2 3 | 3.2 Fighting | 1 2 3 | 3.2 Spellcasting | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 7 | 2 | || 9 Cast: Magic Dart | 81 | 145 | 1 || 227 Searing Ray | 2 | 2 | 2 || 6 Dazzling Flash | 1 | | || 1 Iskenderun's Myst | | 2 | 5 || 7 Fulminant Prism | | 2 | || 2 Stab: Invisible | 1 | | || 1 Armor: Robe | 2 | | || 2 Leather armour | | 1 | 1 || 2 Dodge: Dodged | 8 | 22 | 10 || 40