Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 7761960470893460074 215 RascalDebosk the Magician (level 6, -1/45 HPs) Began as a Djinni Conjurer on Oct 19, 2022. Slain by xian's ghost (3 damage) ... on level 3 of the Dungeon. The game lasted 00:18:04 (3558 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 3558, Time: 00:18:04 Health: -1/45 AC: 3 Str: 6 XL: 6 Next: 15% Gold: 89 EV: 13 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . s - +2 dagger (vamp) rCold x . . Faith . (no shield) rNeg . . . Spirit . g - +0 robe rPois ∞ Reflect . i - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ j - amulet of the acrobat HPRegen 0.15/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons p - a +2 dagger of holy wrath s - a +2 vampiric dagger (weapon) Armour g - a +0 robe (worn) i - a +0 helmet (worn) Jewellery j - an amulet of the acrobat (around neck) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of butterflies {unknown} l - a scroll of identify {unknown} r - 2 scrolls of poison {unknown} Potions a - a potion of lignification {unknown} b - a potion of cancellation {unknown} d - 2 potions of brilliance {unknown} f - a potion of attraction {unknown} k - 2 potions of mutation {unknown} m - a potion of degeneration {unknown} n - a potion of might {unknown} o - a potion of haste {unknown} q - a potion of flight {unknown} Skills: + Level 2.4 Fighting + Level 3.7 Dodging - Level 1.5 Stealth * Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 f - Slow Hex 96% N/A 1% 1 g - Passwall Tmut/Erth 20% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Gozag The Shining One Annotations: D:3 xian's ghost, amateur DrGl Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. Found Great Wizards, Vol. VII. Found a dagger. Found a runed translucent gate. Found an opulent altar of Gozag. The water moccasin hisses angrily. You see here a +0 dagger. A hobgoblin comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You reach down and open the gate. Your fulminant prism crackles loudly. The rat completely misses you. Your fulminant prism explodes! The blast of energy engulfs the water moccasin! The water moccasin is severely wounded. The blast of energy engulfs the rat! You kill the rat! The blast of energy engulfs the rat! You kill the rat! Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The water moccasin bites you! The water moccasin attacks as you move away! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The water moccasin misses you. The water moccasin completely misses you. Your fulminant prism explodes! The blast of energy engulfs xian's ghost! Xian's ghost is moderately damaged. The blast of energy engulfs the water moccasin!! You kill the water moccasin! The blast of energy engulfs the hobgoblin! You kill the hobgoblin! You hear a shout! Your Fighting skill increases to level 2! You have reached level 6! You see here a +0 dagger. Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits xian's ghost. Xian's ghost is heavily damaged. Xian's ghost is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - xian's ghost Aim: xian's ghost (heavily damaged, 71% to hit) The searing ray hits xian's ghost. Xian's ghost is heavily damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Xian's ghost hits you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits xian's ghost but does no damage. Xian's ghost is heavily damaged. * * * LOW HITPOINT WARNING * * * Xian's ghost hits you. You die... #.##.#.......# #.# #. #.#....#####.# ##.## #. .........# #.# #...# ## ###......# #.# #.P.# # #......#.# #.# #...# # #.####.#.#####.# ##.## # #. #.#.......####..########### : ..##....................... ####.#....@W....##.#####.#. .........).......# #.#. ##.#....##..†....# #.#. #.####.####'''### #.## # #.###..$$.## #. #.# ∩.._.$∩# #. #.##8$$8$$8# #. ........##....$..# ######.####.8∩8.## You could see xian's ghost. Vanquished Creatures A water moccasin (D:3) Terence (D:3) An orc wizard (D:3) An adder (D:2) A worm (D:3) 2 orcs (D:3) 5 endoplasms 2 giant cockroaches 4 goblins 6 hobgoblins 3 quokkas 7 ball pythons 3 bats 3 frilled lizards (D:1) 3 kobolds 8 rats 51 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:3) 18 plants (D:3) 21 creatures vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 180 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 1531 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/0 1531 | D:2 | Learned a level 1 spell: Slow 1613 | D:2 | Reached skill level 1 in Fighting 1622 | D:2 | Found a glowing golden altar of the Shining One. 2588 | D:3 | Found a white marble altar of Elyvilon. 2594 | D:3 | Noticed Terence 2608 | D:3 | Killed Terence 2609 | D:3 | Reached XP level 4. HP: 18/32 MP: 0/0 3048 | D:3 | Reached skill level 4 in Spellcasting 3194 | D:3 | Reached XP level 5. HP: 6/38 MP: 0/0 3194 | D:3 | Learned a level 2 spell: Passwall 3512 | D:3 | Found a runed translucent gate. 3513 | D:3 | Found a runed translucent gate. 3513 | D:3 | Found a runed translucent gate. 3513 | D:3 | Found an opulent altar of Gozag. 3516 | D:3 | Noticed a water moccasin 3517 | D:3 | Noticed xian's ghost (amateur DrGl) 3551 | D:3 | Killed a water moccasin 3552 | D:3 | Reached XP level 6. HP: 20/45 MP: 0/0 3558 | D:3 | Slain by xian's ghost Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring, minivault_11 D:2: kennysheep_big_flooded_room, layout_basic, basic_altar D:3: layout_loops_ring, elyvilon_altar_1, nemelex_spade_bored_becter, ebering_ghost_gozag, serial_bayou_lagoon_b, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.4 Dodging | 3 | 3.7 Spellcasting | 4 | 4.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | 1 || 3 Cast: Magic Dart | 57 | 18 || 75 Searing Ray | 6 | 2 || 8 Iskenderun's Myst | | 5 || 5 Fulminant Prism | | 3 || 3 Stab: Sleeping | 1 | || 1 Armor: Robe | 4 | 1 || 5 Dodge: Dodged | 14 | 4 || 18