Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 17324472364400874890 30 RascalDebosk the Magician (level 3, -6/27 HPs) Began as a Djinni Fire Elementalist on Oct 19, 2022. Mangled by a worm (10 damage) ... on level 1 of the Dungeon. The game lasted 00:08:03 (956 turns). RascalDebosk the Magician (Djinni Fire Elementalist) Turns: 956, Time: 00:08:04 Health: -6/27 AC: 2 Str: 7 XL: 3 Next: 35% Gold: 22 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . s - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} c - a scroll of blinking {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Skills: + Level 1.1 Fighting + Level 2.6 Dodging - Level 1.5 Stealth * Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Conjure Flame Conj/Fire 13% 6-21 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Magic Dart Conj 52% 1d5 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. You now have 22 gold pieces (gained 7). e - a scroll labelled GOVVUH ELE f - a scroll labelled LUBIRR KERAHI A worm, a rat and a frilled lizard come into view. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The frilled lizard hisses angrily. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! An endoplasm comes into view. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the worm. The worm is lightly wounded. The foxfire hits the rat but does no damage. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the worm but does no damage. The worm is lightly wounded. A worm comes into view. The foxfire hits the endoplasm. The endoplasm is moderately wounded. The foxfire hits the worm but does no damage. The worm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the worm. The worm is lightly wounded. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! The foxfire hits the rat. You kill the rat! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the worm. The worm is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the worm. The worm is heavily wounded. The foxfire hits the worm. The worm is severely wounded. The foxfire hits the worm. The worm is almost dead. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the worm but does no damage. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * The foxfire hits the worm. The worm is almost dead. The foxfire hits the worm. The worm is moderately wounded. The foxfire hits the worm. You kill the worm! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is severely wounded. The worm's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The worm bites you. * * * LOW HITPOINT WARNING * * * The foxfire hits the worm but does no damage. The worm is heavily wounded. The foxfire hits the worm. The worm is burned terribly! The worm is severely wounded. Your magical contamination has completely faded away. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The worm bites you! You die... .. #.....# .......... ###)### ## .^(.^... ##'## #. .....!. ##...## #. ..... ##.....###. .... #.......##. ####.†#####.....>...#. #...vw....+.........'. # #@.# #.........#. #. #v## ##.......### #.###.# ##.....## #.....# #####...### #####.######.........# #.........##.####.##.# # #.###.###.##.# #.##.# # #.###.##.####.##.# # #..............#.# # You could see a worm (combustible, ally target). Vanquished Creatures A worm (D:1) 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (others) 71 foxfires (D:1) 71 creatures vanquished. Grand Total: 92 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 390 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 749 | D:1 | Reached skill level 1 in Fighting 749 | D:1 | Reached XP level 3. HP: 18/27 MP: 0/0 749 | D:1 | Learned a level 1 spell: Magic Dart 956 | D:1 | Mangled by a worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_corners, minmay_misc_feat_tower, nicolae_wormholes Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 2.9 Action || total -------------------------++------- Cast: Foxfire || 42 Scorch || 1 Dodge: Dodged || 2