Dungeon Crawl Stone Soup version 0.30-a0-341-g682706514a (webtiles) character file. Game seed: 12236017794199156855 4413 RascalDebosk the Thaumaturge (level 10, -2/75 HPs) Began as a Djinni Necromancer on Nov 3, 2022. Was a Believer of Ashenzari. Slain by a two-headed ogre ... wielding a +0 giant spiked club (20 damage) ... on level 9 of the Dungeon. The game lasted 01:51:21 (6285 turns). RascalDebosk the Thaumaturge (Djinni Necromancer) Turns: 6285, Time: 01:51:22 Health: -2/75 AC: 7 Str: 13 XL: 10 Next: 62% Gold: 126 EV: 13 Int: 26 God: Ashenzari [**....] SH: 0 Dex: 14 rFire + + + SeeInvis + y - +4 dagger "Morg" {pain, Will+ Int+5} rCold + . . Faith . (no shield) rNeg . . . Spirit . F - +0 leather armour of a wizard's laboratory {Contam rF+ rC++} rPois ∞ Reflect . n - +1 helmet of Ashenzari's Blue Moon {Cun, Fort} (curse) rElec . Harm . i - scarf {repulsion} rCorr . Rampage . h - +0 pair of gloves "Shattered Omission" {Cun, Evo} (curse) Will +++.. (boots unavailable) Stlth ++........ g - amulet of regeneration HPRegen 1.12/turn j - ring "Gaze Upon Infinity" {Str+6, Range, Cun} (curse) MPRegen 0.00/turn x - ring of willpower @: flying, repel missiles A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 579 gold pieces. You spent 453 gold pieces at shops. Inventory: Hand Weapons e - a +0 vorpal falchion m - a +0 morningstar s - a +0 dagger of speed y - the +4 dagger "Morg" (weapon) {pain, Will+ Int+5} (You found it on level 6 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Int: It affects your intelligence (+5). Will: It increases your willpower. Missiles v - a throwing net {@!f} Armour h - the cursed +0 pair of gloves "Shattered Omission" (worn) {Cun, Evo} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Evocations: Evocations. i - a scarf of repulsion (worn) n - the cursed +1 helmet of Ashenzari's Blue Moon (worn) {Cun, Fort} (You took it off Robin on level 2 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Fortitude: Armour and Shields. z - the +3 leather armour of Caustic Awe {*Slow rElec Str+5} (You found it on level 3 of the Dungeon) Str: It affects your strength (+5). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. F - the +0 leather armour of a wizard's laboratory (worn) {Contam rF+ rC++} (You found it on level 7 of the Dungeon) rF: It protects you from fire. rC: It greatly protects you from cold. Contam: It causes magical contamination when unequipped. I - a +0 cloak J - a +1 robe of resistance Jewellery g - an amulet of regeneration (around neck) j - the cursed ring "Gaze Upon Infinity" (left hand) {Str+6, Range, Cun} (You found it on level 1 of the Dungeon) [ring of strength] Str: It affects your strength (+6). It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Cunning: Dodging and Stealth. x - a ring of willpower (right hand) H - a +6 ring of strength Wands a - a wand of flame (27) (quivered) u - a wand of iceblast (14) G - a wand of digging (5) Scrolls b - a scroll of enchant armour c - 2 scrolls of immolation q - a scroll of vulnerability r - a scroll of poison t - 4 scrolls of teleportation w - a scroll of enchant weapon A - a scroll of silence B - 2 scrolls of fear Potions d - 3 potions of haste f - a potion of ambrosia k - 3 potions of might l - 2 potions of attraction o - 4 potions of curing p - 4 potions of heal wounds C - a potion of mutation D - 2 potions of lignification E - 2 potions of invisibility Skills: + Level 7.4 Fighting + Level 6.2(7.4) Armour - Level 2.1(4.1) Dodging - Level 1.5(3.2) Stealth * Level 9.2 Spellcasting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 56% 2d10 1% 3 c - Animate Dead Necr 56% N/A 1% 4 d - Agony Necr 56% N/A 3% 5 e - Apportation Tloc 100% N/A 1% 1 f - Static Discharge Conj/Air 100% 2-7/arc 1% 2 g - Hailstorm Conj/Ice 56% 3d12 1% 3 h - Tukima's Dance Hex 56% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Dithmenos Fedhas Gozag Nemelex Xobeh Qazlal Yredelemnul Zin The Shining One Shops: D:5 * D:8 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (ally target) You draw life force from the electric eel! You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * Your yak zombie gores the electric eel! The electric eel dies! The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (ally target) You draw life force from the electric eel! You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * Your yak zombie gores the electric eel! The electric eel dies! You hear a splash. Unknown command. Unknown command. Things that are here: a killer bee corpse; a killer bee corpse HP restored. You swap places. Things that are here: a killer bee corpse; a killer bee corpse Found an escape hatch in the floor. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 dire flail. The two-headed ogre shouts in stereo! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail (chance to affect: 57%) The two-headed ogre resists with significant effort. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail (ally target, chance to affect: 57%) The two-headed ogre resists with significant effort. Your yak zombie barely misses the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 dire flail! Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail (ally target, chance to affect: 57%) The two-headed ogre resists with significant effort. Your yak zombie barely misses the two-headed ogre. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail (ally target, chance to affect: 57%) The two-headed ogre resists with significant effort. The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 dire flail. Your yak zombie gores the two-headed ogre. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail (lightly wounded, not watching you, ally target, chance to affect: 57%) The +0 dire flail dances into the air! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Your yak zombie gores the two-headed ogre. The two-headed ogre hits your yak zombie with a +0 giant spiked club!! x2 Your yak zombie gores the two-headed ogre. Your +0 dire flail hits the two-headed ogre! Your yak zombie closely misses the two-headed ogre. The two-headed ogre hits your yak zombie with a +0 giant spiked club!! Your yak zombie is destroyed! Your +0 dire flail hits the two-headed ogre! The two-headed ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club (severely wounded, ally target) You draw life force from the two-headed ogre. You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * Your +0 dire flail hits the two-headed ogre! The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! You die... #.# #~~~~~~~~~~## * #.# #~~~~~~~~~~~., #.# #~~~~~~~~~~~. * #.# #~~~~~~~~~~# * #.# #~~~~~~~~~# #.# *#~~~~~~~# #.# *#~~~(~.# * ~ #.#########~O##.#* ~ #..........@## , ###########.# * * * .........# ** ** .........# , , .........# , .......>.#* , .........+ + .........#* , , .........# * , , You could see a two-headed ogre (ally target) and a friendly +0 dire flail. Vanquished Creatures A two-headed ogre (D:8) Sigmund (D:3) A wyvern (D:7) 2 yaks (D:9) 2 orc warriors (D:9) 3 ice beasts A black bear (D:5) 2 ogres A centaur (D:5) 2 scorpions (D:6) 3 wights (D:8) 3 killer bees (D:9) 4 electric eels (D:9) 2 hounds (D:5) A jelly (D:3) 4 orc priests A gnoll bouda (D:5) Ijyb (D:3) 5 iguanas 5 orc wizards Robin (D:2) 9 gnolls 10 adders 3 white imps A worm (D:5) A dart slug (D:2) 13 orcs 6 endoplasms 2 giant cockroaches (D:2) 6 hobgoblins 6 jackals 4 quokkas 7 ball pythons 7 bats 3 frilled lizards 13 goblins 3 kobolds An orc zombie (D:9) 2 rats 143 creatures vanquished. Vanquished Creatures (collateral kills) A yak (D:9) A black bear (D:6) 2 centaurs An ogre (D:6) A bullfrog (D:6) 2 necrophages 3 wights (D:8) 2 electric eels (D:9) An orc priest (D:9) A hound (D:7) Crazy Yiuf (D:7) A gnoll (D:5) 3 adders A dart slug (D:1) 16 orcs An endoplasm (D:1) A goblin (D:2) A kobold (D:1) A rat (D:2) 41 creatures vanquished. Vanquished Creatures (others) A yak zombie (D:9) A centaur zombie (D:9) A hound zombie (D:5) 4 gnoll zombies A goblin zombie (D:2) An orc zombie (D:9) 9 creatures vanquished. Grand Total: 193 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 391 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 391 | D:1 | Learned a level 1 spell: Apportation 479 | D:1 | Reached skill level 4 in Spellcasting 806 | D:2 | You are sucked into a shaft and drop 1 floor! 865 | D:2 | Noticed Robin 877 | D:2 | Killed Robin 878 | D:2 | Reached skill level 1 in Fighting 878 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 1508 | D:2 | Reached XP level 5. HP: 37/37 MP: 0/0 1508 | D:2 | Learned a level 2 spell: Static Discharge 1956 | D:3 | Noticed Ijyb 1966 | D:3 | Killed Ijyb 2002 | D:3 | Noticed Sigmund 2007 | D:3 | Killed Sigmund 2008 | D:3 | Reached skill level 5 in Spellcasting 2008 | D:3 | Reached XP level 6. HP: 36/46 MP: 0/0 2245 | D:3 | Identified the +3 leather armour of Caustic Awe {*Slow | rElec Str+5} 2328 | D:4 | Found a staircase to the Ecumenical Temple. 2336 | Temple | Entered the Ecumenical Temple 2395 | Temple | Became a worshipper of Ashenzari the Shackled 2514 | D:4 | Reached XP level 7. HP: 50/50 MP: 0/0 2514 | D:4 | Learned a level 3 spell: Hailstorm 2851 | D:5 | Entered Level 5 of the Dungeon 2913 | D:5 | Reached skill level 6 in Spellcasting 3156 | D:5 | Reached skill level 1 in Armour 3156 | D:5 | Reached XP level 8. HP: 56/58 MP: 0/0 3454 | D:5 | Found Tikime's Assorted Antiques. 3457 | D:5 | Bought a scroll labelled VIKHUNGARO for 25 gold pieces 3457 | D:5 | Bought a runed falchion for 150 gold pieces 3724 | D:5 | Reached * piety under Ashenzari 3820 | D:6 | Reached skill level 5 in Fighting 3820 | D:6 | Reached skill level 7 in Spellcasting 3960 | D:6 | Reached XP level 9. HP: 58/65 MP: 0/0 3960 | D:6 | Learned a level 3 spell: Tukima's Dance 4280 | D:6 | Found the +4 dagger "Morg" {pain, Will+ Int+5} 4493 | D:7 | Identified the +0 leather armour of a wizard's laboratory | {Contam rF+ rC++} 4678 | D:7 | Found a runed translucent door. 4679 | D:7 | Noticed Crazy Yiuf 4725 | D:7 | Reached ** piety under Ashenzari 5449 | D:7 | Killed Crazy Yiuf 5508 | D:8 | Reached skill level 8 in Spellcasting 5593 | D:8 | Found Gasoh's Antique Armour Shop. 5598 | D:8 | Bought an embroidered robe for 96 gold pieces 5598 | D:8 | Bought a twisted leather armour for 182 gold pieces 5598 | D:8 | Identified the +1 leather armour of Duoreump {Slay+2 | Stlth+} (You bought it in a shop on level 8 of the Dungeon) 5705 | D:8 | Noticed a two-headed ogre 5717 | D:8 | Killed a two-headed ogre 5718 | D:8 | Reached skill level 5 in Armour 5718 | D:8 | Reached XP level 10. HP: 10/73 MP: 0/0 6106 | D:9 | Identified a scroll of acquirement 6115 | D:9 | Acquired a ring of willpower 6142 | D:9 | Reached skill level 9 in Spellcasting 6273 | D:9 | Noticed a two-headed ogre 6285 | D:9 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, nicolae_concentric_dashed_squares_wild, minmay_misc_feat_more_columns, nicolae_figureground_pulse D:2: minmay_general_purpose_star, layout_basic, uniq_robin D:3: layout_loops_ring, minmay_bisected, uniq_sigmund, uniq_ijyb D:4: layout_cave_pools, minmay_temple_entry_junction, minivault_1 D:5: layout_loops_ring, serial_shops, kennysheep_mini_moat D:6: layout_cave_pools D:7: layout_basic, nicolae_elevator_lobby_plus, uniq_crazy_yiuf_cottage D:8: layout_rooms, serial_shops, kennysheep_little_box D:9: layout_basic Temple: mainiacjoe_temple_archimedes_tessellation Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.2 Fighting | 1 3 4 5 6 7 | 7.4 Armour | 1 3 5 6 | 6.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | 4 | | 36 | 3 || 43 Morningstar | | 31 | 82 | || 113 Punch | | | 2 | 1 || 3 Cast: Necrotise | 53 | 51 | 73 | 4 || 181 Vampiric Draining | 1 | 2 | 36 | 18 || 57 Animate Dead | | 2 | 6 | 2 || 10 Static Discharge | | | 14 | 4 || 18 Apportation | | | 1 | || 1 Tukima's Dance | | | 19 | 22 || 41 Agony | | | 2 | 1 || 3 Hailstorm | | | 2 | || 2 Invok: Curse Item | | | 3 | || 3 Evoke: Wand | | 2 | | 6 || 8 Use: Scroll | | | 8 | 1 || 9 Stab: Sleeping | | 1 | | || 1 Armor: Robe | 2 | 12 | | || 14 Leather armour | | 2 | 108 | 9 || 119 Dodge: Dodged | 7 | 32 | 187 | 19 || 245 Repelled | | | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6335 | 6229 | 106 | 390 | 1962 | 10 | 633.5 | Dungeon | 6239 | 6156 | 83 | 390 | 1907 | 9 | 693.2 | Temple | 95 | 72 | 23 | 0 | 55 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1051 daAuts D:5: 936 daAuts D:2: 881 daAuts D:3: 742 daAuts D:1: 716 daAuts D:6: 690 daAuts D:8: 468 daAuts D:4: 430 daAuts D:9: 322 daAuts Temple: 95 daAuts