Dungeon Crawl Stone Soup version 0.30-a0-359-gd0147acb1a (webtiles) character file. Game seed: 13071593994972109748 1772 RascalDebosk the Magician (level 9, 0/66 HPs) Began as a Djinni Conjurer on Nov 11, 2022. Was an Initiate of Ashenzari. Slain by an ice beast (9 damage) ... on level 6 of the Dungeon. The game lasted 00:40:24 (5735 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 5735, Time: 00:40:25 Health: 0/66 AC: 3 Str: 6 XL: 9 Next: 28% Gold: 304 EV: 10 Int: 24 God: Ashenzari [......] SH: 8 Dex: 12 rFire + + . SeeInvis . r - +0 falchion rCold x . . Faith . a - +0 kite shield rNeg . . . Spirit . n - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . l - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.31/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 304 gold pieces. Inventory: Hand Weapons r - a +0 falchion (weapon) Missiles m - a throwing net {@!f} Armour a - a +0 kite shield (worn) l - a +0 pair of gloves (worn) n - a +0 robe (worn) Wands f - a wand of digging (7) o - a wand of mindburst (7) s - a wand of flame (21) Scrolls b - a scroll of brand weapon c - a scroll of summoning {unknown} g - a scroll of vulnerability h - a scroll of silence {unknown} k - a scroll of butterflies {unknown} p - a scroll of immolation {unknown} q - a scroll of poison t - 2 scrolls of teleportation w - a scroll of enchant weapon Potions d - 4 potions of attraction e - 6 potions of curing i - a potion of degeneration {unknown} j - 2 potions of lignification Skills: + Level 5.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Shields * Level 7.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Dazzling Flash Conj/Hex 90% N/A 2% 3 d - Fulminant Prism Conj/Hex 22% 3d12 9% 4 e - Iskenderun's Mystic Conj/Tloc 45% 2d10 9% 4 f - Kiss of Death Conj/Necr 100% 2d13 1% 1 g - Momentum Strike Conj/Tloc 90% 3d10 1% 2 h - Frozen Ramparts Ice 90% 1d14 2% 3 i - Animate Armour Summ/Erth 90% N/A 9% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Qazlal Trog Uskayaw Xom Yredelemnul Shops: D:5 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 100% to hit) The magic dart hits the phantom. You destroy the phantom! 2 wights come into view. The wight moves out of view. A wight comes into view. It is wielding a +3 mace. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight. The wight is heavily damaged. The wight is knocked back by the mystic blast. The wight collides with the wight! You destroy the wight! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! The wight is heavily damaged. The wight is knocked back by the mystic blast. The wight collides with the wight! The wight is lightly damaged. The wight is severely damaged. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! The wight is heavily damaged. The wight is knocked back by the mystic blast. The mystic blast hits the wight but does no damage. The wight is severely damaged. The wight hits you with a +3 mace! * * * LOW HITPOINT WARNING * * * A wight comes into view. It is wielding a +0 short sword. Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight. The wight is almost destroyed. The wight is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 mace and wearing a +0 robe (almost destroyed, 82% to hit) The searing ray hits the wight! You destroy the wight! The searing ray hits the wight! The wight is almost destroyed. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * An ice beast comes into view. The searing ray hits the wight! You destroy the wight! The searing ray misses the wight. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight! The wight is heavily damaged. * * * LOW HITPOINT WARNING * * * You block the ice beast's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight. The wight is severely damaged. The wight is knocked back by the mystic blast. The mystic blast hits the ice beast. The ice beast is lightly wounded. The ice beast is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You hear a shout! Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (lightly wounded, 82% to hit) The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is lightly wounded. * * * LOW HITPOINT WARNING * * * The ice beast barely misses you. The searing ray hits the ice beast! The ice beast is severely wounded. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! You die... ##.# ...# ..# #.# # ... #.# # .#.# #z# #.#.# .... #)# #####.#... .#.#..#.##### #........# ......Y@....# #.###.##.# .#.##.#####.###.###.##.# ..................... '.##.###.#####.###.##.# '# #. #.###....# # #.......## #######.# #.# #.# You could see an ice beast and a wight. Vanquished Creatures A water moccasin (D:4) An ice beast (D:6) 2 black bears (D:5) A centaur (D:6) A kobold brigand (D:4) 2 phantoms (D:6) 3 scorpions (D:5) A necrophage (D:5) 3 wights (D:6) 4 jellies A gnoll bouda (D:5) A hound (D:5) 3 orc priests A merfolk siren (Sewer) A merfolk avatar (Sewer) 11 gnolls 12 adders 2 river rats (Sewer) A worm (D:4) 4 dart slugs 13 orcs 6 ball pythons 8 endoplasms 4 giant cockroaches 12 goblins 6 hobgoblins 8 kobolds 8 quokkas 4 bats 9 frilled lizards 24 rats 158 creatures vanquished. Vanquished Creatures (others) A fulminant prism (Sewer) 5 plants (D:4) 6 creatures vanquished. Grand Total: 164 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 189 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 426 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 426 | D:1 | Learned a level 1 spell: Kiss of Death 485 | D:1 | Reached skill level 4 in Spellcasting 980 | D:2 | Found a burning altar of Makhleb. 1126 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1134 | D:2 | Reached skill level 1 in Fighting 1505 | D:2 | Reached XP level 5. HP: 33/37 MP: 0/0 1505 | D:2 | Learned a level 2 spell: Momentum Strike 2383 | D:4 | Found a glowing drain. 2388 | Sewer | Entered a sewer 2515 | Sewer | Reached XP level 6. HP: 30/43 MP: 0/0 2637 | Sewer | Reached skill level 5 in Spellcasting 3182 | D:4 | Noticed a water moccasin 3191 | D:4 | Killed a water moccasin 3192 | D:4 | Reached XP level 7. HP: 38/50 MP: 0/0 3192 | D:4 | Learned a level 3 spell: Frozen Ramparts 3289 | D:4 | Found a hide-covered altar of Uskayaw. 3704 | D:4 | Found a staircase to the Ecumenical Temple. 3714 | Temple | Entered the Ecumenical Temple 3814 | Temple | Became a worshipper of Ashenzari the Shackled 4030 | D:5 | Entered Level 5 of the Dungeon 4044 | D:5 | Reached skill level 6 in Spellcasting 4186 | D:5 | Reached skill level 1 in Shields 4254 | D:5 | Reached XP level 8. HP: 55/58 MP: 0/0 4759 | D:5 | Found Rirghezie's Armour Emporium. 5326 | D:6 | Reached skill level 7 in Spellcasting 5520 | D:6 | Reached skill level 5 in Fighting 5553 | D:6 | Reached XP level 9. HP: 32/65 MP: 0/0 5553 | D:6 | Learned a level 4 spell: Animate Armour 5735 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, minmay_unequal D:2: layout_basic, basic_altar, minmay_misc_feat_diagonals, chequers_serial_rivers_micro_d D:3: layout_rooms, st_stairs_3 D:4: layout_loops_ring, eat_drink_and_be_merry_uskayaw, temple_hall, portal_sewer_entry_e, serial_bayou_ford_a D:5: layout_loops_corners, serial_shops, shop, minmay_increasing_density D:6: layout_basic, led_sif_pool, kennysheep_mini, nemelex_altar_shiori Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.6 Fighting | 1 2 3 4 5 | 5.6 Shields | 1 3 | 3.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 77 | 151 | 138 || 366 Searing Ray | | 2 | 9 || 11 Fulminant Prism | | 1 | || 1 Frozen Ramparts | | | 4 || 4 Iskenderun's Myst | | | 14 || 14 Use: Scroll | | 8 | 2 || 10 Potion | | 1 | || 1 Armor: Robe | | 5 | 9 || 14 Dodge: Dodged | 2 | 9 | 14 || 25 Block: Kite shield | | 6 | 9 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5733 | 5585 | 148 | 393 | 3985 | 8 | 716.6 | Dungeon | 4827 | 4716 | 111 | 304 | 3474 | 6 | 804.5 | Temple | 215 | 178 | 37 | 0 | 171 | 1 | 215.0 | Sewer | 689 | 689 | 0 | 89 | 340 | 1 | 689.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1271 daAuts D:2: 866 daAuts D:1: 849 daAuts D:4: 829 daAuts Sewer: 689 daAuts D:3: 577 daAuts D:6: 432 daAuts Temple: 215 daAuts