Dungeon Crawl Stone Soup version 0.30-b1-7-gcb88a99046 (webtiles) character file. Game seed: 2037137562719417063 134 RascalDebosk the Magician (level 5, -16/39 HPs) Began as a Djinni Conjurer on May 5, 2023. Killed by miscasting Iskenderun's Mystic Blast (19 damage) ... on level 4 of the Dungeon. The game lasted 00:11:14 (1893 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 1893, Time: 00:11:14 Health: -16/39 AC: 5 Str: 6 XL: 5 Next: 40% Gold: 71 EV: 9 Int: 22 God: SH: 0 Dex: 11 rFire + + . h - +0 long sword rCold x . . (no shield) rNeg . . . l - +0 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-17 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons h - a +0 long sword (weapon) s - a +0 dagger Missiles n - 2 throwing nets {@!f} Armour a - a +0 robe f - a +0 leather armour l - a +0 ring mail (worn) p - a +0 kite shield Scrolls c - a scroll of teleportation {unknown} d - a scroll of amnesia {unknown} g - a scroll of butterflies {unknown} k - a scroll of noise {unknown} o - a scroll of blinking {unknown} Potions b - a potion of degeneration {unknown} e - a potion of mutation {unknown} i - a potion of berserk rage {unknown} j - a potion of invisibility {unknown} m - a potion of heal wounds {unknown} Skills: * Level 2.7 Fighting + Level 1.7 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 0.6 Shields * Level 4.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 9% 1 b - Searing Ray Conj 44% 2d6 12% 2 c - Dazzling Flash Conj/Hex 44% N/A 24% 3 d - Fulminant Prism Conj/Hex 11% 3d8 63% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 63% 4 f - Slow Hex 88% N/A 9% 1 g - Scorch Fire 44% 2d6 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. You kill the scorpion! You have reached level 5! The power to cast Scorch wells up from within. Spell assigned to 'g'. You see here a scorpion corpse. An orc and an orc wizard come into view. The orc wizard is wielding a +2 dagger of draining. The orc wizard shouts! You hear a shout! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 flail. The orc shouts! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc wizard points at you and mumbles some strange words. You are confused. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc attacks as you move away! The orc hits you but does no damage. The orc attacks as you move away! The orc barely misses you. You barely miss the orc. The orc barely misses you. The orc attacks as you move away! The orc hits you with a +0 short sword. You feel less confused. The orc closely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is lightly wounded. The orc's fire resistance burns away. The orc closely misses you. The orc barely misses you. The orc attacks as you move away! The orc hits you but does no damage. The orc is no longer more vulnerable to fire. Casting: Scorch (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Your Spellcasting skill increases to level 4! Something hits you. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Something hits you but does no damage. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you. Something hits you but does no damage. Something hits you. Something hits you. Something hits you. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The searing ray hits something! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Something hits you but does no damage. Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (63% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You are blasted with magical energy!! You die... .....).#.#.####..##### .......#.#...........# .......#.#.#########.# .......#.............# ........##.########### .................. ####....##.####### ####.##.### #.##.@.## #..###{.# ##..###.#### ##..##....## ######..####).## #......)†....)..# #.............#....# #.............####.# ##########....####.# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) An adder (D:2) 4 worms (D:2) A dart slug (D:2) 3 orcs 3 endoplasms A giant cockroach (D:3) 4 goblins 7 hobgoblins 6 jackals 7 kobolds A quokka (D:2) 2 ball pythons 3 bats A frilled lizard (D:3) 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 190 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 328 | D:1 | Reached skill level 1 in Fighting 799 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 799 | D:2 | Learned a level 1 spell: Slow 871 | D:2 | Reached skill level 1 in Armour 948 | D:2 | Found a faded altar of an unknown god. 1169 | D:2 | Reached XP level 4. HP: 16/33 MP: 0/0 1838 | D:4 | Noticed a scorpion 1843 | D:4 | Killed a scorpion 1844 | D:4 | Reached XP level 5. HP: 34/39 MP: 0/0 1844 | D:4 | Learned a level 2 spell: Scorch 1879 | D:4 | Reached skill level 4 in Spellcasting 1893 | D:4 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring, roderic_roman_lattice, minmay_tromino_v2 D:2: layout_basic, basic_ecumenical_altar, nicolae_elevator_lobby_asterisk D:3: layout_loops_corners, marbit_many_paths, palyth_stone_intersect, minivault_4, dk_vineyard_2, grunt_ministairs_7, cheibrodos_gnoll_hut D:4: layout_basic, minmay_temple_entry_purple_smoke, nicolae_shop_clearance Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.7 Armour | 1 | 1.7 Spellcasting | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Shields | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Long sword | | 1 || 1 Cast: Magic Dart | 62 | 40 || 102 Searing Ray | 7 | 2 || 9 Scorch | | 3 || 3 Armour: Robe | 2 | || 2 Leather armour | 1 | || 1 Ring mail | | 8 || 8 Dodge: Dodged | 12 | 9 || 21