Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 14459957561850304082 67 RascalDebosk the Magician (level 4, -7/34 HPs) Began as a Djinni Conjurer on May 8, 2023. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:06:20 (989 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 989, Time: 00:06:21 Health: -7/34 AC: 2 Str: 6 XL: 4 Next: 38% Gold: 71 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Missiles c - a throwing net {@!f} Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} e - a scroll of torment {unknown} Potions d - 2 potions of brilliance {unknown} f - 2 potions of mutation {unknown} Skills: * Level 2.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Freeze Ice 84% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your magical contamination has completely faded away. You see here a +0 whip. You see here a rat skeleton. Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! HP restored. Terence and a giant cockroach come into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (asleep, 100% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence! You kill Terence! You finish channelling your searing ray. You have reached level 4! You feel clever. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach! You kill the giant cockroach! Things that are here: a +0 hand axe; a +0 ring mail; the human corpse of Terence Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +2 robe of resistance. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (asleep, ally target, 100% to hit) Okay, then. Your fulminant prism explodes! The blast of energy engulfs Sigmund! Sigmund is moderately wounded. Sigmund shouts! You hear an angry hiss. You hear a bark! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Your fulminant prism crackles loudly. The searing ray hits something. Your fulminant prism explodes! The blast of energy engulfs something. You hear a shout! You hear a bark! Something hits you. The searing ray hits something. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you! You die... .. ####### ..#.###..#..### #............#....# #...###.###..#..#### #..#...#...##..#...# ...#...#...#...#@..# ..###..#...#..###..# .#...#..###..#...#{.$# .#...#...#...#...#...# .#...##..#...#...##..# #.###..#).###.###..#... .......#...†.......#.##. #.###..#..###.### .# # .#. .##..#. #. There were no monsters in sight! Vanquished Creatures Terence (D:2) A gnoll (D:1) A dart slug (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) 3 giant cockroaches 4 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 4 rats (D:1) 28 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:2) 2 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached skill level 1 in Fighting 117 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 353 | D:1 | Found a faded altar of an unknown god. 475 | D:1 | Reached XP level 3. HP: 22/28 MP: 0/0 475 | D:1 | Learned a level 1 spell: Freeze 942 | D:2 | Noticed Terence 946 | D:2 | Killed Terence 947 | D:2 | Reached XP level 4. HP: 29/34 MP: 0/0 979 | D:2 | Noticed Sigmund 989 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, shapermc_ecumenical_altar_ellora D:2: layout_basic, kennysheep_decorative_pillar, nicolae_titane, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.4 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 49 | 1 || 50 Searing Ray | 2 | 2 || 4 Fulminant Prism | | 2 || 2 Dodge: Dodged | 1 | || 1