Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 6898285260705882258 320 RascalDebosk the Magician (level 6, -2/45 HPs) Began as a Djinni Earth Elementalist on May 11, 2023. Was an Initiate of Ashenzari. Slain by a water moccasin (5 damage) ... in a sewer. The game lasted 00:22:28 (2343 turns). RascalDebosk the Magician (DjEE) Turns: 2343, Time: 00:22:29 Health: -2/45 AC: 4 Str: 7 XL: 6 Next: 75% Gold: 50 EV: 12 Int: 19 God: Ashenzari [......] SH: 0 Dex: 13 rFire + + . n - +1 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ f - +0 helmet rElec . j - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ o - ring of wizardry HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: wizardry (x1), infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in a sewer. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 50 gold pieces. Inventory: Hand Weapons n - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) j - a +0 cloak (worn) Jewellery o - a ring of wizardry (left hand) Scrolls c - 2 scrolls of fog {unknown} g - a scroll of identify {unknown} h - 2 scrolls of enchant armour {unknown} l - a scroll of amnesia {unknown} m - a scroll of teleportation {unknown} Potions b - 4 potions of curing {unknown} d - a potion of berserk rage {unknown} e - 2 potions of might {unknown} i - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} Skills: * Level 2.7 Fighting + Level 1.6 Short Blades + Level 0.0 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 42% 2d11 1% 1 b - Passwall Tmut/Erth 17% N/A 1% 2 c - Stone Arrow Conj/Erth 42% 3d9 2% 3 d - Petrify Tmut/Erth 21% N/A 8% 4 e - Magic Dart Conj 84% 1d7 1% 1 f - Blink Tloc 42% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A water moccasin comes into view. Found a smoky blue potion and a scroll labelled FIMIUSTOVU. The water moccasin hisses angrily. A water moccasin is nearby! Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Petrify (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (chance to affect: 53%) The water moccasin resists with significant effort. Casting: Petrify (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Petrify (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (chance to affect: 53%) The water moccasin resists with significant effort. Casting: Petrify (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Petrify (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (chance to affect: 53%) The water moccasin resists with significant effort. Casting: Petrify (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (100% to hit) The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 53% to hit) The stone arrow hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #.~.#~..# #..###..## #..~ #...# #..# ##.~# #.. #~.# #. #..# ##.~# #~~.# #@.## #~S.# ~.~.## #....~# ##~~.## #~.~ ~#.# ?!#. You could see a water moccasin. Vanquished Creatures Grinder (D:3) A hound (D:3) 3 adders A worm (D:2) 2 dart slugs 12 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins 6 jackals 2 kobolds (D:1) 5 quokkas 8 ball pythons 4 bats 6 frilled lizards 5 rats 66 creatures vanquished. Vanquished Creatures (others) A human (D:3) 1 creature vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Earth Elementalist began the quest | for the Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 62 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 165 | D:1 | Reached skill level 3 in Spellcasting 283 | D:1 | Reached XP level 3. HP: 12/25 MP: 0/0 283 | D:1 | Learned a level 1 spell: Magic Dart 1148 | D:2 | Found a faded altar of an unknown god. 1163 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1739 | D:3 | Reached skill level 4 in Spellcasting 1784 | D:3 | Found a broken altar of Ashenzari. 1796 | D:3 | Became a worshipper of Ashenzari the Shackled 1801 | D:3 | Reached XP level 5. HP: 28/36 MP: 0/0 1801 | D:3 | Learned a level 2 spell: Blink 1810 | D:3 | Noticed a human 1814 | D:3 | Killed a human 1868 | D:3 | Reached skill level 1 in Fighting 1953 | D:3 | Noticed Grinder 1960 | D:3 | Killed Grinder 1961 | D:3 | Reached skill level 1 in Short Blades 1961 | D:3 | Reached XP level 6. HP: 12/45 MP: 0/0 2213 | D:3 | Found a glowing drain. 2226 | Sewer | Entered a sewer 2330 | Sewer | Noticed a water moccasin 2343 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_debris, layout_loops_ring, minivault_4, nrook_campfire D:2: layout_basic, dreamdust_ecumenical_altar_statues, serial_curves, eino_curves_02, eino_curves_04 D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, tgw_kikubaaqudgha, portal_sewer_entry_f, uniq_grinder Sewer: sewer_the_moccasin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.6 Fighting | 2 | 2.7 Short Blades | 1 | 1.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 3 || 8 Cast: Sandblast | 33 | 6 || 39 Magic Dart | 12 | 25 || 37 Stone Arrow | 10 | 26 || 36 Petrify | | 12 || 12 Blink | | 1 || 1 Armour: Robe | 7 | 4 || 11 Dodge: Dodged | 8 | 17 || 25