Seeded DCSS version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 16807595765908718764 (custom seed) 51 RascalDebosk the Magician (level 4, -8/31 HPs) Began as a Djinni Conjurer on May 13, 2023. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:10:16 (1606 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 1606, Time: 00:10:17 Health: -8/31 AC: 6 Str: 6 XL: 4 Next: 7% Gold: 235 EV: 9 Int: 21 God: SH: 0 Dex: 12 rFire + + . i - +2 short sword (drain) rCold x . . (no shield) rNeg . . . d - +0 ring mail rPois ∞ k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + s - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: wizardry (x1), infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 235 gold pieces. Inventory: Hand Weapons i - a +2 short sword of draining (weapon) Armour a - a +0 robe d - a +0 ring mail (worn) k - a +0 helmet (worn) Jewellery s - a ring of wizardry (left hand) Scrolls b - a scroll of noise {unknown} c - 2 scrolls of vulnerability {unknown} g - 3 scrolls of teleportation {unknown} h - 3 scrolls of magic mapping {unknown} l - a scroll of poison {unknown} m - a scroll of summoning {unknown} n - 2 scrolls of identify {unknown} o - a scroll of fear {unknown} Potions e - a potion of brilliance {unknown} f - a potion of lignification {unknown} j - a potion of berserk rage {unknown} p - a potion of invisibility {unknown} q - a potion of haste {unknown} r - 2 potions of attraction {unknown} Skills: * Level 0.8 Fighting + Level 0.2 Short Blades + Level 0.3 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting + Level 0.2 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 6% 2 c - Dazzling Flash Conj/Hex 42% N/A 11% 3 d - Fulminant Prism Conj/Hex 10% 3d8 32% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 32% 4 f - Slow Hex 84% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found 8 gold pieces. You now have 235 gold pieces (gained 8). There is an open door here. There is an open door here. There is an open door here. There is a fountain of clear blue water here. A dart slug comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. An orc priest and 4 orcs come into view. An orc is wielding a +2 dagger of holy wrath. The orc shouts! x4 Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - dart slug Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (78% to hit) The searing ray hits the dart slug. You kill the dart slug! The searing ray hits the orc! You kill the orc! The searing ray misses the orc. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. You kill the orc! The searing ray hits the orc. You kill the orc! You have reached level 4! You feel agile. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (34% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 34% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits your fulminant prism. Your fulminant prism crackles loudly. Something hits your fulminant prism. Your fulminant prism explodes! You feel a bit more experienced. You hear a shout! x3 Casting: Fulminant Prism (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (32% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 32% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits your fulminant prism! Your fulminant prism detonates feebly. Unknown command. Casting: Fulminant Prism (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (78% to hit) The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The searing ray misses the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest hits you but does no damage. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (heavily wounded, 78% to hit) The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #.##.#......⌠..........#.## #.##.##♣♣P.....P♣♣#....#.# ..##.# ♣PP...PP♣♣#....#.# ####.# ♣♣PP.PP♣♣......#.# .....# ♣♣♣.♣♣♣♣##......###### ###### ♣.♣♣.# ####........# #.#..# #........# #....######........# ###..@.............### ##o#######.......##. ...o)))..# #.......†.. #######..# ##..##...#. #..# #...>.#### #..# #.##.## #..# #. #. #..# #. #. #..# #. You could see an orc priest. Vanquished Creatures An adder (D:3) A dart slug (D:3) 5 orcs (D:3) 4 endoplasms 3 giant cockroaches 4 goblins A hobgoblin (D:3) 3 quokkas (D:3) A ball python (D:3) 3 bats 2 frilled lizards 2 kobolds 4 rats 34 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:3) 2 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 721 | D:2 | Found Emafad's Weapon Emporium. 745 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 745 | D:2 | Learned a level 1 spell: Slow 1010 | D:3 | Found a bloodstained altar of Trog. 1056 | D:3 | Reached skill level 4 in Spellcasting 1596 | D:3 | Reached XP level 4. HP: 27/31 MP: 0/0 1606 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic, amcnicky_mini_rare_corridor_liquid D:2: layout_basic, serial_shops, shop, minmay_misc_feat_square D:3: layout_basic, trog_butcher_becter, serial_forest, infiniplex_forest_fountain, infiniplex_forest_lined_room_, infiniplex_forest_end_double, infiniplex_forest_diagonal, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_lined_corner, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Fighting | | 0.8 Short Blades | | 0.2 Armour | | 0.3 Dodging | | 2.1 Stealth | | 1.5 Evocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 52 | || 52 Cast: Magic Dart | 61 | || 61 Searing Ray | 1 | 2 || 3 Fulminant Prism | | 2 || 2 Armour: Ring mail | 2 | 1 || 3 Dodge: Dodged | 3 | || 3