Seeded DCSS version 0.30.0-17-ge0270778cf (webtiles) character file. Game seed: 1882581695637917331 (custom seed) 3474 RascalDebosk the Fighter (level 10, -7/77 HPs) Began as a Djinni Conjurer on May 21, 2023. Mangled by a gnoll bouda ... wielding a +0 halberd (8 damage) ... in a bailey. The game lasted 00:31:40 (6596 turns). RascalDebosk the Fighter (Djinni Conjurer) Turns: 6596, Time: 00:31:41 Health: -7/77 AC: 6 Str: 6 XL: 10 Next: 27% Gold: 297 EV: 12 Int: 24 God: SH: 0 Dex: 12 rFire + + . x - +2 short sword (vamp) rCold x . . (no shield) rNeg . . . s - +1 robe "Cige Wuagaj" {rCorr MP-9 Archmagi} rPois ∞ (no helmet) rElec . (no cloak) rCorr + o - +2 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.00/turn %: archmagi, infuse magic (-8 HP) @: weakened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a bailey. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer and Bailey. You collected 297 gold pieces. Inventory: Hand Weapons l - a +0 long sword x - a +2 vampiric short sword (weapon) Missiles G - 3 throwing nets {@!f} Armour a - a +0 robe o - a +2 pair of gloves (worn) r - a +0 kite shield s - the +1 robe "Cige Wuagaj" (worn) {rCorr MP-9 Archmagi} (You found it on level 5 of the Dungeon) MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. w - a +0 leather armour Jewellery u - a ring of ice Wands F - a wand of polymorph (7) Scrolls c - 8 scrolls of identify {unknown} d - 5 scrolls of amnesia {unknown} e - 2 scrolls of poison {unknown} f - a scroll of silence {unknown} h - 3 scrolls of magic mapping {unknown} j - 4 scrolls of enchant weapon {unknown} n - 2 scrolls of blinking {unknown} q - a scroll of acquirement {unknown} t - a scroll of brand weapon {unknown} y - a scroll of vulnerability {unknown} z - 4 scrolls of immolation {unknown} B - 3 scrolls of teleportation {unknown} C - a scroll of noise {unknown} D - a scroll of fear {unknown} H - a scroll of torment {unknown} Potions b - 2 potions of ambrosia {unknown} g - 3 potions of curing i - a potion of cancellation {unknown} k - 2 potions of invisibility {unknown} m - 3 potions of degeneration {unknown} p - 2 potions of might {unknown} v - a potion of flight {unknown} A - a potion of haste {unknown} E - a potion of resistance {unknown} Skills: * Level 8.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.9 Shields * Level 8.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 32% 3d16 2% 4 e - Iskenderun's Mystic Conj/Tloc 64% 2d13 2% 4 f - Freeze Ice 100% 1d10 1% 1 g - Static Discharge Conj/Air 100% 2-7/arc 1% 2 h - Poisonous Vapours Pois/Air 100% N/A 1% 2 i - Vhi's Electric Charg Tloc/Air 100% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Bailey (1/1) Temple: D:4-7 Altars: Cheibriados Makhleb Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll sergeant is almost dead. The gnoll sergeant is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You hear a howl! You hear a shout! You kill the gnoll sergeant! You start resting. A wolf comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - wolf Aim: a wolf (wandering, hasn't noticed you) You feel a surge of power! Poisonous vapours surround the wolf! The wolf is poisoned. The wolf howls! * * * LOW HITPOINT WARNING * * * A gnoll bouda comes into view. It is wielding a +0 trident. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - wolf Aim: a wolf (very poisoned) You feel a surge of power! Poisonous vapours surround the wolf! The wolf looks as sick as possible! * * * LOW HITPOINT WARNING * * * Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - gnoll bouda, p - wolf Aim: a gnoll bouda, wielding a +0 trident and wearing a +0 ring mail (will become an adder, a hound, or a howler monkey, chance to affect: 49%) Okay, then. Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target, p - wolf You feel a surge of power! You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. A gnoll bouda comes into view. It is wielding a +0 spear. The wolf bites you but does no damage. Your fulminant prism crackles loudly. A gnoll bouda comes into view. It is wielding a +0 halberd. The wolf attacks as you move away! The wolf closely misses you. x2 Your fulminant prism explodes! The blast of energy engulfs the gnoll bouda!! You kill the gnoll bouda! You hear a shout! x2; You hear a howl! x3; You hear a shout! x2 You hear a howl! Your Spellcasting skill increases to level 8! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the wolf. The wolf is severely wounded. The wolf is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The gnoll bouda barks out a call to the hunt! The gnoll bouda picks up the pace! The gnoll bouda barks out a call to the hunt! The gnoll bouda picks up the pace! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You kill the wolf! There is a gate leading back out of this place here. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Your fulminant prism crackles loudly. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Your fulminant prism explodes! The blast of energy engulfs the gnoll bouda!! You kill the gnoll bouda! The blast of energy engulfs the gnoll bouda! The gnoll bouda is severely wounded. You hear a howl! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 halberd and wearing a +0 ring mail (severely wounded, covering ground quickly, 100% to hit) You feel a surge of power! The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll bouda misses you. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! The gnoll bouda hits you with a +0 halberd! You die... #..≈. #..≈.♣ #..≈.. #..≈.. #..≈..♣♣ ##..≈...♣♣ .'.)g)...♣♣♣# .'))).).∩g@∩# .'.......♣♣♣# ##..≈...♣♣ #..≈...♣ #..≈...♣ #..≈..♣♣ #..≈.♣ #..≈. You could see a gnoll bouda (swift) and a gnoll (swift). Vanquished Creatures Maggie (D:7) Menkaure (D:5) Edmund (D:5) A water moccasin (D:5) An orc warrior (D:6) A sky beast (D:6) A black bear (D:6) 3 wolves (Bailey) 2 centaurs (D:6) 4 ogres A phantom (D:4) 9 kobold brigands (Sewer) 3 scorpions (D:5) A gnoll sergeant (Bailey) 5 hounds 3 jellies (D:6) 3 orc priests 2 gnoll boudas (Bailey) A sleepcap (D:6) 4 iguanas Terence (D:3) 2 orc wizards 11 adders 5 gnolls (Bailey) 3 river rats A shadow imp (D:7) 2 white imps 4 worms 3 dart slugs 12 orcs 2 bats 9 endoplasms 2 giant cockroaches 10 goblins 10 hobgoblins 2 jackals (D:3) 11 kobolds 4 quokkas 5 ball pythons 2 frilled lizards (D:2) 8 rats 157 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:7) 24 fulminant prisms 25 creatures vanquished. Grand Total: 182 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 400 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 851 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 851 | D:2 | Learned a level 1 spell: Freeze 1182 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1739 | D:3 | Noticed Terence 1744 | D:3 | Killed Terence 1937 | D:3 | You are sucked into a shaft and drop 1 floor! 1984 | D:4 | Found an iron altar of Okawaru. 2044 | D:4 | Reached skill level 1 in Fighting 2044 | D:4 | Reached skill level 1 in Shields 2044 | D:4 | Reached XP level 5. HP: 32/37 MP: 0/0 2044 | D:4 | Learned a level 2 spell: Static Discharge 2088 | D:4 | Found a snail-covered altar of Cheibriados. 2093 | D:4 | Noticed an ogre 2098 | D:4 | Killed an ogre 2099 | D:4 | Reached XP level 6. HP: 31/43 MP: 0/0 2311 | D:4 | Reached skill level 5 in Spellcasting 2843 | D:4 | Reached XP level 7. HP: 42/49 MP: 0/0 2843 | D:4 | Learned a level 2 spell: Poisonous Vapours 3059 | D:5 | Entered Level 5 of the Dungeon 3059 | D:5 | Noticed Menkaure 3062 | D:5 | Killed Menkaure 3173 | D:5 | Noticed a water moccasin 3182 | D:5 | Killed a water moccasin 3257 | D:5 | Noticed Edmund 3269 | D:5 | Killed Edmund 3270 | D:5 | Reached XP level 8. HP: 30/58 MP: 0/0 3382 | D:5 | Identified the +1 robe "Cige Wuagaj" {rCorr MP-9 Archmagi} 3691 | D:5 | Reached skill level 5 in Fighting 4313 | D:6 | Reached XP level 9. HP: 57/66 MP: 0/0 4313 | D:6 | Learned a level 3 spell: Vhi's Electric Charge 4321 | D:6 | Found a glowing drain. 4343 | Sewer | Entered a sewer 5587 | D:6 | Found a burning altar of Makhleb. 5613 | D:6 | Reached skill level 5 in Shields 6284 | D:7 | Noticed Maggie 6295 | D:7 | Killed Maggie 6296 | D:7 | Reached XP level 10. HP: 58/76 MP: 0/0 6482 | D:7 | Found a flagged portal. 6489 | Bailey | Entered a bailey 6596 | Bailey | Mangled by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic D:2: layout_basic, minmay_tripent D:3: layout_loops_ring, nicolae_wu_jian_wuxing_cycle, serial_bayou_pond_d, uniq_ijyb, uniq_terence D:4: layout_basic, lemuel_round_altar, kennysheep_slug_shrine, minmay_misc_feat_hallway, nicolae_kite_square_tiling_tiny D:5: layout_loops_corners, uniq_menkaure, uniq_edmund D:6: layout_loops_ring, kennysheep_mini, portal_sewer_entry_c, hangedman_decor_lopped, serial_bayou_crossing D:7: layout_loops_ring, old_standard_altar, temple_green, enter_bailey_3, serial_park_tiny_2, uniq_maggie Bailey: bailey_polearm_gnolls_kennysheep, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 8 | 8.0 Fighting | 1 2 4 5 7 8 | 8.4 Shields | 1 2 3 4 5 | 5.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | | 5 | | || 5 Short sword | | | 1 | 1 || 2 Punch | | | | 1 || 1 Cast: Magic Dart | 52 | 78 | 112 | 7 || 249 Searing Ray | | 7 | 17 | 3 || 27 Iskenderun's Myst | | 8 | 23 | 7 || 38 Fulminant Prism | | 2 | 12 | 10 || 24 Poisonous Vapours | | | 45 | 9 || 54 Stab: Sleeping | | 2 | | || 2 Armour: Robe | 1 | 7 | 4 | 2 || 14 Dodge: Dodged | 2 | 18 | 22 | 4 || 46