Seeded DCSS version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 698 RascalDebosk the Magician (level 7, -5/52 HPs) Began as a Djinni Conjurer on May 28, 2023. Slain by a hornet zombie (7 damage) ... in an ossuary. The game lasted 00:17:45 (2293 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 2293, Time: 00:17:45 Health: -5/52 AC: 4 Str: 6 XL: 7 Next: 97% Gold: 462 EV: 12 Int: 25 God: SH: 0 Dex: 11 rFire + + . o - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ e - +0 helmet {Int+3} rElec . f - scarf of the Bedazzled God {shadows, rC+ Regen+} rCorr . p - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 462 gold pieces. Inventory: Hand Weapons o - a +0 short sword (weapon) Missiles b - a throwing net {@!f} Armour a - a +0 robe (worn) e - a +0 helmet of intelligence (worn) f - the scarf of the Bedazzled God (worn) {shadows, rC+ Regen+} (You acquired it on level 1 of the Dungeon) rC: It protects you from cold. Regen: It increases your rate of health regeneration. p - a +0 pair of gloves (worn) Scrolls c - 3 scrolls of amnesia {unknown} d - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} h - 2 scrolls of blinking {unknown} j - 5 scrolls of identify {unknown} q - a scroll of poison {unknown} Potions i - 2 potions of mutation {unknown} k - a potion of might {unknown} l - 2 potions of brilliance {unknown} m - a potion of invisibility {unknown} n - 2 potions of curing {unknown} r - a potion of cancellation {unknown} Skills: * Level 4.1 Fighting + Level 3.1 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Dazzling Flash Conj/Hex 70% N/A 2% 3 d - Fulminant Prism Conj/Hex 17% 3d10 8% 4 e - Iskenderun's Mystic Conj/Tloc 35% 2d8 8% 4 f - Kiss of Death Conj/Necr 100% 2d13 1% 1 g - Ensorcelled Hibernat Hex/Ice 70% N/A 1% 2 h - Lesser Beckoning Tloc 70% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Zin Annotations: D:3 3 runed translucent doors, SleepySteel's ghost, amateur FoFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (almost destroyed, 91% to hit) The searing ray misses the mummy. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the mummy. You destroy the mummy! * * * LOW HITPOINT WARNING * * * You start resting. Your magical contamination has completely faded away. You start resting. A mummy comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (wandering, hasn't noticed you, 91% to hit) The searing ray hits the mummy! The mummy is heavily damaged. (Press . to maintain the ray.) The searing ray hits the mummy! You destroy the mummy! You start resting. HP restored. There is an open door here. You reach down and open the door. A hornet zombie comes into view. You barely miss the hornet zombie. The hornet zombie hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hornet zombie! The hornet zombie is lightly damaged. The hornet zombie is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet zombie Aim: a hornet zombie (lightly damaged, 83% to hit) The searing ray misses the hornet zombie. (Press . to maintain the ray.) The searing ray hits the hornet zombie! The hornet zombie is moderately damaged. The searing ray hits the hornet zombie! The hornet zombie is heavily damaged. The hornet zombie hits you. The hornet zombie hits you but does no damage. The searing ray hits the hornet zombie! The hornet zombie is severely damaged. You finish channelling your searing ray. The hornet zombie hits you! The hornet zombie hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Energy rips through your body! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * The hornet zombie barely misses you. The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hornet zombie but does no damage. The hornet zombie is severely damaged. * * * LOW HITPOINT WARNING * * * The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * You barely miss the hornet zombie. The hornet zombie is severely damaged. The hornet zombie hits you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (severely damaged, 100% to hit) The magic dart hits the hornet zombie. The hornet zombie is severely damaged. * * * LOW HITPOINT WARNING * * * The hornet zombie closely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (severely damaged, 83% to hit) The searing ray hits the hornet zombie! The hornet zombie is almost destroyed. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hornet zombie hits you but does no damage. A bog mummy comes into view. The hornet zombie hits you! You die... ### #.# +#'#+#'### M....Z@'.# .#####.### #...#.'.# #.∩.'.### #∩..#.'.# #####.### '.+ ##.# #.' You could see a bog mummy (wandering) and a hornet zombie. Vanquished Creatures A scorpion (D:4) A wyvern zombie (Ossuary) 2 water moccasin zombies (Ossuary) A centaur zombie (Ossuary) A bullfrog zombie (Ossuary) A jelly (D:2) A sleepcap (D:4) 2 killer bee zombies (Ossuary) 11 mummies 2 howler monkey zombies (Ossuary) 4 adders (D:2) An ufetubus (D:3) 3 worms 4 endoplasms 5 giant cockroaches 3 goblins 7 hobgoblins 20 jackals A kobold (D:4) 4 quokkas 6 ball pythons 5 bats A frilled lizard (D:1) 4 rats 91 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Identified 3 scrolls of acquirement 80 | D:1 | Acquired a +0 helmet of intelligence 86 | D:1 | Acquired the scarf of the Bedazzled God {shadows, rC+ | Regen+} 92 | D:1 | Acquired 314 gold pieces 118 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 212 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 212 | D:1 | Learned a level 1 spell: Kiss of Death 754 | D:2 | Reached skill level 4 in Spellcasting 975 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1179 | D:2 | Reached skill level 1 in Armour 1195 | D:2 | Reached XP level 5. HP: 30/35 MP: 0/0 1195 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1545 | D:3 | Reached skill level 1 in Fighting 1580 | D:3 | Found a runed translucent gate. 1580 | D:3 | Found a runed translucent gate. 1580 | D:3 | Found a runed translucent gate. 1582 | D:3 | Noticed SleepySteel's ghost (amateur FoFi) 1620 | D:3 | Found a glowing silver altar of Zin. 1916 | D:4 | Reached XP level 6. HP: 27/43 MP: 0/0 1968 | D:4 | Found a sand-covered staircase. 2014 | Ossuary | Entered an ossuary 2028 | Ossuary | Reached skill level 5 in Spellcasting 2069 | Ossuary | Reached XP level 7. HP: 35/50 MP: 0/0 2069 | Ossuary | Learned a level 2 spell: Lesser Beckoning 2290 | Ossuary | HP: 1/52 [hornet zombie (11)] 2293 | Ossuary | Slain by a hornet zombie Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_paths, gammafunk_ghost_necromancy D:4: layout_rooms, tso_metal_star, mainiacjoe_overflow_catwalk, elyvilon_altar_5, minmay_temple_entry_stoned_glass, nicolae_ossuary_entry_giza, minmay_misc_feat_square, minivault_4 Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.6 Armour | 1 2 3 | 3.1 Fighting | 2 3 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 22 | 51 || 73 Punch | | 1 | 2 || 3 Cast: Magic Dart | 56 | 65 | 1 || 122 Searing Ray | 1 | 9 | 10 || 20 Iskenderun's Myst | | 17 | 15 || 32 Fulminant Prism | | 3 | || 3 Use: Scroll | 3 | | || 3 Stab: Sleeping | | 1 | || 1 Armour: Robe | 2 | 4 | 15 || 21 Dodge: Dodged | 3 | 20 | 41 || 64