Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 7718547304875391328 40 RascalDebosk the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on May 30, 2023. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:48 (1324 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 1324, Time: 00:06:48 Health: -2/25 AC: 4 Str: 6 XL: 3 Next: 72% Gold: 99 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ k - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +1 helmet (worn) q - a +0 kite shield Scrolls b - a scroll of magic mapping {unknown} c - a scroll of amnesia {unknown} j - a scroll of identify {unknown} l - a scroll of poison {unknown} m - 2 scrolls of blinking {unknown} r - a scroll of teleportation {unknown} Potions d - 2 potions of magic {unknown} e - a potion of ambrosia {unknown} f - a potion of curing {unknown} g - a potion of heal wounds {unknown} h - a potion of lignification {unknown} i - 2 potions of haste {unknown} n - 2 potions of brilliance {unknown} o - a potion of attraction {unknown} p - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 6% 3 d - Fulminant Prism Conj/Hex 10% 3d8 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Sandblast Erth 42% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Things that are here: a +0 club; 3 stones; a kobold corpse Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat but does no damage. The bat closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat misses you. x2 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. m - 2 scrolls labelled VERIUTZ ATO VAFIEC (gained 1) Things that are here: a +0 club; 3 stones; a kobold corpse Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is lightly wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. The searing ray misses Terence. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate Terence hits you with a +0 flail. Unknown command. Casting: Dazzling Flash (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence misses you. Terence asks, "Do you want it fast or slow?" Unknown command. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 flail! You die... #....... #....... ##### #.>.>... ########...# #....... .......#.#.# #....... .........#.# ############....... ....>..###.####.................. ##..###..........#########....†.. ##..# #..<......@..# ##.###### .#.####.........@### #..# ...#.............# ##.## ...).##..........# ##..# #.##<†#..........######..## .....................##.## ...#..#...............#.# #.#.#.#.................# .#.#.......#...........[# You could see Terence. Vanquished Creatures A worm (D:2) 2 dart slugs 3 endoplasms A giant cockroach (D:1) 2 goblins 3 hobgoblins (D:2) A quokka (D:1) 6 ball pythons 4 bats 2 frilled lizards (D:2) 5 kobolds 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 546 | D:1 | Found Udinupp's Antique Armour Shoppe. 890 | D:2 | Reached XP level 3. HP: 11/25 MP: 0/0 890 | D:2 | Learned a level 1 spell: Sandblast 1030 | D:2 | Reached skill level 4 in Spellcasting 1135 | D:2 | Noticed Terence 1324 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, serial_shops, shop D:2: layout_rooms, minmay_tiny_reverse_x, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Punch || 1 Cast: Magic Dart || 75 Dazzling Flash || 2 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 12