Dungeon Crawl Stone Soup version 0.30.0-20-g3b4254fcbd (webtiles) character file. Game seed: 8454019700470046064 32 RascalDebosk the Magician (level 3, -7/25 HPs) Began as a Djinni Conjurer on June 2, 2023. Mangled by Terence ... wielding a +0 hand axe (9 damage) ... on level 1 of the Dungeon. The game lasted 00:09:12 (1054 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 1054, Time: 00:09:12 Health: -7/25 AC: 2 Str: 6 XL: 3 Next: 42% Gold: 29 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . b - +0 rapier rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons b - a +0 rapier (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of immolation {unknown} i - a scroll of identify {unknown} Potions e - a potion of haste {unknown} f - a potion of berserk rage {unknown} g - a potion of curing h - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Shock Conj/Air 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A frilled lizard comes into view. A frilled lizard is nearby! The frilled lizard hisses angrily. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! Things that are here: a +0 dagger; a kobold skeleton There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. You reach down and open the door. There is an open door here. Done exploring. You see here a +0 club. There is a stone staircase leading down here. You fly downwards. Found a scroll labelled YBBEMY GOXIFAD. There is a stone staircase leading up here. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! You hit the rat. The rat is heavily wounded. The hobgoblin shouts! You hear a shout! x2 The rat bites you. You hit the rat. You kill the rat! Terence the Incautious comes into view. He is wielding a +0 hand axe. There is a stone staircase leading up here. The hobgoblin hits you. You fly upwards. There is a stone staircase leading down here. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! There is a stone staircase leading down here. You fly downwards. Level annotation: Terence Found 9 stones. There is a stone staircase leading up here. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. x2 You hit the goblin. You kill the goblin! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate Terence is dazzled. You hit Terence. Terence is lightly wounded. Terence barely misses you. You closely miss Terence. Terence is lightly wounded. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Terence is no longer blind. Terence closely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (lightly wounded, 81% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! You die... #.~~~†# #.######.# #...... ##.≈∩~.# #........# #.###.# #..≈~~.## #.######## #...... ##.......## #..## #..#..# ##.........####...#########.....# .'.........'..................... ##.........####...###.#####.....# ###.......## #..####.# #>..... .###.....## #.@..##.# #†..... .# ##...## ##@.....# ####..# .# ##'## ###.#### ####### ## #.# #.# #...... ######.# #.##### ##.♣.⌠.♣ .......## #.....###....... #####...## #.###...∩.≈≈≈≈≈≈ ####.....# #.# #####....... ...)....##########.# ##.♣.⌠.♣ You could see Terence. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 4 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 3 ball pythons 3 frilled lizards (D:1) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 533 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 533 | D:1 | Learned a level 1 spell: Shock 715 | D:1 | Found Xehenaq's Distillery. 733 | D:1 | Bought a potion of curing for 33 gold pieces 768 | D:1 | Reached skill level 4 in Spellcasting 1018 | D:2 | Noticed Terence 1053 | D:1 | HP: 1/25 [Terence/+0 hand axe (6)] 1054 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_corners, serial_shops, nicolae_shop_industrial_runoff D:2: layout_loops_cross, serial_shops, shop, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Rapier || 17 Cast: Magic Dart || 37 Shock || 8 Dazzling Flash || 1 Searing Ray || 1 Stab: Sleeping || 1 Dodge: Dodged || 16