Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 12761088383327235403 623 RascalDebosk the Magician (level 7, -2/49 HPs) Began as a Djinni Conjurer on June 3, 2023. Slain by an ogre ... wielding a +0 giant club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:22:18 (2729 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 2729, Time: 00:22:19 Health: -2/49 AC: 4 Str: 6 XL: 7 Next: 75% Gold: 74 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . l - +0 scimitar rCold x . . (no shield) rNeg . . . r - +2 robe {Will+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons l - a +0 scimitar (weapon) Armour a - a +0 robe r - a +2 robe of willpower (worn) Wands m - a wand of polymorph (10) Scrolls b - 4 scrolls of identify {unknown} e - 2 scrolls of brand weapon {unknown} f - 2 scrolls of immolation {unknown} g - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} k - a scroll of acquirement {unknown} n - a scroll of silence {unknown} o - a scroll of torment {unknown} q - a scroll of poison {unknown} Potions c - a potion of brilliance {unknown} d - a potion of mutation {unknown} i - a potion of lignification {unknown} j - a potion of haste {unknown} p - a potion of flight {unknown} s - a potion of attraction {unknown} t - a potion of degeneration {unknown} Skills: + Level 2.1 Fighting - Level 4.2 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.2 Spellcasting + Level 2.1 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Dazzling Flash Conj/Hex 54% N/A 3% 3 d - Fulminant Prism Conj/Hex 13% 3d9 12% 4 e - Iskenderun's Mystic Conj/Tloc 27% 2d7 12% 4 f - Slow Hex 100% N/A 1% 1 g - Passwall Tmut/Erth 22% N/A 1% 2 h - Spider Form Tmut/Pois 27% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Grinder blinks! Your fulminant prism crackles loudly. Grinder blinks! Your fulminant prism explodes! You hear a bark! Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (77% to hit) The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) The searing ray hits Grinder! Grinder is moderately wounded. An adder comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Grinder. Grinder is heavily wounded. Grinder is knocked back by the mystic blast. The adder hisses angrily. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 77% to hit) The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) A quokka comes into view. An ogre comes into view. It is wielding a +0 giant club. The searing ray hits Grinder. Grinder is heavily wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Grinder. Grinder is severely wounded. Grinder is knocked back by the mystic blast. The ogre shouts! You hear a shout! x2 Grinder gestures at you. You resist with almost no effort. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target, p - Grinder You conjure a prism of explosive energy! A fulminant prism comes into view. A goblin comes into view. It is wielding a +0 club. The adder closely misses you. Grinder says, "Wait up." Grinder blinks! Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the adder! You kill the adder! You hear a shout! Grinder gestures at you. You resist with almost no effort. Your fulminant prism crackles loudly. An orc comes into view. It is wielding a +0 hand axe. Your fulminant prism explodes! The blast of energy engulfs the ogre. The ogre is lightly wounded. The blast of energy engulfs the quokka! You kill the quokka! The blast of energy engulfs Grinder!! You kill Grinder! You hear an angry hiss. Your Fighting skill increases to level 2! Your Spellcasting skill increases to level 5! Your Evocations skill increases to level 2! Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. An endoplasm comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the ogre! The ogre is heavily wounded. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club!! You die... .............. ....J........ ...o........ ........... ...*.g.... ....... #.O.# .#########@###### .......'........# .......#........# .......#..<.....# #...####)##....## #.. ###.####### .. #....# . #....# #....## You could see an ogre (ally target), an orc, an endoplasm, a goblin and a friendly fulminant prism. Vanquished Creatures Grinder (D:4) Sigmund (D:3) Duvessa (D:4) Dowan (D:4) Robin (D:2) 4 adders 3 worms A dart slug (D:1) 2 orcs (D:4) 3 endoplasms 2 giant cockroaches (D:2) 11 goblins 4 hobgoblins (D:2) 2 jackals (D:2) 6 kobolds 3 quokkas 4 ball pythons 4 bats 3 frilled lizards 4 rats 61 creatures vanquished. Vanquished Creatures (others) 9 fulminant prisms 9 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 489 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 788 | D:2 | Found Bivvutos's Antique Armour Boutique. 813 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 813 | D:2 | Learned a level 1 spell: Slow 886 | D:2 | Reached skill level 4 in Spellcasting 1252 | D:2 | Noticed Robin 1259 | D:2 | Killed Robin 1260 | D:2 | Reached XP level 4. HP: 13/31 MP: 0/0 1551 | D:2 | Reached skill level 1 in Armour 2144 | D:3 | Noticed Sigmund 2159 | D:3 | Killed Sigmund 2160 | D:3 | Reached XP level 5. HP: 25/35 MP: 0/0 2160 | D:3 | Learned a level 2 spell: Passwall 2160 | D:3 | Reached XP level 6. HP: 29/40 MP: 0/0 2328 | D:3 | Found a shimmering altar of Xom. 2542 | D:4 | Noticed Duvessa 2542 | D:4 | Noticed Dowan 2548 | D:4 | Killed Dowan 2551 | D:4 | Killed Duvessa 2552 | D:4 | Reached skill level 1 in Fighting 2552 | D:4 | Reached skill level 1 in Evocations 2552 | D:4 | Reached XP level 7. HP: 9/47 MP: 0/0 2552 | D:4 | Learned a level 3 spell: Spider Form 2714 | D:4 | Noticed Grinder 2726 | D:4 | Killed Grinder 2727 | D:4 | Reached skill level 5 in Spellcasting 2729 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, wad_floor_pattern_1 D:2: layout_basic, serial_shops, nicolae_shop_behind_doors, serial_bayou, serial_bayou_shore_a, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_pond_e, uniq_robin D:3: layout_loops_ring, gammafunk_temple_overflow_statue, uniq_sigmund D:4: layout_gridville, cheibrodos_gnoll_hut, uniq_duvessa, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.2 Armour | 4 | 4.2 Fighting | 1 2 | 2.1 Evocations | 1 2 | 2.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Scimitar | | 7 | || 7 Cast: Magic Dart | 63 | 39 | 1 || 103 Slow | 2 | | || 2 Fulminant Prism | | 7 | 3 || 10 Iskenderun's Myst | | 4 | 4 || 8 Searing Ray | | 2 | 2 || 4 Dodge: Dodged | 8 | 6 | 1 || 15