Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 11693365077088347043 794 RascalDebosk the Magician (level 8, -8/56 HPs) Began as a Djinni Conjurer on June 4, 2023. Shot with an arrow by a centaur (16 damage) ... on level 5 of the Dungeon. The game lasted 00:24:02 (3927 turns). RascalDebosk the Magician (Djinni Conjurer) Turns: 3927, Time: 00:24:03 Health: -8/56 AC: 2 Str: 6 XL: 8 Next: 12% Gold: 224 EV: 12 Int: 22 God: SH: 0 Dex: 12 rFire + + . o - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ l - ring of protection from cold HPRegen 0.29/turn h - ring of willpower MPRegen 0.00/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 224 gold pieces. Inventory: Hand Weapons o - a +0 long sword (weapon) s - a +0 dagger Armour a - a +0 robe (worn) Jewellery h - a ring of willpower (right hand) l - a ring of protection from cold (left hand) Wands m - a wand of digging (2) p - a wand of flame (8) r - a wand of charming (14) Scrolls c - a scroll of summoning {unknown} d - a scroll of noise {unknown} f - 2 scrolls of vulnerability g - 2 scrolls of teleportation {unknown} j - a scroll of blinking {unknown} Potions b - a potion of mutation e - 3 potions of curing i - a potion of flight {unknown} k - a potion of berserk rage {unknown} n - 2 potions of brilliance {unknown} q - 2 potions of heal wounds {unknown} Skills: + Level 3.0 Fighting + Level 3.3 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.7 Spellcasting + Level 2.9 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Dazzling Flash Conj/Hex 62% N/A 2% 3 d - Fulminant Prism Conj/Hex 15% 3d10 9% 4 e - Iskenderun's Mystic Conj/Tloc 31% 2d8 9% 4 f - Necrotise Necr 100% 1d9 1% 1 g - Lesser Beckoning Tloc 62% N/A 1% 2 h - Static Discharge Conj/Air 62% 2-5/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Elyvilon Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Uskayaw Wu Jian Xom Yredelemnul Annotations: D:3 4 runed translucent doors, Crazy Yiuf; nroviw's ghost, weakling DsIE; suzumiya's ghost, amateur HuGl Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder! You kill the adder! There is an open door, spattered with blood here. Things that are here: an adder corpse; a hound corpse You see here a hobgoblin corpse. Found a stone staircase leading down. You reach down and open the door. An adder comes into view. There is an open door here. The adder hisses angrily. The adder bites you. The adder closely misses you. You slash the adder! The adder is almost dead. The adder bites you but does no damage. You slash the adder! You kill the adder! You reach down and open the door. There is an open door here. There is an open door here. Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. Found 2 potions of curing and 13 gold pieces. There is a stone staircase leading up here. A scorpion comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 79% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion misses you. The searing ray hits the scorpion. The scorpion is almost dead. You finish channelling your searing ray. The scorpion stings you! The scorpion stings you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the scorpion. You kill the scorpion! You hear a shout! Your Fighting skill increases to level 3! You now have 224 gold pieces (gained 13). You see here a +2 trident of venom. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You see here a scorpion corpse. You see here a potion of curing. e - 3 potions of curing (gained 1) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The centaur is dazzled. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. Found a stone staircase leading down. Found 10 gold pieces. The centaur is no longer blind. The centaur shoots an arrow. The arrow closely misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (chance to affect: 56%) The centaur resists with significant effort. The centaur shoots an arrow. The arrow hits you! You die... #... .. #######... ... .......>.# #.#$ .......##.... ............ . #.......# #.### #$......# .... #.#@###.##. ... #.#........ ...##c##.#.#####.. #.......#c....... #.##.#c.†.######. ##.#.#........ #...........## ...##.#.......# #.# #.#<......# You could see a centaur. Vanquished Creatures Grinder (D:3) An ogre (D:4) A scorpion (D:5) 2 quasits (D:4) 2 hounds (D:4) A gnoll bouda (D:4) Ijyb (D:3) A sleepcap (D:4) An iguana (D:2) 9 adders 2 shadow imps (D:4) A white imp (D:4) 2 ufetubi (D:4) 4 dart slugs 3 orcs 5 ball pythons 8 endoplasms 12 giant cockroaches 9 goblins 6 hobgoblins 8 jackals (D:1) 10 kobolds 5 quokkas 7 bats 3 frilled lizards 4 rats 109 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 116 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RascalDebosk the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | RascalDebosk set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 449 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 449 | D:1 | Learned a level 1 spell: Necrotise 781 | D:1 | Reached skill level 4 in Spellcasting 1267 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1584 | D:2 | Reached skill level 1 in Armour 1792 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1792 | D:3 | Learned a level 2 spell: Lesser Beckoning 1851 | D:3 | Found a runed translucent door. 1852 | D:3 | Noticed Crazy Yiuf 2074 | D:3 | Found a runed translucent gate. 2075 | D:3 | Found a runed translucent gate. 2076 | D:3 | Found a runed translucent gate. 2077 | D:3 | Noticed nroviw's ghost (weakling DsIE) 2078 | D:3 | Noticed suzumiya's ghost (amateur HuGl) 2168 | D:3 | Noticed Ijyb 2179 | D:3 | Killed Ijyb 2201 | D:3 | Noticed Grinder 2212 | D:3 | Killed Grinder 2213 | D:3 | Reached skill level 1 in Fighting 2213 | D:3 | Reached skill level 5 in Spellcasting 2213 | D:3 | Reached skill level 1 in Evocations 2213 | D:3 | Reached XP level 6. HP: 13/43 MP: 0/0 2362 | D:3 | Found a faded altar of an unknown god. 2374 | D:3 | Reached XP level 7. HP: 45/48 MP: 0/0 2374 | D:3 | Learned a level 2 spell: Static Discharge 3185 | D:4 | Found a staircase to the Ecumenical Temple. 3194 | Temple | Entered the Ecumenical Temple 3675 | D:4 | Reached XP level 8. HP: 45/55 MP: 0/0 3904 | D:5 | Entered Level 5 of the Dungeon 3927 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring D:2: layout_loops_ring, minmay_close_crescents D:3: minmay_roachtagon, layout_rooms, basic_ecumenical_altar, gammafunk_ghost_cemetery, minmay_pentomino_pile, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_grinder D:4: layout_basic, minmay_temple_entry_junction, serial_demonic, serial_demonic_f, serial_demonic_c, serial_demonic_d, serial_demonic_b, grunt_ministairs_14, st_stairs_6, kennysheep_generic_room_10 D:5: layout_basic, grunt_temple_overflow_growth_and_decay, lemuel_crystal_altar, cheibriados_altar_2, jmf_multi_god_temple2 Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 | 5.7 Armour | 1 2 3 | 3.3 Fighting | 1 2 3 | 3.0 Evocations | 1 2 | 2.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | 5 | | || 5 Long sword | | | 14 || 14 Cast: Magic Dart | 61 | 48 | 74 || 183 Searing Ray | 11 | 5 | 8 || 24 Necrotise | 2 | 4 | || 6 Iskenderun's Myst | | 2 | 7 || 9 Fulminant Prism | | 2 | 5 || 7 Dazzling Flash | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Scroll | | 3 | 2 || 5 Armour: Robe | 2 | | 13 || 15 Dodge: Dodged | 14 | 3 | 43 || 60