Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 3684208087842694699 324 RatsInWalls the Changer (level 6, -3/44 HPs) Began as a Merfolk Transmuter on Aug 17, 2021. Slain by a water moccasin skeleton (5 damage) ... on level 5 of the Dungeon. The game lasted 00:09:53 (4525 turns). RatsInWalls the Changer (Merfolk Transmuter) Turns: 4525, Time: 00:09:54 Health: -3/44 AC: 2 Str: 10 (11) XL: 6 Next: 48% Magic: 10/11 EV: 13 Int: 12 (13) God: Gold: 157 SH: 4 Dex: 14 (15) Spells: 8/11 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . h - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth ++........ b - amulet of regeneration HPRegen 1.14/turn (no ring) MPRegen 0.12/turn (no ring) @: appendages (expiring), invisible A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 5 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 157 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 buckler (worn) j - a +0 kite shield Jewellery b - an amulet of regeneration (around neck) m - a ring of protection from fire n - a ring of flight x - an amulet of magic regeneration Wands q - a wand of iceblast (6) Scrolls d - a scroll of silence {unknown} f - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} o - a scroll of blinking {unknown} v - a scroll of summoning {unknown} w - 2 scrolls of amnesia {unknown} y - a scroll of brand weapon {unknown} Potions c - a potion of degeneration e - a potion of attraction {unknown} l - a potion of invisibility p - a potion of lignification {unknown} r - a potion of heal wounds {unknown} s - a potion of flight {unknown} t - a potion of curing {unknown} u - 2 potions of resistance {unknown} Skills: + Level 1.7 Fighting + Level 3.9 Dodging + Level 0.7 Stealth * Level 1.5 Shields + Level 4.8 Unarmed Combat + Level 3.3 Spellcasting + Level 4.8 Transmutations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 26% N/A 4% 1 b - Wereblood Tmut 13% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 3% N/A 34% 3 Gell's Gravitas Tloc 1% N/A 67% 3 Teleport Other Tloc 2% N/A 67% 3 Ice Form Ice/Tmut 7% N/A 75% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. You headbutt the scorpion. You feel a bit better. You kill the scorpion! You feel very sick. The water moccasin skeleton misses you. Your transformation is almost over. You feel sick. The water moccasin skeleton closely misses you. The water moccasin skeleton misses you. You punch the water moccasin skeleton! You headbutt the water moccasin skeleton! The water moccasin skeleton is heavily damaged. Your primal bloodlust has ended. You feel sick. The water moccasin skeleton closely misses you. You hit the water moccasin skeleton. The water moccasin skeleton is heavily damaged. You feel sick. The water moccasin skeleton bites you! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin skeleton. The water moccasin skeleton is heavily damaged. You feel sick. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The water moccasin skeleton misses you. You block the water moccasin skeleton's attack. It was a potion of invisibility. You fade into invisibility! You feel sick. You are no longer poisoned. The water moccasin skeleton bites you. You die... #.... ...... +>...# ..8.... #....# ....... #....##......# #.....!?.....# #...$........+ #.....†......# #.....Z......# #.⌠.<@.......# #.........#### ##....⌠#### ##...... ###..... ##...... #...... ##..### You could see a water moccasin skeleton. Vanquished Creatures A scorpion (D:5) A howler monkey (D:4) An orc priest (D:3) An iguana (D:4) An orc wizard (D:3) A hound zombie (D:5) A shadow imp (D:5) An adder skeleton (D:3) 3 worms 3 dart slugs 9 orcs 5 ball pythons 7 bats 8 endoplasms 3 giant cockroaches 3 goblins 8 hobgoblins 14 jackals 8 kobolds A quokka (D:1) 4 frilled lizards 2 quokka skeletons (D:4) 3 rats 89 creatures vanquished. Vanquished Creatures (others) 3 plants (D:4) 3 creatures vanquished. Grand Total: 92 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RatsInWalls the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 374 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 928 | D:1 | Found a faded altar of an unknown god. 1464 | D:2 | Reached XP level 3. HP: 10/26 MP: 4/6 2839 | D:3 | Reached XP level 4. HP: 27/32 MP: 6/8 3333 | D:3 | Reached XP level 5. HP: 34/37 MP: 9/9 3452 | D:3 | Reached skill level 1 in Shields 3460 | D:3 | Learned a level 2 spell: Wereblood 3963 | D:4 | Reached XP level 6. HP: 35/43 MP: 10/10 4489 | D:5 | Entered Level 5 of the Dungeon 4523 | D:5 | HP: 2/44 [water moccasin skeleton (4)] 4525 | D:5 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, shapermc_ecumenical_altar_ellora, minmay_misc_feat_plants, patterned_corridor D:2: layout_basic, minmay_tall_x D:3: layout_basic, minmay_misc_feat_rugged D:4: minmay_spotlight, layout_cave_pools, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_1, infiniplex_forest_clump_long, infiniplex_forest_join, infiniplex_forest_corner_2, infiniplex_forest_diagonal D:5: layout_gridville, st_stairs_1, grunt_ministairs_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Transmutations | 3 4 | 4.8 Dodging | 3 | 3.9 Unarmed Combat | 4 | 4.8 Shields | 1 | 1.5 Spellcasting | 3 | 3.3 Fighting | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 150 | 193 || 343 Headbutt | 18 | 25 || 43 Punch | 2 | || 2 Cast: Beastly Appendage | 31 | 27 || 58 Wereblood | | 3 || 3 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Armor: Robe | 35 | 20 || 55 Dodge: Dodged | 98 | 98 || 196 Block: Buckler | 9 | 28 || 37