Dungeon Crawl Stone Soup version 0.28-a0-2-g643f2454ad (webtiles) character file. Game seed: 11639048106332853377 4 Ravenswing17 the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on July 23, 2021. Slain by a gnoll (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (645 turns). Ravenswing17 the Chiller (Merfolk Ice Elementalist) Turns: 645, Time: 00:01:04 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/3 EV: 9 Int: 14 God: Gold: 34 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles b - 22 poisoned darts (quivered) c - 2 stones Armour a - a +0 robe (worn) Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Hailstorm Conj/Ice 7% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is moderately wounded. The ball python hisses angrily. A giant cockroach comes into view. The gnoll hits you with a +0 club. A ball python comes into view. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded) You freeze the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. A hobgoblin comes into view. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The hobgoblin shouts! You hit the gnoll. The gnoll is almost dead. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. The gnoll barely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The gnoll barely misses you. You closely miss the gnoll. The gnoll is almost dead. The ball python closely misses you. The ball python constricts you. The giant cockroach barely misses you. The gnoll hits you with a +0 club. You die... #......# #......# #>.....# #......### #........# ### #.....##.# ... #........# .. #.....##.##.##### #.....##.@g.....# #.....##BSS.###.. ####.###.##.# #. ..# .# .g## . ... .. .... .. ..... #.# You could see a gnoll, a giant cockroach, a hobgoblin and 2 ball pythons. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ravenswing17 the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 645 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, patterned_corridor Action || total -------------------------++------- Melee: Unarmed || 12 Club || 3 Throw: Dart || 3 Cast: Freeze || 6 Armor: Robe || 6 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 645 | 645 | 0 | 407 | 197 | 1 | 645.0 | Dungeon | 645 | 645 | 0 | 407 | 197 | 1 | 645.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 645 daAuts