Dungeon Crawl Stone Soup version 0.30-a0-1163-gf69bf04e7a (webtiles) character file. RealBenFromCanada the Firebug (DrFE) Turns: 3315, Time: 00:10:42 Health: 53/53 AC: 9 Str: 12 XL: 7 Next: 0% Magic: 12/12 EV: 12 Int: 15 God: Gold: 171 SH: 0 Dex: 14 Spells: 10/13 levels left rFire + + . g - +2 short sword (elec) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec + j - +2 cloak of the Harp {*Corrode rElec rF++ Dex+2 Stlth+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - ring of poison resistance HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: corrode self (3%) @: no status effects A: breathe lightning, AC +6, unfitting armour, electricity resistance, cold-blooded a: Breathe Lightning You are on level 4 of the Dungeon. You have visited 1 branch of the dungeon, and seen 4 of its levels. You have collected 171 gold pieces. Inventory: Hand Weapons d - a +0 short sword g - a +2 short sword of electrocution (weapon) s - a +3 falchion Missiles n - 6 silver boomerangs Armour f - a +0 cloak j - the +2 cloak of the Harp (worn) {*Corrode rElec rF++ Dex+2 Stlth+} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. If you remove this armour, your AC would decrease by 3 (9 -> 6). Jewellery b - a ring of poison resistance (left hand) Scrolls c - a scroll labelled TEITOW MOSIFO e - 4 scrolls labelled AKOPIU DEUM h - a scroll labelled LIEDEN VARUY k - 3 scrolls labelled HEG AFYDEAC r - a scroll labelled HOQOZOF RYPLA t - a scroll labelled EPLUMO GALO u - a scroll labelled LUOH UDWEDIW Potions a - a potion of magic i - 2 grey potions l - a sapphire potion m - a viscous blue potion o - a fuming silvery potion p - 3 emerald potions q - a sedimented dark potion Skills: + Level 1.8 Fighting + Level 1.7 Short Blades + Level 2.5 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting + Level 2.9 Conjurations * Level 5.1 Fire Magic You have 10 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 36% 2d6 3% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Inner Flame Hex/Fire 10% N/A 19% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Flame Wave Conj/Fire 15% 2d7 34% 4 Confusing Touch Hex 2% N/A 50% 3 Portal Projectile Hex/Tloc 4% N/A 50% 3 Vhi's Electric Charge Tloc/Air 4% N/A 50% 3 Arcjolt Conj/Air 3% 1d13 95% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can breathe wild blasts of lightning. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Message History The foxfire hits the adder. The adder is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the adder. You kill the adder! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! x2 Your foxfire dissipates! x2 An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc shouts! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is severely wounded. Your foxfire dissipates! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. You kill the orc! You have reached level 7! Your scales start taking on a glossy black colour. You learn Air Magic much quicker. You learn Earth Magic much slower. You can breathe wild blasts of lightning. You feel insulated. Your foxfire dissipates! x2 You see here a +0 short sword. e - 4 scrolls labelled AKOPIU DEUM (gained 1) A worm comes into view. Okay, then. ###.#.#.# #w# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.# #.....# #.# ###.### #.# #.# #.# #.# #@# #.# #.############.# #..............# ################ You can see a worm (asleep). Vanquished Creatures A phantom (D:4) A scorpion (D:4) A howler monkey (D:4) 3 orc priests An iguana (D:4) Terence (D:2) 3 gnolls (D:4) 6 adders 3 worms 5 dart slugs 9 orcs 7 endoplasms 5 giant cockroaches 10 goblins 13 hobgoblins 7 quokkas 6 ball pythons 5 bats 3 frilled lizards 7 kobolds 5 rats 102 creatures vanquished. Vanquished Creatures (others) 240 foxfires 240 creatures vanquished. Grand Total: 342 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RealBenFromCanada the Draconian Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 184 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 218 | D:1 | HP: 1/20 [quokka (3)] 828 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1344 | D:2 | Identified the +2 cloak of the Harp {*Corrode rElec rF++ | Dex+2 Stlth+} 1458 | D:2 | Reached skill level 1 in Fighting 1584 | D:2 | Noticed Terence 1597 | D:2 | Killed Terence 1598 | D:2 | Reached XP level 4. HP: 24/35 MP: 1/8 1926 | D:3 | Reached skill level 4 in Fire Magic 2202 | D:3 | Reached XP level 5. HP: 37/40 MP: 7/9 2222 | D:3 | Got the Atlas of Bad Luck 2730 | D:4 | Reached skill level 1 in Short Blades 2730 | D:4 | Reached XP level 6. HP: 29/47 MP: 5/11 3086 | D:4 | Learned a level 2 spell: Scorch 3099 | D:4 | Reached skill level 5 in Fire Magic 3248 | D:4 | Your scales start taking on a glossy black colour. 3248 | D:4 | Reached XP level 7. HP: 53/53 MP: 8/12 3248 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.5 Fighting | 1 | 1.8 Fire Magic | 4 5 | 5.1 Spellcasting | 3 | 3.9 Conjurations | 2 | 2.9 Short Blades | 1 | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 22 | | || 22 Tailslap | 6 | 13 | || 19 Short sword | 48 | 114 | || 162 Punch | 2 | 2 | || 4 Cast: Foxfire | 55 | 90 | || 145 Scorch | | 1 | || 1 Stab: Distracted | 1 | | || 1 Armour: Skin | 26 | 66 | || 92 Dodge: Dodged | 50 | 100 | || 150 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3310 | 3265 | 45 | 0 | 2282 | 4 | 827.5 | Dungeon | 3310 | 3265 | 45 | 0 | 2282 | 4 | 827.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1162 daAuts D:3: 809 daAuts D:4: 677 daAuts D:2: 661 daAuts