Dungeon Crawl Stone Soup version 0.30-a0-263-ge22c4ad894 (webtiles) character file. Game seed: 7482895059068357612 18 Red5 the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Oct 13, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:05:50 (522 turns). Red5 the Conjurer (Draconian Conjurer) Turns: 522, Time: 00:05:51 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 51% Magic: 0/5 EV: 12 Int: 18 God: Gold: 30 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 hand axe (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons c - a +0 hand axe of freezing (weapon) Armour b - a +0 leather armour Potions a - a potion of magic Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The endoplasm closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You die... ####### #.... #.....#### #.#.# #. #...)####.#.# #. #.........>.##. #.###....###...^... #.....#### #....... ###†### #..###.# #####.#### #..# # #...@J...# #.)###.# #.###.##.# #......# #.# # #..##### #.# #......# ... #..###.# ... ##..# #.# ..... #...###.# ..... +........ #........ You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Red5 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 349 | D:1 | Reached XP level 2. HP: 10/20 MP: 1/5 522 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_corners, minmay_misc_feat_cross Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | | 1.8 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 9 Hand axe || 19 Tailslap || 4 Cast: Magic Dart || 28 Use: Potion || 2 Scroll || 3 Stab: Sleeping || 1 Armor: Skin || 28 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 531 | 531 | 0 | 32 | 0 | 1 | 531.0 | Dungeon | 531 | 531 | 0 | 32 | 0 | 1 | 531.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 531 daAuts