Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 187482477451650496 115 Redcow5421 the Conjurer (level 4, -5/33 HPs) Began as a Demigod Conjurer on Mar 7, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:12:43 (2382 turns). Redcow5421 the Conjurer (Demigod Conjurer) Turns: 2382, Time: 00:12:44 Health: -5/33 AC: 2 Str: 8 XL: 4 Next: 41% Magic: 0/10 EV: 10 Int: 24 God: Gold: 57 SH: 3 Dex: 12 Spells: 5/8 levels left rFire . . . c - +0 mace rCold . . . d - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) d - a +0 buckler (worn) Jewellery h - an amulet of guardian spirit Scrolls e - 5 scrolls of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of poison {unknown} j - a scroll of acquirement {unknown} k - a scroll of amnesia {unknown} Potions b - a potion of magic f - a potion of might {unknown} l - a potion of curing m - a potion of haste {unknown} n - a potion of attraction Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 54% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj 27% 2d8 52% 5 Brom's Barrelling Bould Conj/Erth 15% 2d5 54% 4 Fulminant Prism Conj/Alch 7% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 54% 4 Fireball Conj/Fire 7% 3d5 87% 5 Conjure Ball Lightning Conj/Air 7% 3x3d6 100% 6 Orb of Destruction Conj 13% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (heavily wounded, 79% to hit) The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) The orc priest hits you with a +0 mace. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is almost dead. The orc priest looks braver for a moment. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest begins to cast a cantrip, but forgets the words! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 mace. The orc priest attacks as it pursues you! The orc priest barely misses you. The orc priest miscasts a cantrip. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ..##.♣ ≈≈≈≈≈≈.♣......# ### #♣ .......♣......# ♣♣♣♣♣♣♣.†.....# ..............# .#.#..........# ......†o......# .####.........# #.o..........# #.###..@.##### .. ####.# . .># ### You could see an orc priest and an orc. Vanquished Creatures A bombardier beetle (D:2) 2 adders (D:2) A dart slug (D:1) 2 orcs 6 endoplasms 2 goblins 7 hobgoblins 8 jackals 4 kobolds 2 quokkas 5 ball pythons 3 bats 2 frilled lizards 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redcow5421 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 143 | D:1 | Reached skill level 4 in Conjurations 177 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 261 | D:1 | Learned a level 2 spell: Searing Ray 1389 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1620 | D:2 | Reached XP level 4. HP: 31/33 MP: 3/10 1761 | D:2 | Reached skill level 5 in Conjurations 2382 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, minmay_misc_feat_plants D:2: layout_loops_ring, st_stairs_12 D:3: layout_basic, mainiacjoe_overflow_paths, mainiacjoe_overflow_surrounded_room, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.1 Spellcasting | 2 | 2.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | | 13 || 13 Cast: Magic Dart | 67 | 33 || 100 Searing Ray | 1 | 4 || 5 Use: Potion | | 3 || 3 Armour: Robe | | 21 || 21 Dodge: Dodged | 2 | 13 || 15 Block: Buckler | 1 | 4 || 5