Dungeon Crawl Stone Soup version 0.26-a0-739-gf55cbd344a (webtiles) character file. Game seed: 10801905553428616248 2 Redexial the Sneak (level 1, -1/14 HPs) Began as a Ghoul Enchanter on Nov 5, 2020. Killed from afar by a dart slug (8 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:19 (160 turns). Redexial the Sneak (Ghoul Enchanter) Turns: 160, Time: 00:00:19 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 2/2 EV: 12 Int: 10 God: Gold: 8 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rotting body, claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger Armour b - a +0 robe (worn) Potions c - a potion of flight {unknown} d - a potion of brilliance {unknown} Skills: + Level 0.8 Short Blades + Level 1.9 Dodging + Level 3.3 Stealth + Level 1.7 Spellcasting + Level 2.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 12% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice #..... 30% 2 Confusing Touch Hex #....... 34% 3 Tukima's Dance Hex #....... 34% 3 Dazzling Flash Conj/Hex #..... 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the dart slug but do no damage. The dart slug is severely wounded. You scratch the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! You die... ######## #......# #......# #......# #....).# ##########......###### #...w@...'.....(..>... ###.######......###..# # #####........ ######'#####.. #..........# #..........# #..........# # ######....## #....##### You could see a dart slug. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Redexial the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 160 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_basic, serial_bayou_pond_a Action || total -------------------------++------- Melee: Unarmed || 13 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 132 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 132 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts