Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6896833293201671320 9 Relative the Thaumaturge (level 2, -1/20 HPs) Began as a Gnoll Wanderer on Apr 10, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (269 turns). Relative the Thaumaturge (Gnoll Wanderer) Turns: 269, Time: 00:00:44 Health: -1/20 AC: 2 Str: 9 XL: 2 Next: 16% Magic: 12/12 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 19/19 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 8 poisoned darts (quivered) Armour c - a +0 robe (worn) Potions b - a potion of mutation e - a potion of invisibility {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 6.4 Throwing + Level 0.3 Armour + Level 2.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 9.2 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 2.0 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 22% 2d7 5% 1 Soul Splinter Necr 24% N/A 11% 1 Summon Small Mammal Summ 24% N/A 11% 1 Jinxbite Hex 12% N/A 17% 2 Stone Arrow Conj/Erth 16% 3d8 22% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as it pursues you! The endoplasm misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! You hit the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. x2 You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal misses you. The jackal closely misses you. x2 You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #. . ###...#.# #.......# #.......# #.......# #######...### #.........# .###### #.#####..## .......####.#####..# #.....†.h@...##..# #.##.####h##)##..# #. #.##.....# #. #.......## #. ######### .. ## You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | Relative the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Relative set off with the following items: a +0 dagger, a | potion of mutation, a +0 robe, 8 poisoned darts; and the | following spells available to memorise: Sandblast, Soul | Splinter, Summon Small Mammal, Jinxbite, Stone Arrow, | Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 250 | D:1 | Reached XP level 2. HP: 17/19 MP: 12/12 269 | D:1 | HP: 1/20 [jackal (1)] 269 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Spellcasting | | 9.2 Earth Magic | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Ranged Weapons | | 0.3 Throwing | | 6.4 Armour | | 0.3 Dodging | | 2.4 Stealth | | 0.3 Shields | | 0.3 Unarmed Combat | | 0.3 Conjurations | | 0.2 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 56 Bite || 3 Stab: Sleeping || 1 Armour: Robe || 40 Dodge: Dodged || 44