Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 16238277281338101371 33 Rem the Insei (level 3, -8/24 HPs) Began as an Octopode Transmuter on Aug 13, 2023. Mangled by Terence ... wielding a +2 mace of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1096 turns). Rem the Insei (Octopode Transmuter) Turns: 1096, Time: 00:02:13 Health: -8/24 AC: 1 Str: 9 XL: 3 Next: 29% Magic: 6/6 EV: 13 Int: 17 God: Gold: 82 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Missiles e - 12 boomerangs (quivered) Magical Staves f - a staff of air Scrolls b - a scroll of blinking {unknown} g - 2 scrolls of butterflies {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} Potions a - a potion of lignification c - a potion of brilliance {unknown} d - a potion of heal wounds {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Dodging + Level 3.7 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Summon Forest Summ/Tloc 0% N/A 99% 5 Eringya's Noxious Bog Tmut/Pois 2% N/A 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict Terence. Terence hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Your transformation is almost over. You constrict Terence, but do no damage. Terence misses you. Unknown command. You tentacle-slap Terence but do no damage. You pierce Terence, but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Unknown command. You tentacle-slap Terence but do no damage. Your tentacle spike misses Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence closely misses you. Unknown command. You tentacle-slap Terence but do no damage. Your tentacle spike misses Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence barely misses you. Unknown command. You tentacle-slap Terence but do no damage. You pierce Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence closely misses you. You tentacle-slap Terence but do no damage. You squeeze Terence. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +2 mace of protection! Ouch! That really hurt! You die... #..## #...# #...# #.# #.# #.# #w# #@# #@# #.# #.# #.# #.# #.# #.# #.# #.#######.# You could see Terence and a worm. Vanquished Creatures 6 bats (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 6 ball pythons (D:1) 4 frilled lizards (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rem the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 630 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1073 | D:2 | Noticed Terence 1096 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_corners, minmay_tetromino_s4 D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_tall_x, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.2 Dodging | | 2.0 Unarmed Combat | | 3.7 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 76 Constrict || 17 Tentacles || 17 Punch || 2 Kick || 6 Throw: Boomerang || 8 Cast: Beastly Appendage || 1 Stab: Sleeping || 10 Armour: Skin || 11 Dodge: Dodged || 55