Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 15973425522384312187 27 Rem the Insei (level 3, -2/24 HPs) Began as an Octopode Transmuter on Sept 3, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (614 turns). Rem the Insei (Octopode Transmuter) Turns: 614, Time: 00:01:11 Health: -2/24 AC: 1 Str: 9 XL: 3 Next: 10% Magic: 6/6 EV: 13 Int: 17 God: Gold: 66 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Scrolls b - 4 scrolls of identify {unknown} c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} f - a scroll of torment {unknown} Potions a - a potion of lignification d - a potion of brilliance {unknown} Skills: + Level 1.7 Fighting - Level 2.0 Dodging * Level 3.8 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Spider Form Tmut/Pois 5% N/A 36% 3 Dazzling Flash Conj/Hex 2% N/A 50% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 50% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 88% 4 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you but does no damage. The jackal misses you. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you. x2 You barely miss the jackal. Your grab misses the jackal. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal closely misses you. x2 The jackal bites you. The jackal misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. You constrict the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. The jackal is lightly wounded. You constrict the jackal. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. The jackal is heavily wounded. You constrict the jackal. You kill the jackal! You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ......................# .............########## .............## ..............########## #..............#.......# #..♣.♣.♣.♣...#.#.......# ##...........#.#.......# .'.............†.h.....#### .'..............@.........# .'..........####†......##.# ##..........#############.# #..♣.♣.♣.♣..##........# #.# #...........##........# #.# ............##........###.####### ............##........'.........# ............##........####.####.# ............#######'### #.#.##.# You could see a jackal. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 5 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rem the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 62 | D:1 | Reached XP level 2. HP: 4/18 MP: 5/5 411 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 614 | D:1 | HP: 1/24 [jackal (1)] 614 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 58 Constrict || 17 Tentacles || 11 Punch || 1 Stab: Sleeping || 2 Armour: Skin || 5 Dodge: Dodged || 49